📄 bdialog.h
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#if !defined(AFX_BDIALOG_H__A303185C_4254_4F5F_B5A8_462531A59B83__INCLUDED_)
#define AFX_BDIALOG_H__A303185C_4254_4F5F_B5A8_462531A59B83__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define StyleTile 0
#define StyleCenter 1
#define StyleStretch 2
#include "BitmapPicture.h"
class CBDialog : public CDialog
{
// Construction
public:
int SetBitmap(LPCTSTR file);
int SetBitmap(UINT nIDResource);
void SetBitmapStyle(int style);
CBDialog(UINT nIDTemplate, CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CBDialog)
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBDialog)
protected:
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CBDialog)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CBitmapPicture m_bitmap;
int m_style;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BDIALOG_H__A303185C_4254_4F5F_B5A8_462531A59B83__INCLUDED_)
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