📄 tcp.c
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//-----------------------------------------------------------------------------
// Net TCP.C
//
// This module handles TCP segments
// Refer to RFC 793, 896, 1122, 1323, 2018, 2581
//
// A "connection" is a unique combination of 4 items: His IP address,
// his port number, my IP address, and my port number.
//
// Note that a SYN and a FIN count as a byte of data, but a RST does
// not count. Neither do any of the other flags.
// See "TCP/IP Illustrated, Volume 1" Sect 17.3 for info on flags
//-----------------------------------------------------------------------------
#include <string.h>
#include <stdlib.h>
#include <ctype.h> // toupper
#include "net.h"
#include "cksum.h"
#include "ip.h"
#include "http.h"
#include "tcp.h"
#include "timer.h"
#include "general.h"
#include "serial.h"
#include <avr/pgmspace.h>
#include <avr/io.h>
extern ULONG my_ipaddr;
extern char text[];
// These structures keep track of connection information
CONNECTION conxn[5];
ULONG initial_sequence_nr;
UINT sender_tcpport;
static ULONG sender_ipaddr;
UCHAR just_closed; // Keeps track of when a conxn closed
// Options: MSS (4 bytes), NOPS (2 bytes), Selective ACK (2 bytes)
UCHAR FLASHDATA opt[10] = {0x02, 0x04, 0x05, 0xB4, 0x01, 0x01, 0x04, 0x02};
//------------------------------------------------------------------------
// Initialize variables declared in this module
//
//------------------------------------------------------------------------
void init_tcp(void)
{
memset(conxn, 0, sizeof(conxn));
just_closed = FALSE;
initial_sequence_nr = 1;
}
//------------------------------------------------------------------------
// This sends a TCP segments that do not include any data.
// http_send() in the HTTP module is used to send data.
// See "TCP/IP Illustrated, Volume 1" Sect 17.3
//------------------------------------------------------------------------
void tcp_send(UINT flags, UINT hdr_len, UCHAR nr)
{
ULONG sum, dest;
UINT result;
UCHAR * outbuf;
TCP_HEADER * tcp;
IP_HEADER * ip;
// Allocate memory for entire outgoing message including
// eth & IP headers
outbuf = (UCHAR *)malloc(34 + hdr_len);
if (outbuf == NULL)
{
#ifdef DEBUG
PrintStr("TCP: Oops, out of memory\n");
#endif
return;
}
tcp = (TCP_HEADER *)(outbuf + 34);
ip = (IP_HEADER *)(outbuf + 14);
// If no connection, then message is probably a reset
// message which goes back to the sender
// Otherwise, use information from the connection.
if (nr == NO_CONNECTION)
{
tcp->source_port = swapint(HTTP_PORT);
tcp->dest_port = sender_tcpport;
tcp->sequence = 0;
tcp->ack_number = 0;
dest = sender_ipaddr;
}
else if (nr < 5)
{
// This message is to connected port
tcp->source_port = swapint(HTTP_PORT);
tcp->dest_port = conxn[nr].port;
tcp->sequence = swaplong(conxn[nr].my_sequence);
tcp->ack_number = swaplong(conxn[nr].his_sequence);
dest = conxn[nr].ipaddr;
}
else
{
#ifdef DEBUG
PrintStr("TCP: Oops, sock nr out of range\n");
#endif
free(outbuf);
return;
}
// Total segment length = header length
// Insert header len
tcp->flags = swapint((hdr_len << 10) | flags);
tcp->window = swapint(1024);
tcp->checksum = 0;
tcp->urgent_ptr = 0;
// Sending SYN with header options
if (hdr_len == 28)
{
memcpy_P(&tcp->options, opt, 8);
}
// Compute checksum including 12 bytes of pseudoheader
// Must pre-fill 2 items in ip header to do this
ip->dest_ipaddr = dest;
ip->source_ipaddr = my_ipaddr;
// Sum source_ipaddr, dest_ipaddr, and entire TCP message
sum = (UINT)cksum(outbuf + 26, 8 + hdr_len);
// Add in the rest of pseudoheader which is
// protocol id and TCP segment length
sum += (UINT)0x0600;/////!!!!
sum += (UINT)swapint(hdr_len);
// In case there was a carry, add it back around
result = (UINT)(sum + (sum >> 16));
tcp->checksum = ~result;
#ifdef DEBUG
PrintStr("TCP: Sending msg to IP layer\n");
#endif
ip_send(outbuf, dest, TCP_TYPE, hdr_len);
// (Re)start TCP retransmit timer
conxn[nr].timer = TCP_TIMEOUT;
}
//------------------------------------------------------------------------
// This runs every 0.5 seconds. If the other end has not ACK'd
// everyting we have sent, it re-sends it. To save RAM space, we
// regenerate a segment rather than keeping a bunch of segments
// hanging around eating up RAM. A connection should not be in an
// opening or closing state when this timer expires, so we simply
// send a reset.
//
// If a connection is in the ESTABLISHED state when the timer expires
// then we have just sent a web page so re-send the page
//------------------------------------------------------------------------
void tcp_retransmit(void)
{
static UCHAR retries = 0;
UCHAR nr;
// Scan through all active connections
for (nr = 0; nr < 5; nr++)
{
if ((conxn[nr].ipaddr != 0) && (conxn[nr].timer))
{
// Decrement the timer and see if it hit 0
conxn[nr].timer--;
if (conxn[nr].timer == 0)
{
// Socket just timed out. If we are not in ESTABLISHED state
// something is amiss so send reset and close connection
if (conxn[nr].state != STATE_ESTABLISHED)
{
// Send reset and close connection
#ifdef DEBUG
PrintStr("TCP: Timeout, sending reset\n");
#endif
tcp_send(FLG_RST, 20, nr);
conxn[nr].ipaddr = 0;
return;
}
else
{
// Socket is in ESTABLISHED state. First make sure his
// ack number is not bogus.
if (swaplong(conxn[nr].his_ack) > conxn[nr].my_sequence)
{
// Send reset and close connection
#ifdef DEBUG
PrintStr("TCP: Timeout, sending reset\n");
#endif
tcp_send(FLG_RST, 20, nr);
conxn[nr].ipaddr = 0;
return;
}
// We always increment our sequence number immediately
// after sending, so the ack number from the other end
// should be equal to our sequence number. If it is less,
// it means he lost some of our data.
if (swaplong(conxn[nr].his_ack) < conxn[nr].my_sequence)
{
retries++;
if (retries <= 2)
{
// The only thing we send is a web page, and it looks
// like other end did not get it, so resend
// but do not increase my sequence number
#ifdef DEBUG
PrintStr("TCP: Timeout, resending data\n");
#endif
http_server(conxn[nr].query, 0, nr, 1);
conxn[nr].inactivity = INACTIVITY_TIME;
}
else
{
#ifdef DEBUG
PrintStr("TCP: Giving up, sending reset\n");
#endif
// Send reset and close connection
tcp_send(FLG_RST, 20, nr);
conxn[nr].ipaddr = 0;
}
}
}
}
}
}
}
//------------------------------------------------------------------------
// This runs every 0.5 seconds. If the connection has had no activity
// it initiates closing the connection.
//
//------------------------------------------------------------------------
void tcp_inactivity(void)
{
UCHAR nr;
// Look for active connections in the established state
for (nr = 0; nr < 5; nr++)
{
if ((conxn[nr].ipaddr != 0) &&
(conxn[nr].state == STATE_ESTABLISHED) &&
(conxn[nr].inactivity))
{
// Decrement the timer and see if it hit 0
conxn[nr].inactivity--;
if (conxn[nr].inactivity == 0)
{
// Inactivity timer has just timed out.
// Initiate close of connection
tcp_send((FLG_ACK | FLG_FIN), 20, nr);
conxn[nr].my_sequence++; // For my FIN
conxn[nr].state = STATE_FIN_WAIT_1;
#ifdef DEBUG
PrintStr("TCP: Entered FIN_WAIT_1 state\n");
#endif
}
}
}
}
//------------------------------------------------------------------------
// This handles incoming TCP messages and manages the TCP state machine
// Note - both the SYN and FIN flags consume a sequence number.
// See "TCP/IP Illustrated, Volume 1" Sect 18.6 for info on TCP states
// See "TCP/IP Illustrated, Volume 1" Sect 17.3 for info on flags
//------------------------------------------------------------------------
void tcp_rcve(UCHAR * inbuf, UINT len)
{
UCHAR i, j, nr;
UINT result, header_len, data_len;
TCP_HEADER * tcp;
IP_HEADER * ip;
ULONG sum;
// IP header is always 20 bytes so message starts at index 34
tcp = (TCP_HEADER *)(inbuf + 34);
ip = (IP_HEADER *)(inbuf + 14);
// Compute TCP checksum including 12 byte pseudoheader
// Sum source_ipaddr, dest_ipaddr, and entire TCP message
sum = (UINT)cksum(inbuf + 26, 8 + len);
// Add in the rest of pseudoheader which is
// protocol id and TCP segment length
sum += (UINT)0x600;////!!!!
sum += (UINT)swapint(len);
// In case there was a carry, add it back around
result = (UINT)(sum + (sum >> 16));
if (result != 0xFFFF)
{
#ifdef DEBUG
PrintStr("TCP: Error, bad cksum\n");
#endif
return;
}
#ifdef DEBUG
PrintStr("TCP: Msg rcvd with good cksum\n");
#endif
// See if message is for http server
if (swapint(tcp->dest_port) != HTTP_PORT)
{
#ifdef DEBUG
PrintStr("TCP: Error, msg to port\n ");
memset(text, 0, 10);
itoa(tcp->dest_port, text, 10);
PrintStr(text);
PrintStr("\n");
#endif
tcp_send(FLG_RST, 20, NO_CONNECTION);
return;
}
// Capture sender's IP address and port number
sender_ipaddr = ip->source_ipaddr;
sender_tcpport = tcp->source_port;
// See if the TCP segment is from someone we are already
// connected to.
for (i=0; i < 5; i++)
{
if ((ip->source_ipaddr == conxn[i].ipaddr) &&
(tcp->source_port == conxn[i].port))
{
nr = i;
#ifdef DEBUG
PrintStr("TCP: Rcvd msg from existing conxn\n");
#endif
break;
}
}
// If i = 5, we are not connected. If it is a SYN then assign
// a temporary conection to it for processing
if (i == 5)
{
if (swapint(tcp->flags) & FLG_SYN)
{
// Find first unused connection (one with IP = 0)
for (j=0; j < 5; j++)
{
if (conxn[j].ipaddr == 0)
{
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