⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 song_task.lst

📁 串口小程序
💻 LST
📖 第 1 页 / 共 3 页
字号:
 474   5                case KEY_DEC:
 475   5                  song_snd_dec();                 /* decrement selected control */
 476   5                  print_sound_level();            /* display new level */
 477   5                  break;
 478   5      
 479   5                case KEY_SOUND:
 480   5                  song_snd_select();              /* select next sound control */
 481   5                  print_sound();                  /* display selected sound icon */
 482   5                  print_sound_level();            /* display new level */
 483   5                  break;
 484   5      
 485   5                case KEY_REPEAT:
 486   5                  song_loop = ~song_loop;         /* display repeat or not */
 487   5                  print_repeat(song_loop);
C51 COMPILER V7.02a   SONG_TASK                                                            09/13/2007 11:53:04 PAGE 9   

 488   5                  break;
 489   5      
 490   5                case KEY_STOP:
 491   5                  song_stop();                    /* stop playing song */
 492   5                  Fclose();
 493   5                  song_state = SONG_STOP;
 494   5                  break;
 495   5      
 496   5                default:
 497   5                  break;
 498   5              }
 499   4              gl_key_press = FALSE;               /* ack key usage */
 500   4            }
 501   3            break;
 502   3          }
 503   2      
 504   2      
 505   2          case SONG_NEW:
 506   2          {
 507   3          #if PLAYER_PLAY_MODE == PLAY_DISK
 508   3            if (File_type() == FILE_DIR)
 509   3            {
 510   4              if (file_entry_dir(FILE_MP3 | FILE_DIR) == OK)
 511   4              { /* mp3 or dir in sub-dir */
 512   5                song_state = SONG_NEW;            /* stay in same state */
 513   5              }
 514   4              else
 515   4              { /* no mp3 or dir in sub-dir */
 516   5                song_state = SONG_NEXT;           /* select next */
 517   5              }
 518   4            }
 519   3            else
 520   3            { /* file is MP3 */
 521   4              song_state = SONG_INIT;             /* new song */
 522   4              print_repeat(song_loop);
 523   4              print_file_name();                  /* display file name */
 524   4            }
 525   3            break;
 526   3          #else /* PLAYER_MODE == PLAY_DIR */
                    song_state = SONG_INIT;               /* new song */
                    print_repeat(song_loop);
                    print_file_name();                    /* display file name */
                    break;
                  #endif
 532   3          }
 533   2      
 534   2          case SONG_NEXT:
 535   2          {
 536   3            disp_name_stop();                     /* stop scrolling */
 537   3          #if PLAYER_PLAY_MODE == PLAY_DISK
 538   3            if (file_seek_next(FILE_MP3 | FILE_DIR, FALSE))/* next song or dir */
 539   3            { /* mp3 or dir selected */
 540   4              song_state = SONG_NEW;
 541   4            }
 542   3            else
 543   3            { /* at end of dir */
 544   4              if (File_goto_parent(FILE_MP3 | FILE_DIR) == OK)
 545   4              { /* parent exists, point on dir */
 546   5                song_state = SONG_NEXT;           /* next will select next file */
 547   5              }
 548   4              else
 549   4              { /* no parent: end of root dir */
C51 COMPILER V7.02a   SONG_TASK                                                            09/13/2007 11:53:04 PAGE 10  

 550   5                if (loop)
 551   5                {
 552   6                  song_state = SONG_NEW;
 553   6                }
 554   5                else
 555   5                {
 556   6                  song_stop();
 557   6                  song_state = SONG_STOP;
 558   6                }
 559   5              }
 560   4            }
 561   3            break;
 562   3          #else /* PLAYER_MODE == PLAY_DIR */
                    if (file_seek_next(FILE_MP3, loop))   /* select next song */
                    { /* still some file to play */
                      song_state = SONG_NEW;
                    }
                    else
                    { /* end of dir: stop */
                      song_stop();
                      song_state = SONG_STOP;
                    }
                    break;
                  #endif
 574   3          }
 575   2      
 576   2          case SONG_PREV:
 577   2          {
 578   3                              disp_name_stop();                     /* stop scrolling */
 579   3          #if PLAYER_PLAY_MODE == PLAY_DISK
 580   3                              while( song_state == SONG_PREV )
 581   3                              {       /* prev song or dir */
 582   4                    if( !file_seek_prev(FILE_MP3 | FILE_DIR, FALSE))
 583   4                    { /* No mp3 or dir selected, at beginning of dir */
 584   5                      if (File_goto_parent(FILE_MP3 | FILE_DIR) != OK)
 585   5                      { /* no parent: beginning of root dir */
 586   6                        if (loop)
 587   6                        {
 588   7                                                  if(File_goto_last() != OK)    /* goto to the end of dir */
 589   7                                                              {       /* error system */
 590   8                                  song_stop();
 591   8                                  song_state = SONG_STOP;
 592   8                                                              }
 593   7                        }
 594   6                        else
 595   6                        { /* end of dir: stop */
 596   7                          song_stop();
 597   7                          song_state = SONG_STOP;
 598   7                        }
 599   6                      }
 600   5                                              else
 601   5                                              {
 602   6                                                      continue;                                                                               /* goto to previous file in dir parent */
 603   6                                              }
 604   5                                      }
 605   4      
 606   4                    while (File_type() == FILE_DIR)
 607   4                          { /* file found is directory -> enter directory and goto last file */
 608   5                          if (file_entry_dir(FILE_MP3 | FILE_DIR) == OK)
 609   5                      { /* mp3 or dir in sub-dir */
 610   6                                          if(File_goto_last() != OK)               /* goto to the end of dir */
 611   6                                                      { /* error system */
C51 COMPILER V7.02a   SONG_TASK                                                            09/13/2007 11:53:04 PAGE 11  

 612   7                          song_stop();
 613   7                          song_state = SONG_STOP;
 614   7                                                      }
 615   6                                              }
 616   5                                              else
 617   5                                              {
 618   6                                                      break;                                  /* directory empty goto search previous file */
 619   6                                              }
 620   5                                      }
 621   4      
 622   4                          if (File_type() == FILE_MP3)
 623   4                      { /* mp3 file -> stop research previous file */
 624   5                                              song_state = SONG_NEW;
 625   5                                      }
 626   4                                      /* HERE song_state == SONG_PREV, if select file is empty directory or not mp3 file */
 627   4                              }
 628   3            break;
 629   3          #else /* PLAYER_MODE == PLAY_DIR */
                    if (file_seek_prev(FILE_MP3, loop))   /* select prev song */
                    { /* still some file to play */
                      song_state = SONG_NEW;
                    }
                    else
                    { /* beginning of dir: stop */
                      song_stop();
                      song_state = SONG_STOP;
                    }
                    break;
                  #endif
 641   3          }
 642   2      
 643   2      
 644   2          case SONG_STOP:
 645   2          {
 646   3            disp_end_of_play();                   /* end of music... */
 647   3            disp_clock_reset();                   /* reset clock timer */
 648   3            print_file_name();                    /* display file name */
 649   3            song_state = SONG_IDLE;
 650   3            break;
 651   3          }
 652   2      
 653   2      
 654   2          case SONG_NO_SONG:
 655   2          {
 656   3            if (gl_key_press)                     /* a key is pressed? */
 657   3            {
 658   4              switch (gl_key)
 659   4              {
 660   5                case KEY_MEM:
 661   5                  mem_select_next();              /* select next memory */
 662   5                  song_state = SONG_START;
 663   5                  break;
 664   5      
 665   5                case KEY_MODE:
 666   5                  mode_set_init();                /* exit from song task */
 667   5                  song_state = SONG_START;
 668   5                  break;
 669   5              }
 670   4              gl_key_press = FALSE;               /* ack key usage */
 671   4            }
 672   3            else
 673   3            { /* check card presence */
C51 COMPILER V7.02a   SONG_TASK                                                            09/13/2007 11:53:04 PAGE 12  

 674   4              if (mem_check_card() == KO)
 675   4              {
 676   5                mem_select_next();
 677   5                song_state = SONG_START;          /* card has been unplugged */
 678   5              }
 679   4            }
 680   3            break;
 681   3          }
 682   2      
 683   2      
 684   2          case SONG_ERROR:
 685   2          {
 686   3            song_stop();                          /* stop playing song */
 687   3            Fclose();                             /* close opened file */
 688   3            disp_clock_reset();                   /* reset clock timer */
 689   3            print_state_error();                  /* display error icon */
 690   3            disp_name_stop();
 691   3            song_state = SONG_IDLE;
 692   3            break;
 693   3          }
 694   2        }
 695   1      }
 696          
 697          


MODULE INFORMATION:   STATIC OVERLAYABLE
   CODE SIZE        =   1003    ----
   CONSTANT SIZE    =     34    ----
   XDATA SIZE       =   ----    ----
   PDATA SIZE       =   ----    ----
   DATA SIZE        =      1       1
   IDATA SIZE       =   ----    ----
   BIT SIZE         =      1       1
END OF MODULE INFORMATION.


C51 COMPILATION COMPLETE.  0 WARNING(S),  0 ERROR(S)

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -