📄 myedit.h
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// Copyright (c) Iuri Apollonio 1998
// Use & modify as you want & need, and leave those 4 lines.
// Strongly based on article "Inplace edit control" of Mario Contestabile and "Editable subitems" of Zafir
// http://www.codeguru.com
#if !defined(AFX_GFXGROUPEDIT_H__CA5BB022_1277_11D2_843A_0000B43382FE__INCLUDED_)
#define AFX_GFXGROUPEDIT_H__CA5BB022_1277_11D2_843A_0000B43382FE__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// GfxGroupEdit.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMyEdit window
class CMyEdit : public CEdit
{
// Construction
public:
CMyEdit();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyEdit)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void PostNcDestroy();
//}}AFX_VIRTUAL
// Implementation
public:
void setEnable(bool enable);
bool bEnable;
CRect editRC;
void setPos(CRect rc);
void setAlwaysShow(bool show);
bool bAlwaysshow;
CWnd *pParentWnd;
bool bEscapeKey;
void *pParent;
void Create(DWORD dwStyle, CWnd *pParentWnd,void *label,int id);
virtual ~CMyEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CMyEdit)
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GFXGROUPEDIT_H__CA5BB022_1277_11D2_843A_0000B43382FE__INCLUDED_)
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