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📄 atlasmgr2.cpp

📁 cell phone source code
💻 CPP
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// AtlasMgr2.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "AtlasMgr2.h"
#include "AtlasMgr2Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAtlasMgr2App

BEGIN_MESSAGE_MAP(CAtlasMgr2App, CWinApp)
	//{{AFX_MSG_MAP(CAtlasMgr2App)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAtlasMgr2App construction

CAtlasMgr2App::CAtlasMgr2App()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CAtlasMgr2App object

CAtlasMgr2App theApp;

/////////////////////////////////////////////////////////////////////////////
// CAtlasMgr2App initialization

BOOL CAtlasMgr2App::InitInstance()
{
	AfxEnableControlContainer();

    //use the ini file in current directory instead of default path
    free((void*)m_pszRegistryKey);
    free((void*)m_pszProfileName);

    TCHAR szFileName[MAX_PATH];
    GetModuleFileName(NULL, szFileName, MAX_PATH);
    char *p; 
    p = szFileName;
    while(strchr(p,'\\')) {
        p = strchr(p,'\\');
        p++;
    }
    *p = '\0';
    strcpy(p, "atlasmgr.ini");
    TRACE("ini file path:%s\r\n",szFileName);
    m_pszProfileName=szFileName;
#if 0
    CFileFind find;
    
    if(!find.FindFile(szFileName,0)) 
    {
        MessageBox(NULL,"Can't find atlasmgr.ini in current folder!","Error",MB_OK);
        return   FALSE;   
    }
#endif


    
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CAtlasMgr2Dlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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