📄 napping.c
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/* napping is a standalone program to be used with nap. It was written by Sebastian Zagrodzki <s.zagrodzki@mimuw.edu.pl>, and modified by Peter Selinger <selinger@users.sourceforge.net>. Some parts of the code were taken from the nap sources by Kevin Sullivan, and probably came from somewhere else before that. Problem: sending out PING packages requires raw network protocol access, which normally requires root privileges on linux. However, it would be dangerous to make nap setuid. That's why a typical user can't perform pings on nap. Solution: Put the code which collects the ping responses into an external application, "napping". This can be safely made setuid, because it drops root privileges immediately after the call to socket(), which is the first call in main(). "napping" is called integrated with "nap", thus, every user can see ping response times without putting the system to danger. "napping" reads a set of IP addresses, on per line, from stdin. It outputs lines which consist of an IP address and a response time (in microseconds). It exits when enough ping responses have been received, or after 3 seconds. It outputs an empty line at the end, for the benefit of cygwin, which seems unable otherwise to detect the end of file. "napping" of course stands for "nap PING", not for "taking a nap". */#include <time.h>#include <stdio.h>#include <string.h>#include <signal.h>#include <unistd.h>#include <stdlib.h>#include <sys/time.h>#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <errno.h>#define ICMP_ECHO 8#define MAX_ICMP 200/* format of a PING (icmp) packet. Note: this representation is dependent on endianness. However, since type and code are 1-byte values, and id, sequence, and checksum are more or less arbitrary, it doesn't seem to matter. Also note: this struct is only 8 bytes long, but 56 zero bytes will be appended to make a 64-byte packet. See also RFC 792 (Internet Control Message Protocol). */struct icmphdr { unsigned char type, code; unsigned short checksum; union { struct { unsigned short id, sequence; } echo; unsigned long gateway; struct { unsigned short blah, mtu; } frag; } un;};/* calculate checksum for a PING (icmp) packet. The algorithm given here is (1) dependent on endianness, (2) not the one given in RFC 792. Is is arbitrary? */int in_cksum(u_short *addr, int len){ register int nleft = len; register u_short *w = addr; register int sum = 0; u_short answer = 0; /* * Our algorithm is simple, using a 32 bit accumulator (sum), we add * sequential 16 bit words to it, and at the end, fold back all the * carry bits from the top 16 bits into the lower 16 bits. */ while (nleft > 1) { sum += *w++; nleft -= 2; } /* mop up an odd byte, if necessary */ if (nleft == 1) { *(u_char *)(&answer) = *(u_char *)w ; sum += answer; } /* add back carry outs from top 16 bits to low 16 bits */ sum = (sum >> 16) + (sum & 0xffff); /* add hi 16 to low 16 */ sum += (sum >> 16); /* add carry */ answer = ~sum; /* truncate to 16 bits */ return(answer);}int finished_receiving;void sighandler_alarm(int nr){ finished_receiving = 1;}int main(int ac, char *av[]){ struct sockaddr_in me, dst; int dstlen = sizeof(dst); struct icmphdr *icmp; char buf[256]; struct timeval t; uid_t uid; gid_t gid; int r, i, addr_count; struct in_addr arr_addr[MAX_ICMP]; struct timeval arr_time[MAX_ICMP]; int cur_send, num_received; fd_set readfds, writefds; int sock, socket_errno; sock = socket(AF_INET, SOCK_RAW, IPPROTO_ICMP); socket_errno = errno; // DROP SUID !!! just after socket(), and just after main(). // This makes this program safe. uid = getuid(); setuid(uid); // also drop SGID, just in case. (Although napping is not // normally installed sgid). gid = getgid(); setgid(gid); if (sock < 0) { if (socket_errno == EPERM) { fprintf(stderr, "%s must be installed suid root\n", av[0]); exit(1); } fprintf(stderr, "socket: %s\n", strerror(socket_errno)); exit(1); } me.sin_addr.s_addr = INADDR_ANY; me.sin_family = AF_INET; if (bind(sock, (struct sockaddr *)&me, sizeof(me)) < 0) { fprintf(stderr, "bind: %s\n", strerror(errno)); close(sock); exit(1); } /* it seems that everything works... give a prompt now so that nap knows to expect pings. */ printf("IP addresses (separated by newlines):\n"); fflush(stdout); /* parse IP addresses from stdin, one per line */ addr_count = 0; while (fgets(buf, 128, stdin) && addr_count < MAX_ICMP) { r = inet_aton(buf, &arr_addr[addr_count]); if (r!=0) { /* simply ignore bad lines */ addr_count++; } } // give'em 3 seconds signal(SIGALRM, (*sighandler_alarm)); alarm(3); cur_send = 0; num_received = 0; finished_receiving = 0; /* finished_receiving will be set to 1 after 3 seconds by sighandler_alarm. Note that the signal also interrupts the select() call. */ while(!finished_receiving && num_received < addr_count) { FD_ZERO(&readfds); FD_ZERO(&writefds); FD_SET(sock, &readfds); if (cur_send < addr_count) FD_SET(sock, &writefds); r = select(sock+1, &readfds, &writefds, NULL, NULL); if (r == -1 || r == 0) continue; if (FD_ISSET(sock, &writefds)) { /* send out a PING packet */ char d[64]; memset(d, 0, 64); dst.sin_addr = arr_addr[cur_send]; dst.sin_family = AF_INET; icmp = (struct icmphdr *)d; icmp->type = ICMP_ECHO; icmp->code = 0; icmp->un.echo.id = (getpid()&0xffff); icmp->un.echo.sequence = 0; icmp->checksum = in_cksum((u_short *)icmp, 64); sendto(sock, d, 64, 0, (struct sockaddr *)&dst, sizeof(dst)); gettimeofday(&arr_time[cur_send], NULL); cur_send++; } if (FD_ISSET(sock, &readfds)) { /* receive a PING packet */ if (recvfrom(sock, buf, sizeof(buf), 0, (struct sockaddr *)&dst, &dstlen) != -1) { gettimeofday(&t, NULL); for (i = 0; i < addr_count; i++) { if (arr_addr[i].s_addr == dst.sin_addr.s_addr) { printf("%s %lu\n", inet_ntoa(dst.sin_addr), (t.tv_sec - arr_time[i].tv_sec) * 1000000 + t.tv_usec - arr_time[i].tv_usec); fflush(stdout); arr_addr[i].s_addr = 0; num_received++; break; } } } } } close(sock); printf("\n"); return 0;}
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