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📁 用J2ME实现的
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J2MEGL-demos ChangeLog
======================

Version 0.0.7 - 29/07/2005
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  . MicroTank demo -> and it's playable!

Version 0.0.6 - 03/07/2005
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  . Three sprites added -> static, animated and custom animated.
  . A TiledLayer has been also included as background.
  . Scrolling effect

Version 0.0.5 - 24/06/2004
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  . New demo (fronton & basic removed!) built upon new core -> Jumping
  . Jumping will add more features & gameplay capability as the new core progress.

Version 0.0.3 - 13/06/2004
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  . CVS tags added
  . Gets benefit from j2megl new improvements. See J2MEGL ChangeLog

Version 0.0.2 - 17/12/2003
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  . Stick added (Fronton demo)
  . Smooth movement: library movement synchronization fixed
  . Better rebound (uses new contact/intersection functions)

Version 0.0.1 - 12/12/2003
--------------------------

  . Initial public release
  . Binaries published ofuscated to reduce jar file size
  . 'First' simply moves three movement sprites without collision control
    (even out of displayable screen)
  . 'Fronton' is the prototype of the spanish so-called 'fronton' game
  	(english traduction?). I'm currently working on rebounds and intersection
  	issues to fix on the core library.
  . None of them are playable but runnable

 

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