📄 zipoutputstream.cs
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// ZipOutputStream.cs
//
// Copyright (C) 2001 Mike Krueger
// Copyright (C) 2004 John Reilly
//
// This file was translated from java, it was part of the GNU Classpath
// Copyright (C) 2001 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library. Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
//
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module. An independent module is a module which is not derived from
// or based on this library. If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so. If you do not wish to do so, delete this
// exception statement from your version.
using System;
using System.IO;
using System.Collections;
using System.Text;
using ICSharpCode.SharpZipLib.Checksums;
using ICSharpCode.SharpZipLib.Zip.Compression;
using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
namespace ICSharpCode.SharpZipLib.Zip
{
/// <summary>
/// This is a DeflaterOutputStream that writes the files into a zip
/// archive one after another. It has a special method to start a new
/// zip entry. The zip entries contains information about the file name
/// size, compressed size, CRC, etc.
///
/// It includes support for Stored and Deflated entries.
/// This class is not thread safe.
/// <br/>
/// <br/>Author of the original java version : Jochen Hoenicke
/// </summary>
/// <example> This sample shows how to create a zip file
/// <code>
/// using System;
/// using System.IO;
///
/// using ICSharpCode.SharpZipLib.Zip;
///
/// class MainClass
/// {
/// public static void Main(string[] args)
/// {
/// string[] filenames = Directory.GetFiles(args[0]);
///
/// ZipOutputStream s = new ZipOutputStream(File.Create(args[1]));
///
/// s.SetLevel(5); // 0 - store only to 9 - means best compression
///
/// foreach (string file in filenames) {
/// FileStream fs = File.OpenRead(file);
///
/// byte[] buffer = new byte[fs.Length];
/// fs.Read(buffer, 0, buffer.Length);
///
/// ZipEntry entry = new ZipEntry(file);
///
/// s.PutNextEntry(entry);
///
/// s.Write(buffer, 0, buffer.Length);
///
/// }
///
/// s.Finish();
/// s.Close();
/// }
/// }
/// </code>
/// </example>
public class ZipOutputStream : DeflaterOutputStream
{
private ArrayList entries = new ArrayList();
private Crc32 crc = new Crc32();
private ZipEntry curEntry = null;
int defaultCompressionLevel = Deflater.DEFAULT_COMPRESSION;
CompressionMethod curMethod = CompressionMethod.Deflated;
private long size;
private long offset = 0;
private byte[] zipComment = new byte[0];
/// <summary>
/// Gets boolean indicating central header has been added for this archive...
/// No further entries can be added once this has been done.
/// </summary>
public bool IsFinished {
get {
return entries == null;
}
}
/// <summary>
/// Creates a new Zip output stream, writing a zip archive.
/// </summary>
/// <param name="baseOutputStream">
/// The output stream to which the archive contents are written.
/// </param>
public ZipOutputStream(Stream baseOutputStream) : base(baseOutputStream, new Deflater(Deflater.DEFAULT_COMPRESSION, true))
{
}
/// <summary>
/// Set the zip file comment.
/// </summary>
/// <param name="comment">
/// The comment string
/// </param>
/// <exception name ="ArgumentOutOfRangeException">
/// Encoding of comment is longer than 0xffff bytes.
/// </exception>
public void SetComment(string comment)
{
byte[] commentBytes = ZipConstants.ConvertToArray(comment);
if (commentBytes.Length > 0xffff) {
throw new ArgumentOutOfRangeException("comment");
}
zipComment = commentBytes;
}
/// <summary>
/// Sets default compression level. The new level will be activated
/// immediately.
/// </summary>
/// <exception cref="ArgumentOutOfRangeException">
/// Level specified is not supported.
/// </exception>
/// <see cref="Deflater"/>
public void SetLevel(int level)
{
defaultCompressionLevel = level;
def.SetLevel(level);
}
/// <summary>
/// Get the current deflate compression level
/// </summary>
/// <returns>The current compression level</returns>
public int GetLevel()
{
return def.GetLevel();
}
/// <summary>
/// Write an unsigned short in little endian byte order.
/// </summary>
private void WriteLeShort(int value)
{
baseOutputStream.WriteByte((byte)(value & 0xff));
baseOutputStream.WriteByte((byte)((value >> 8) & 0xff));
}
/// <summary>
/// Write an int in little endian byte order.
/// </summary>
private void WriteLeInt(int value)
{
WriteLeShort(value);
WriteLeShort(value >> 16);
}
/// <summary>
/// Write an int in little endian byte order.
/// </summary>
private void WriteLeLong(long value)
{
WriteLeInt((int)value);
WriteLeInt((int)(value >> 32));
}
bool patchEntryHeader = false;
long headerPatchPos = -1;
/// <summary>
/// Starts a new Zip entry. It automatically closes the previous
/// entry if present.
/// All entry elements bar name are optional, but must be correct if present.
/// If the compression method is stored and the output is not patchable
/// the compression for that entry is automatically changed to deflate level 0
/// </summary>
/// <param name="entry">
/// the entry.
/// </param>
/// <exception cref="System.IO.IOException">
/// if an I/O error occured.
/// </exception>
/// <exception cref="System.InvalidOperationException">
/// if stream was finished
/// </exception>
/// <exception cref="ZipException">
/// Too many entries in the Zip file<br/>
/// Entry name is too long<br/>
/// Finish has already been called<br/>
/// </exception>
public void PutNextEntry(ZipEntry entry)
{
if (entries == null) {
throw new InvalidOperationException("ZipOutputStream was finished");
}
if (curEntry != null) {
CloseEntry();
}
if (entries.Count >= 0xffff) {
throw new ZipException("Too many entries for Zip file");
}
CompressionMethod method = entry.CompressionMethod;
int compressionLevel = defaultCompressionLevel;
entry.Flags = 0;
patchEntryHeader = false;
bool headerInfoAvailable = true;
if (method == CompressionMethod.Stored) {
if (entry.CompressedSize >= 0) {
if (entry.Size < 0) {
entry.Size = entry.CompressedSize;
} else if (entry.Size != entry.CompressedSize) {
throw new ZipException("Method STORED, but compressed size != size");
}
} else {
if (entry.Size >= 0) {
entry.CompressedSize = entry.Size;
}
}
if (entry.Size < 0 || entry.Crc < 0) {
if (CanPatchEntries == true) {
headerInfoAvailable = false;
}
else {
// Cant patch entries so storing is not possible.
method = CompressionMethod.Deflated;
compressionLevel = 0;
}
}
}
if (method == CompressionMethod.Deflated) {
if (entry.Size == 0) {
// No need to compress - no data.
entry.CompressedSize = entry.Size;
entry.Crc = 0;
method = CompressionMethod.Stored;
} else if (entry.CompressedSize < 0 || entry.Size < 0 || entry.Crc < 0) {
headerInfoAvailable = false;
}
}
if (headerInfoAvailable == false) {
if (CanPatchEntries == false) {
entry.Flags |= 8;
} else {
patchEntryHeader = true;
}
}
if (Password != null) {
entry.IsCrypted = true;
if (entry.Crc < 0) {
// Need to append data descriptor as crc is used for encryption and its not known.
entry.Flags |= 8;
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