📄 vidix.txt
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VIDIX - VIDeo Interface for *niX ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This interface was designed and introduced as interface to userspace driversto provide DGA everywhere where it's possible (unline X11).I hope that these drivers will be portable same as X11 (not only on *nix).What is it:- It's portable successor of mga_vid technology which is located in user-space.- Unlikely X11 it's provides DGA everywhere where it's possible.- Unlikely v4l it provides interface for video playback- Unlikely linux's drivers it uses mathematics library.Why it was developed:As said Vladimir Dergachev (http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/gatos/km/km.rfc.txt):"0) Motivation v4l, v4l2 and Xv are all suffering from the same problem: attempt to fit existing multimedia devices into a fixed scheme."Well - I tried to implement something similar by motivation.How it works:~~~~~~~~~~~~~This interface is almost finished. But I guess it can be expanded by developer'srequests.So any suggestions, reports, criticism are gladly accepted.1) APP calls vixGetVersion to check age of driver ;)2) APP calls vixProbe. Driver should return 0 if it can handle something in PC.3) APP calls vixGetCapability. Driver should return filled vidix_capability_t.type field at least.4) If above calls were succesful then APP calls vixInit function (Driver can have not exported this function in this case call will be skiped).5) After initializing of driver APP calls vixGetCapability again (In this case driver must fill every field of struct)6) APP calls vixQueryFourcc. Driver should answer - can it configure video memory for given fourcc or not.7) APP calls vixConfigPlayback. Driver should prepare BES on this call. APP pass to driver following info: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ vidix_playback_t.fourcc - contains fourcc of movie vidix_playback_t.capability - currently contsinas copy of vidix_capability_t.flags vidix_playback_t.blend_factor- currently unused vidix_playback_t.src - x,y,w,h fields contain original movie size (in pixels) x and y often are nulls. vidix_playback_t.src.pitch.y These fields contain source pitches vidix_playback_t.src.pitch.u - for each Y,U,V plane in bytes. vidix_playback_t.src.pitch.v (For packed fourcc only Y value is used) They are hints for driver to use same destinition pitches as in source memory (to speed up memcpy process). Note: when source pitches are unknown or variable these field will be filled into 0. vidix_playback_t.dest - x,y,w,h fields contains destinition rectange on the screen in pixels. vidix_playback_t.num_frames - maximal # of frames which can be used by APP. (Currently 10). Driver should fill following fields: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ vidix_playback_t.num_frames - real # of frames which will be used by driver. (Should be less or equal to app's num_frames). vidix_playback_t.dest.pitch.y These fields should contain alignment vidix_playback_t.dest.pitch.u - for each Y,U,V plane in bytes. vidix_playback_t.dest.pitch.v (For packed fourcc only Y value is used) vidix_playback_t.frame_size - Driver should tell to app which size of source frame (src.w and src.h) should use APP (according to pitches and offsets) vidix_playback_t.offsets - offsets from begin of BES memory for each frame vidix_playback_t.offset.y These field should contain offset vidix_playback_t.offset.u - for each Y,U,V plane within frame. vidix_playback_t.offset.v (For packed fourcc only Y value is used) vidix_playback_t.dga_addr - Address of BES memory. Also see this picture:VIDEO MEMORY layout: +----------- It's begin of video memory End of video memory--------------+ | | v v [ RGB memory | YUV memory | UNDEF ] ^ | +---- begin of BES memoryBES MEMORY layout: +-------- begin of BES memory | v [ | | | | | ^ ^ ^ ^ ^ | | | | + BEGIN of second frame | | | + BEGIN of V plane | | + BEGIN of U plane | +------- BEGIN of Y plane | +--------- BEGIN of first frameThis means that in general case:offset of frame != offset of BESoffset of Y plane != offset of first frameBut often: vidix_playback_t.offsets[0] = vidix_playback_t.offset.y = 0;Formula: (For Y plane) copy source to: vidix_playback_t.dga_addr + vidix_playback_t.offsets[i] + vidix_playback_t.offset.y8) APP calls vixPlaybackOn. Driver should activate BES on this call.9) PLAYBACK. Driver should sleep here ;) But during playback can be called: vixFrameSelect (if this function is exported) Driver should prepare and activate corresponded frame. This function is used only for double and trilpe buffering and never used for single buffering playback. vixGet(Set)GrKeys (if this function is exported) This interface should be tuned but intriduced for overlapped playback and video effects (TYPE_FX) vixPlaybackGet(Set)Eq (if this function is exported) For color correction.10) APP calls vixPlaybackOff. Driver should deactivate BES on this call.11) If vixDestroy is defined APP calls this function before unloading driver from memory. What functions are mandatory:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~vixGetVersionvixProbevixGetCapabilityvixQueryFourccvixConfigPlaybackvixPlaybackOnvixPlaybackOffAll other functions are optionaly.BUSMASTERING************Busmastering is technique to implement data transfer through DMA.This technique is intended to free CPU for other useful work tospeedup movie playback. The speedup will be different on differentCPUs OSes and videocards. Only thing which SHOULD be implementedit's the fact that frame should be transfered faster than 1/fps.(I.e. faster than 33ms for 30 fps or faster than 40ms for 25 fps)VIDIX implementation of BM (busmastering) is slightly specific.During driver development you should keep in mind the next rules:1. BM is implemented as parallel process which should work simultaneously with frame decoding.2. To have possibility to use busmastering by non-ROOT users driver should rather call functions from libdha than from libc. (Example: driver should call bm_lock_mem instead of mlock)3. To speedup data transfer player will pass pointer to the DMA buffer which will have the same structure (planes and strides) as video memory (In this connexion driver should allocate frames in video memory same as if BM would not be implemented).Interface:~~~~~~~~~~The interface of BM is implemented through 2 functions: vixPlaybackCopyFrame vixQueryDMAStatusvixPlaybackCopyFrame should prepare engine to copy frame fromsystem memory into video framebuffer. After that driver shouldsend command into engine to start data transfer and returncontrol immediatedly.The structure vidix_dma_s in details:typedef struct vidix_dma_s{ /* app -> driver. Virtual address of source. Note: source buffer is allocated by using malloc or memalign(); */ void * src; /* app -> driver. Destinition offset within of video memory. It will point offset within of YUV memory where destinition data should be stored. */ unsigned dest_offset; /* app -> driver. Size of data to be transfered in bytes. */ unsigned size; /* can accept ORed values of BM_DMA* definitions BM_DMA_ASYNC - default value which indicates that transactiion should work asynchronously. BM_DMA_SYNC - may be ignored due speedup reasons BM_DMA_FIXED_BUFFS - indicates that player was started by ROOT and source DMA buffers were already locked in memory through mlock(). /* app -> driver: idx of src buffer. if BM_DMA_FIXED_BUFFS flags is set then this field indicates which from buffers currently is passed into driver. This field maybe ignored by driver but it would be better to use that for minor speedup of engine preparing. */ unsigned idx; /* for internal use by driver. Driver may use them on its opinion */ void * internal[VID_PLAY_MAXFRAMES];}vidix_dma_t;vixQueryDMAStatusshould check out DMA status and return 1 if BM is busyand 0 otherwise. Note: this function shouldn't wait anychanges in DMA state.A few words about of non-linux systems~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Well, there is only one problem which stops us to use BM onnono-linux systems: it's lacking of possibility to performconvertion from virtual to physical address in user-space.This problem is sloved by so-called dhahelper driver forlinux. What about of other OSes then this driver requiresto be ported first. (Of course, except of DOS and DOS32where these convertions are unnecessary).Useful links:~~~~~~~~~~~~~Guide to DTV http://www.digitaltelevision.com/dtvbook/toc.shtmlFourcc http://www.webartz.com/fourcc/MPEG http://www.mpeg.org/MPEG/index.htmlAnalog colors http://www.miranda.com/en/app_notes/TN/TN-05/TN-05.htmPlease send your suggestions, reports, feedback to mplayerxp-general@lists.sourceforge.netBest regards! Nick Kurshev.
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