📄 elevatordlg.cpp
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// ElevatorDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Elevator.h"
#include "ElevatorDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/*####################################################################
模块名称: 电梯箱体
开发作者: 漫步阳光
开发时间: @2005.11
####################################################################*/
/////////////////////////////////////////////////////////////////////////////
// CElevatorDlg dialog
CElevatorDlg::CElevatorDlg(CWnd* pParent /*=NULL*/)
: CDialog(CElevatorDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CElevatorDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_iMaxPassengerNum = 15;
m_iCurPassengerNum = 0;
m_iCurFloor = 1;
m_iNextDestFloor = -1;
m_eCurState = IDLE;
m_cUpWaitQueue =new CUpWaitQueue();
m_cDownWaitQueue =new CDownWaitQueue();
}
CElevatorDlg::CElevatorDlg(int iElevatorNo, int iMaxPassengerNum/*=15*/, int iIniFloor/*=1*/, CWnd* pParent/*=NULL*/)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_iElevatorNo = iElevatorNo;
m_iMaxPassengerNum = iMaxPassengerNum;
m_iCurPassengerNum = 0;
m_iCurFloor = iIniFloor;//电梯开始时所在楼层
m_iNextDestFloor = -1;
m_eCurState = IDLE;
m_eBackupDirection = BAD_DIRE;
m_bCanSchedule = TRUE;
m_pParent=pParent;
m_cUpWaitQueue =new CUpWaitQueue(FLOOR_NUM);
m_cDownWaitQueue =new CDownWaitQueue(FLOOR_NUM);
stateDespArr[0] = "空闲";
stateDespArr[1] = "下行";
stateDespArr[2] = "上行";
stateDespArr[3] = "下行暂停";
stateDespArr[4] = "上行暂停";
stateDespArr[5] = "开门";
stateDespArr[6] = "故障!";
stateDespArr[7] = "";
str_arrElevatorName[0]='A';
str_arrElevatorName[1]='B';
str_arrElevatorName[2]='C';
str_arrElevatorName[3]='D';
CString tempStr;
tempStr.Format("%d",iElevatorNo);
tempStr = "logs\\log"+tempStr+".txt";
try{
m_cLogFile.Open( tempStr, CFile::modeCreate|CFile::modeNoTruncate|CFile::modeWrite\
| CFile::typeText , &m_Except);//打开日志文件
m_cLogFile.SeekToEnd();
Write2Log("空闲");
}catch(CException* e){}
}
void CElevatorDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CElevatorDlg)
DDX_Control(pDX, IDC_STATIC_PSG_NUM, m_conPsgNum);
DDX_Control(pDX, IDC_STATIC_STATE, m_conState);
DDX_Control(pDX, IDC_STATIC_ELEVATOR1, m_ElevatorBox);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CElevatorDlg, CDialog)
//{{AFX_MSG_MAP(CElevatorDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_TIMER()
ON_WM_DESTROY()
ON_BN_CLICKED(IDC_BTN_OPEN_DOOR, openDoor)
ON_BN_CLICKED(IDC_BTN_CLOSE_DOOR, closeDoor)
ON_BN_CLICKED(IDC_BTN_CREATE_FAULT, OnBtnCreateFault)
ON_BN_CLICKED(IDC_BTN_CORRECT_FAULT, OnBtnCorrectFault)
ON_BN_CLICKED(IDC_BTN_PSG_ENTER, OnBtnPsgEnter)
ON_BN_CLICKED(IDC_BTN_PSG_LEAVE, OnBtnPsgLeave)
ON_WM_CTLCOLOR()
//}}AFX_MSG_MAP
ON_COMMAND_RANGE(IDC_MYBUTTONS,IDC_MYBUTTONS+10,OnInnerBtnClk)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CElevatorDlg message handlers
/*####################################################################
// name: OnInitDialog
// input1:
// ouput: BOOL
// 功能描述: 电梯箱体初始化
// 开发作者: 漫步阳光
// 开发时间: @2005.11
// 版本说明: v1.0
####################################################################*/
BOOL CElevatorDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
CString TempString;
//===========创建动态按钮
CString strCaption;
int iPanelLeft = 10;
int iPanelTop = 40;
int iRowHeight = 35;
int iColWidth = 36;
int iBtnWidth = 35;
int iBtnHeight = 30;
int i;
try{
for(i=FLOOR_NUM;i>0;i--)
{
strCaption.Format("%d",i);
m_pButton[i-1]=new CButton;
if(i%2==0)
{
m_pButton[i-1]->Create(strCaption,BS_PUSHBUTTON|WS_CHILD|WS_VISIBLE,\
CRect(\
iPanelLeft,\
iPanelTop+(10-i)*iRowHeight/2,\
iPanelLeft+iBtnWidth,\
iPanelTop+(10-i)*iRowHeight/2+iBtnHeight),\
this,IDC_MYBUTTONS+i-1);//left,top,right,bottom
}
else
{
m_pButton[i-1]->Create(strCaption,BS_PUSHBUTTON|WS_CHILD|WS_VISIBLE,\
CRect(\
iPanelLeft+iColWidth,\
iPanelTop+(10-i-1)*iRowHeight/2,\
iPanelLeft+iColWidth+iBtnWidth,\
iPanelTop+(10-i-1)*iRowHeight/2+iBtnHeight),\
this,IDC_MYBUTTONS+i-1);//left,top,right,bottom
}
}//for
}catch(CException* e){
AfxMessageBox("无法创建电梯按钮,程序不能正常运行。");
return FALSE;//退出!
}
GetDlgItem(IDC_BTN_OPEN_DOOR)->EnableWindow(FALSE);
GetDlgItem(IDC_BTN_CLOSE_DOOR)->EnableWindow(FALSE);
GetDlgItem(IDC_BTN_PSG_ENTER)->EnableWindow(FALSE);
GetDlgItem(IDC_BTN_PSG_LEAVE)->EnableWindow(FALSE);
GetDlgItem(IDC_BTN_CORRECT_FAULT)->EnableWindow(FALSE);
//===========创建楼层号
iPanelLeft = 160;
int iLabelWidth = 20;
int iLabelHeight = ELEVATOR_HEIGHT;
iPanelTop = 36;
try{
for(i=FLOOR_NUM;i>0;i--)
{
TempString.Format("%d",i);
m_pLabel[i-1] = new CStatic;
m_pLabel[i-1]->Create(TempString+"#",WS_CHILD|WS_VISIBLE|SS_CENTER,\
CRect(\
iPanelLeft,\
iPanelTop+(10-i)*iLabelHeight,\
iPanelLeft+iLabelWidth,\
iPanelTop+(11-i)*iLabelHeight),\
this,IDC_MYLABELS+i-1);
}//for
}catch(CException* e){
AfxMessageBox("无法创建楼层标号,程序不能正常运行。");
return FALSE;//退出!
}
CFont cFont;
cFont.CreateFont(12, 10, 0, 0, FW_BOLD, FALSE, TRUE,0,0,0,0,0,0, "宋体");
//m_hbrush=CreateSolidBrush(RGB(0,0,255));
TempString.Format("%c",str_arrElevatorName[m_iElevatorNo-1]);
((CButton* )GetDlgItem(IDC_STATIC_ELEVATOR))->SetFont(&cFont);
((CButton* )GetDlgItem(IDC_STATIC_ELEVATOR))->SetWindowText("电梯"+TempString);
cFont.DeleteObject();
m_ElevatorBox.SetWindowText(" ");
m_ElevatorBox.SetBkColor(RGB(0,0,255));
//===========电梯箱体
m_ElevatorBox.MoveWindow(iPanelLeft-70,iPanelTop+(10-m_iCurFloor)*iLabelHeight,\
70,20);
return TRUE; // return TRUE unless you set the focus to a control
}
void CElevatorDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
CDialog::OnSysCommand(nID, lParam);
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CElevatorDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CElevatorDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
/*####################################################################
// name: OnTimer
// input1: UINT nIDEvent
// ouput: void
// 功能描述: 基于定时器的电梯时序控制函数
// 开发作者: 漫步阳光
// 开发时间: @2005.11
// 版本说明: v1.0
####################################################################*/
void CElevatorDlg::OnTimer(UINT nIDEvent)
{
//static int CurFloor=1;
// TODO: Add your message handler code here and/or call default
/*
if(m_iNextDestFloor<0) //如果下一个目的楼层无效,则停止
{
KillTimer(1);
return;
}
*/
switch(nIDEvent)
{
case 1://电梯运行控制时钟
if(m_eCurState==UP_RUN)
{
if(m_iCurFloor < m_iNextDestFloor)
{
m_iCurFloor++;
m_ElevatorBox.MoveWindow(90,36+(10-m_iCurFloor)*ELEVATOR_HEIGHT,\
70,20);
}
else //到达目的楼层
{
KillTimer(1);
buzz();
openDoor();
}
}else if(m_eCurState==DOWN_RUN)
{
if(m_iCurFloor > m_iNextDestFloor)
{
m_iCurFloor--;
m_ElevatorBox.MoveWindow(90,36+(10-m_iCurFloor)*ELEVATOR_HEIGHT,\
70,20);
}
else //到达目的楼层
{
KillTimer(1);
buzz();
openDoor();
}
}
break;
case 2://电梯开门超时控制时钟
KillTimer(2);
closeDoor();
break;
}
CDialog::OnTimer(nIDEvent);
}
/*####################################################################
// name: openDoor
// input1:
// ouput: void
// 功能描述: 电梯到达目的楼层后开门
// 开发作者: 漫步阳光
// 开发时间: @2005.11
// 版本说明: v1.0
####################################################################*/
void CElevatorDlg::openDoor() {
//如果电梯之前接受的是逆向请求,现在到达了目的楼层,则转向并解禁
if(m_eBackupDirection!=BAD_DIRE)
{
if(m_eBackupDirection==UP)
{
m_eCurState = UP_PAUSE;
m_cDownWaitQueue->removeElement(m_iCurFloor);
}else{
m_eCurState = DOWN_PAUSE;
m_cUpWaitQueue->removeElement(m_iCurFloor);
}
m_bCanSchedule = TRUE;
m_eBackupDirection = BAD_DIRE;
}else{
//从等待队列中移除当前楼层请求
if(m_eCurState == UP_RUN){
m_cUpWaitQueue->removeElement(m_iCurFloor);
m_eCurState = UP_PAUSE;
}
else if(m_eCurState == DOWN_RUN){
m_cDownWaitQueue->removeElement(m_iCurFloor);
m_eCurState = DOWN_PAUSE;
}
}
CString tempStr,tempStr1;
tempStr.Format("%d",m_iCurFloor);
tempStr = "到达"+tempStr+"楼";
m_conState.SetWindowText(tempStr);
tempStr1.Format("%d",m_iCurPassengerNum);
Write2Log(tempStr+"("+tempStr1+"人)");//记录日志
tempStr="";
//m_conState.SetWindowText("门开");
GetDlgItem(IDC_BTN_OPEN_DOOR)->EnableWindow(FALSE);
GetDlgItem(IDC_BTN_CLOSE_DOOR)->EnableWindow(TRUE);
GetDlgItem(IDC_BTN_PSG_ENTER)->EnableWindow(TRUE);
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