systemdata.java

来自「梦界家园程序开发基底框架」· Java 代码 · 共 72 行

JAVA
72
字号
package jm.form.gui.swing.game.system;

import jm.util.JM2DArray;
import jm.entity.command.GameCommandKeys;
import jm.framework.util.SimpleDBTable;
import jm.framework.gui.JMEntity;
import java.util.ArrayList;
import jm.framework.gui.ReLoad;

/**
 * <p>Title: JM 整合Swing控件,使用配置信息</p>
 *
 * <p>Copyright: Copyright (c) 2004-2007</p>
 *
 * <p>Company: 1SHome</p>
 *
 * <p>@author Spook</p>
 *
 * @since 1.3.2
 * @see JDK 1.5.0.6
 */
public class SystemData implements ReLoad{
    private static SystemData instance = null;
    /**
     * SystemData
     */
    private SystemData () {
        reLoad();
    }

    public static SystemData getInstance () {
        if (instance == null) {
            instance = new SystemData();
        }
        return instance;
    }

    public boolean reLoad () {
        try {

            //获得种族
            SimpleDBTable dbTable = new SimpleDBTable(GameCommandKeys.DBTABLE_STIRPS, true);
            dbTable.setEntityName(GameCommandKeys.PATH_ENTITY_BASE + GameCommandKeys.DBTABLE_STIRPS);
            Stirps = dbTable.select().getList();

            //获得角色

            //获得国家

            //获得天赋


            return true;
        } catch (Exception e) {
        }
        return false;
    }
    public static void main(String[] args) {
System.out.println(       SystemData.getInstance().getStirps());
    }

    private ArrayList<JMEntity> Stirps;

    public void setStirps (ArrayList<JMEntity> Stirps) {
        this.Stirps = Stirps;
    }

    public ArrayList<JMEntity> getStirps () {
        return Stirps;
    }
}

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