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📄 max2nmo.dsp

📁 3dmax导出3d模型二次开发插件
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# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Max2Nmo___Win32_MAX4_Release"
# PROP BASE Intermediate_Dir "Max2Nmo___Win32_MAX4_Release"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "\TempDebug\Max2Nmo\MAX4\ReleaseStatic"
# PROP Intermediate_Dir "\TempDebug\Max2Nmo\MAX4\ReleaseStatic"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LIB32=xilink6.exe -lib
F90=fl32.exe
shaders=midl.exe
# ADD BASE CPP /nologo /G6 /MD /W3 /O2 /I "\\DevSERVER\DEV\3DSmax3 SDK\Include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"Max2Nmo.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "\\DevSERVER\DEV\3DSmax4 SDK\Include" /I "" /I "\\DevSERVER\DEV\3DSmax4 SDK\Include\Maxscrpt" /I "$(NEMORDIR)\SDK\Includes" /I "$(NEMORDIR)\SDK\Includes" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "MAX4" /D "VX_LIB" /D "CK_LIB" /Yu"Precomp.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG" /d "MAX4"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 TiffReaderLibD.lib LibTiff.lib AViReaderLibD.lib JpgLoaderLibd.Lib ZLibStaticMTD.Lib PngReaderLibD.lib ImageReaderLibD.lib CK2_3DLibD.lib CKRasterizerLibStaticD.lib version.lib ge2VirtoolsStaticD.lib CK2Lib.lib VxMathLibd.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib iplPXl.lib pnglib.lib jpeglib.lib Vfw32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"LIBCD" /out:"$(NEMORDIR)\Plugin Max 4\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax4 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib" /libpath:"\\devserver\dev\ipl\lib\msvc" /libpath:"\\Devserver\dev\ZlibDll\lib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\PngLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\JpegLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\Tiff" /release
# ADD LINK32 advapi32.lib TiffReaderLib.lib LibTiff.lib AViReaderLib.lib JpgLoaderLib.Lib ZLibStaticMT.Lib PngReaderLib.lib ImageReaderLib.lib CK2_3DLib.lib CKRasterizerLibStatic.lib version.lib ge2VirtoolsStatic.lib CK2Lib.lib VxMathLib.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib iplPXl.lib pnglib.lib jpeglib.lib Vfw32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /machine:I386 /nodefaultlib:"LIBCMT" /out:"$(NEMORDIR)\Plugin Max 4\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax4 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib" /libpath:"\\devserver\dev\ipl\lib\msvc" /libpath:"\\Devserver\dev\ZlibDll\lib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\PngLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\JpegLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\Tiff" /libpath:"$(NEMORDIR)\SDK\Lib" /release
# SUBTRACT LINK32 /debug

!ELSEIF  "$(CFG)" == "Max2Nmo - Win32 MAX42 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Max2Nmo___Win32_MAX42_Debug"
# PROP BASE Intermediate_Dir "Max2Nmo___Win32_MAX42_Debug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "\TempDebug\Max2Nmo\MAX42\Debug"
# PROP Intermediate_Dir "\TempDebug\Max2Nmo\MAX42\Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LIB32=xilink6.exe -lib
F90=fl32.exe
shaders=midl.exe
# ADD BASE CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "\\DevSERVER\DEV\3DSmax4 SDK\Include" /I "" /I "\\DevSERVER\DEV\3DSmax4 SDK\Include\Maxscrpt" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "MAX4" /Yu"Max2Nmo.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "\\DevSERVER\DEV\3DSmax42 SDK\Include" /I "\\DevSERVER\DEV\3DSmax42 SDK\Include\Maxscrpt" /I "\\Devserver\dev\3DSMax42 SDK\Include" /I "\\Devserver\dev\3DSMax42 SDK\Include\Maxscrpt" /I "" /I "$(NEMORDIR)\SDK\Includes" /I "$(NEMORDIR)\SDK\Includes" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "MAX4" /D "MAX42" /Yu"Precomp.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "MAX4"
# ADD RSC /l 0x409 /d "_DEBUG" /d "MAX42"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 version.lib ge2Virtools.lib CK2.lib VxMath.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /machine:I386 /nodefaultlib:"LIBCD" /out:"$(NEMORDIR)\Plugin Max 4.2\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax42 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib"
# ADD LINK32 version.lib ge2Virtools.lib CK2.lib VxMath.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /machine:I386 /nodefaultlib:"LIBCD" /out:"$(NEMORDIR)\Plugin Max 4.2\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax42 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib" /libpath:"$(NEMORDIR)\SDK\Lib"

!ELSEIF  "$(CFG)" == "Max2Nmo - Win32 MAX42 Debug Static"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Max2Nmo___Win32_MAX42_Debug"
# PROP BASE Intermediate_Dir "Max2Nmo___Win32_MAX42_Debug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "\TempDebug\Max2Nmo\MAX42\DebugStatic"
# PROP Intermediate_Dir "\TempDebug\Max2Nmo\MAX42\DebugStatic"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LIB32=xilink6.exe -lib
F90=fl32.exe
shaders=midl.exe
# ADD BASE CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "\\DevSERVER\DEV\3DSmax4 SDK\Include" /I "" /I "\\DevSERVER\DEV\3DSmax4 SDK\Include\Maxscrpt" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "MAX4" /Yu"Max2Nmo.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "\\DevSERVER\DEV\3DSmax42 SDK\Include" /I "\\DevSERVER\DEV\3DSmax42 SDK\Include\Maxscrpt" /I "\\Devserver\dev\3DSMax42 SDK\Include" /I "\\Devserver\dev\3DSMax42 SDK\Include\Maxscrpt" /I "" /I "$(NEMORDIR)\SDK\Includes" /I "$(NEMORDIR)\SDK\Includes" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "MAX4" /D "MAX42" /D "VX_LIB" /D "CK_LIB" /Yu"Precomp.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "MAX4"
# ADD RSC /l 0x409 /d "_DEBUG" /d "MAX42"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 TiffReaderLibD.lib LibTiff.lib AViReaderLibD.lib JpgLoaderLibd.Lib ZLibStaticMTD.Lib PngReaderLibD.lib ImageReaderLibD.lib CK2_3DLibD.lib CKRasterizerLibStaticD.lib version.lib ge2VirtoolsStaticD.lib CK2LibD.lib VxMathLibd.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib iplPXl.lib pnglib.lib jpeglib.lib Vfw32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"LIBCD" /out:"$(NEMORDIR)\Plugin Max 4.2\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax42 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib" /libpath:"\\devserver\dev\ipl\lib\msvc" /libpath:"\\Devserver\dev\ZlibDll\lib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\PngLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\JpegLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\Tiff"
# ADD LINK32 advapi32.lib TiffReaderLibD.lib LibTiff.lib AViReaderLibD.lib JpgLoaderLibd.Lib ZLibStaticMTD.Lib PngReaderLibD.lib ImageReaderLibD.lib CK2_3DLibD.lib CKRasterizerLibStaticD.lib version.lib ge2VirtoolsStaticD.lib CK2LibD.lib VxMathLibd.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib iplPXl.lib pnglib.lib jpeglib.lib Vfw32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"LIBCD" /out:"$(NEMORDIR)\Plugin Max 4.2\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax42 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib" /libpath:"\\devserver\dev\ipl\lib\msvc" /libpath:"\\Devserver\dev\ZlibDll\lib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\PngLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\JpegLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\Tiff" /libpath:"$(NEMORDIR)\SDK\Lib"

!ELSEIF  "$(CFG)" == "Max2Nmo - Win32 MAX42 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Max2Nmo___Win32_MAX42_Release"
# PROP BASE Intermediate_Dir "Max2Nmo___Win32_MAX42_Release"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "\TempDebug\Max2Nmo\MAX42\Release"
# PROP Intermediate_Dir "\TempDebug\Max2Nmo\MAX42\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LIB32=xilink6.exe -lib
F90=fl32.exe
shaders=midl.exe
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "\\DevSERVER\DEV\3DSmax4 SDK\Include" /I "" /I "\\DevSERVER\DEV\3DSmax4 SDK\Include\Maxscrpt" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "MAX4" /Yu"Max2Nmo.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "\\DevSERVER\DEV\3DSmax42 SDK\Include" /I "\\DevSERVER\DEV\3DSmax42 SDK\Include\Maxscrpt" /I "\\Devserver\dev\3DSMax42 SDK\Include" /I "\\Devserver\dev\3DSMax42 SDK\Include\Maxscrpt" /I "" /I "$(NEMORDIR)\SDK\Includes" /I "$(NEMORDIR)\SDK\Includes" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "MAX4" /D "MAX42" /Yu"Precomp.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "MAX4"
# ADD RSC /l 0x409 /d "NDEBUG" /d "MAX42"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 version.lib ge2Virtools.lib CK2.lib VxMath.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /machine:I386 /nodefaultlib:"LIBCD" /out:"$(NEMORDIR)\Plugin Max 4\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax4 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib" /release
# ADD LINK32 version.lib ge2Virtools.lib CK2.lib VxMath.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /machine:I386 /nodefaultlib:"LIBCD" /out:"$(NEMORDIR)\Plugin Max 4.2\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax42 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib" /libpath:"$(NEMORDIR)\SDK\Lib" /release

!ELSEIF  "$(CFG)" == "Max2Nmo - Win32 MAX42 Release Static"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Max2Nmo___Win32_MAX42_Release"
# PROP BASE Intermediate_Dir "Max2Nmo___Win32_MAX42_Release"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "\TempDebug\Max2Nmo\MAX42\ReleaseStatic"
# PROP Intermediate_Dir "\TempDebug\Max2Nmo\MAX42\ReleaseStatic"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LIB32=xilink6.exe -lib
F90=fl32.exe
shaders=midl.exe
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "\\DevSERVER\DEV\3DSmax4 SDK\Include" /I "" /I "\\DevSERVER\DEV\3DSmax4 SDK\Include\Maxscrpt" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "MAX4" /Yu"Max2Nmo.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "\\DevSERVER\DEV\3DSmax42 SDK\Include" /I "\\DevSERVER\DEV\3DSmax42 SDK\Include\Maxscrpt" /I "\\Devserver\dev\3DSMax42 SDK\Include" /I "\\Devserver\dev\3DSMax42 SDK\Include\Maxscrpt" /I "" /I "$(NEMORDIR)\SDK\Includes" /I "$(NEMORDIR)\SDK\Includes" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "MAX4" /D "MAX42" /D "VX_LIB" /D "CK_LIB" /Yu"Precomp.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "MAX4"
# ADD RSC /l 0x409 /d "NDEBUG" /d "MAX42"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 TiffReaderLib.lib LibTiff.lib AViReaderLib.lib JpgLoaderLib.Lib ZLibStaticMT.Lib PngReaderLib.lib ImageReaderLib.lib CK2_3DLib.lib CKRasterizerLibStatic.lib version.lib ge2VirtoolsStatic.lib CK2Lib.lib VxMathLib.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib iplPXl.lib pnglib.lib jpeglib.lib Vfw32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"LIBCD" /out:"$(NEMORDIR)\Plugin Max 4.2\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax42 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib" /libpath:"\\devserver\dev\ipl\lib\msvc" /libpath:"\\Devserver\dev\ZlibDll\lib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\PngLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\JpegLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\Tiff" /release
# ADD LINK32 advapi32.lib TiffReaderLib.lib LibTiff.lib AViReaderLib.lib JpgLoaderLib.Lib ZLibStaticMT.Lib PngReaderLib.lib ImageReaderLib.lib CK2_3DLib.lib CKRasterizerLibStatic.lib version.lib ge2VirtoolsStatic.lib CK2Lib.lib VxMathLib.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib iplPXl.lib pnglib.lib jpeglib.lib Vfw32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /machine:I386 /nodefaultlib:"LIBCMT" /out:"$(NEMORDIR)\Plugin Max 4.2\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax42 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib" /libpath:"\\devserver\dev\ipl\lib\msvc" /libpath:"\\Devserver\dev\ZlibDll\lib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\PngLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\JpegLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\Tiff" /libpath:"$(NEMORDIR)\SDK\Lib" /release
# SUBTRACT LINK32 /debug

!ELSEIF  "$(CFG)" == "Max2Nmo - Win32 MAX3 Debug Static"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Max2Nmo___Win32_MAX3_Debug_Static"
# PROP BASE Intermediate_Dir "Max2Nmo___Win32_MAX3_Debug_Static"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "\TempDebug\Max2Nmo\MAX3\DebugStatic"
# PROP Intermediate_Dir "\TempDebug\Max2Nmo\MAX3\DebugStatic"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LIB32=xilink6.exe -lib
F90=fl32.exe
shaders=midl.exe
# ADD BASE CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "\\DevSERVER\DEV\3DSmax4 SDK\Include" /I "" /I "\\DevSERVER\DEV\3DSmax4 SDK\Include\Maxscrpt" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "MAX4" /D "VX_LIB" /D "CK_LIB" /Yu"Max2Nmo.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "\\DevSERVER\DEV\3DSmax3 SDK\Include" /I "" /I "\\DevSERVER\DEV\3DSmax3 SDK\Include\Maxscrpt" /I "$(NEMORDIR)\SDK\Includes" /I "$(NEMORDIR)\SDK\Includes" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "VX_LIB" /D "CK_LIB" /Yu"Precomp.h" /Fd"Max2Nmo.pdb" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "MAX4"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 TiffReaderLibD.lib LibTiff.lib AViReaderLibD.lib JpgLoaderLibd.Lib ZLibStaticMTD.Lib PngReaderLibD.lib ImageReaderLibD.lib CK2_3DLibD.lib CKRasterizerLibStaticD.lib version.lib ge2VirtoolsStaticD.lib CK2LibD.lib VxMathLibd.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib iplPXl.lib pnglib.lib jpeglib.lib Vfw32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"LIBCD" /out:"$(NEMORDIR)\Plugin Max 4\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax4 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib" /libpath:"\\devserver\dev\ipl\lib\msvc" /libpath:"\\Devserver\dev\ZlibDll\lib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\PngLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\JpegLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\Tiff"
# ADD LINK32 advapi32.lib TiffReaderLibD.lib LibTiff.lib AViReaderLibD.lib JpgLoaderLibd.Lib ZLibStaticMTD.Lib PngReaderLibD.lib ImageReaderLibD.lib CK2_3DLibD.lib CKRasterizerLibStaticD.lib version.lib ge2VirtoolsStaticD.lib CK2LibD.lib VxMathLibd.lib core.lib maxutil.lib mesh.lib maxscrpt.lib geom.lib bmm.lib util.lib user32.lib gdi32.lib comctl32.lib iplPXl.lib pnglib.lib jpeglib.lib Vfw32.lib /nologo /base:"0x02F60000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"LIBCD" /out:"$(NEMORDIR)\Plugin Max 3\Plugins\Max2Virtools.dle" /libpath:"\\DevSERVER\DEV\3DSmax3 SDK\LIB" /libpath:"\\Devserver\dev\PlatformSDK\Lib" /libpath:"\\devserver\dev\ipl\lib\msvc" /libpath:"\\Devserver\dev\ZlibDll\lib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\PngLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\JpegLib" /libpath:"$(NEMORDIR)\SDK\3DPartyLibs\Tiff" /libpath:"$(NEMORDIR)\SDK\Lib"

!ELSEIF  "$(CFG)" == "Max2Nmo - Win32 MAX3 Release Static"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Max2Nmo___Win32_MAX3_Release_Static"
# PROP BASE Intermediate_Dir "Max2Nmo___Win32_MAX3_Release_Static"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "\TempDebug\Max2Nmo\MAX3\ReleaseStatic"
# PROP Intermediate_Dir "\TempDebug\Max2Nmo\MAX3\ReleaseStatic"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LIB32=xilink6.exe -lib
F90=fl32.exe
shaders=midl.exe

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