📄 timer.h
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// Timer.h: interface for the CTimer class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_TIMER_H__7DD98D22_AE28_11D2_B7C8_444553540000__INCLUDED_)
#define AFX_TIMER_H__7DD98D22_AE28_11D2_B7C8_444553540000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define WM_MM_TIMER (WM_USER + 0x220)
class CTimer
{
public:
CTimer();
virtual ~CTimer();
// Oprations
public:
BOOL Start(HWND hWnd, UINT uDelay, UINT uResolution = 0, UINT fuEvent = TIME_PERIODIC);
void Stop();
inline UINT GetID() { return m_uTimerID; }
protected:
HWND m_hWnd;
TIMECAPS m_timeCaps;
UINT m_uTimerRes;
UINT m_uTimerID;
BOOL m_bTimerInited;
BOOL m_bTimerStarted;
// Attributes
public:
static void CALLBACK TimeProc(UINT wTimerID, UINT msg, DWORD dwUser, DWORD dw1, DWORD dw2);
// Oprations for count time and report
public:
void StartCount();
void StopCountAndReport(BOOL bWithMsgBox = FALSE);
inline CString GetReport() { return m_strReport; }
inline int GetCount() { return m_iStopCount - m_iStartCount; }
protected:
int m_iStartCount;
int m_iStopCount;
CString m_strReport;
};
#endif // !defined(AFX_TIMER_H__7DD98D22_AE28_11D2_B7C8_444553540000__INCLUDED_)
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