📄 ledctrlusedlg.cpp
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// LedCtrlUseDlg.cpp : implementation file
//
#include "stdafx.h"
#include "LedCtrlUse.h"
#include "LedCtrlUseDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CLedCtrlUseDlg dialog
CLedCtrlUseDlg::CLedCtrlUseDlg(CWnd* pParent /*=NULL*/)
: CDialog(CLedCtrlUseDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CLedCtrlUseDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CLedCtrlUseDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CLedCtrlUseDlg)
DDX_Control(pDX, IDC_LED, m_led);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CLedCtrlUseDlg, CDialog)
//{{AFX_MSG_MAP(CLedCtrlUseDlg)
ON_WM_SIZE()
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLedCtrlUseDlg message handlers
BOOL CLedCtrlUseDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
CenterWindow(GetDesktopWindow()); // center to the hpc screen
// TODO: Add extra initialization here
//设置背景色
m_led.SetColorBackGround(RGB(255,0,0));
//设置前景色
m_led.SetColorForeGround(RGB(0,255,255));
//设置定时器
SetTimer(100,100,NULL);
return TRUE; // return TRUE unless you set the focus to a control
}
void CLedCtrlUseDlg::OnSize(UINT nType, int cx, int cy)
{
CDialog::OnSize(nType, cx, cy);
}
void CLedCtrlUseDlg::OnTimer(UINT nIDEvent)
{
//设置LED显示数字
m_led.Display(Random());
CDialog::OnTimer(nIDEvent);
}
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