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📄 salloc.c

📁 linux下的MPEG1
💻 C
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/*    $Id: salloc.c,v 1.2 2004/04/11 12:20:32 miguelfreitas Exp $    Copyright (C) 2000 Herbert Valerio Riedel <hvr@gnu.org>    This program is free software; you can redistribute it and/or modify    it under the terms of the GNU General Public License as published by    the Free Software Foundation; either version 2 of the License, or    (at your option) any later version.    This program is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the    GNU General Public License for more details.    You should have received a copy of the GNU General Public License    along with this program; if not, write to the Free Software    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA*/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <string.h>#include <stdlib.h>#include <cdio/cdio.h>/* Public headers */#include <libvcd/types.h>#include <libvcd/logging.h>/* Private headers */#include "vcd_assert.h"#include "salloc.h"#include "util.h"static const char _rcsid[] = "$Id: salloc.c,v 1.2 2004/04/11 12:20:32 miguelfreitas Exp $";#define VCD_SALLOC_CHUNK_SIZE 16struct _VcdSalloc{  uint8_t *data;  uint32_t len;  uint32_t alloced_chunks;};static void_vcd_salloc_set_size (VcdSalloc *bitmap, uint32_t newlen){  uint32_t new_alloced_chunks;  vcd_assert (bitmap != NULL);  vcd_assert (newlen >= bitmap->len);  new_alloced_chunks = newlen / VCD_SALLOC_CHUNK_SIZE;  if (newlen % VCD_SALLOC_CHUNK_SIZE)    new_alloced_chunks++;  if (bitmap->alloced_chunks < new_alloced_chunks)    {      bitmap->data =        realloc (bitmap->data, new_alloced_chunks * VCD_SALLOC_CHUNK_SIZE);      memset (bitmap->data + (VCD_SALLOC_CHUNK_SIZE * bitmap->alloced_chunks),              0,              VCD_SALLOC_CHUNK_SIZE * (new_alloced_chunks -                                       bitmap->alloced_chunks));      bitmap->alloced_chunks = new_alloced_chunks;    }  bitmap->len = newlen;}static bool_vcd_salloc_is_set (const VcdSalloc *bitmap, uint32_t sector){  unsigned _byte = sector / 8;  unsigned _bit = sector % 8;  if (_byte < bitmap->len)    return (bitmap->data[_byte] & (1 << _bit)) != 0;  else    return false;}static void_vcd_salloc_set (VcdSalloc *bitmap, uint32_t sector){  unsigned _byte = sector / 8;  unsigned _bit = sector % 8;  if (_byte >= bitmap->len)    {      unsigned oldlen = bitmap->len;      _vcd_salloc_set_size (bitmap, _byte + 1);      memset (bitmap->data + oldlen, 0x00, _byte + 1 - oldlen);    }  bitmap->data[_byte] |= (1 << _bit);}static void_vcd_salloc_unset (VcdSalloc *bitmap, uint32_t sector){  unsigned _byte = sector / 8;  unsigned _bit = sector % 8;  if (_byte >= bitmap->len)    vcd_assert_not_reached ();  bitmap->data[_byte] &= ~(1 << _bit);}/* exported */uint32_t _vcd_salloc (VcdSalloc *bitmap, uint32_t hint, uint32_t size){  if (!size)    {      size++;      vcd_warn        ("request of 0 sectors allocment fixed up to 1 sector (this is harmless)");    }  vcd_assert (size > 0);  if (hint != SECTOR_NIL)    {      uint32_t i;      for (i = 0; i < size; i++)        if (_vcd_salloc_is_set (bitmap, hint + i))          return SECTOR_NIL;      /* everything's ok for allocing */      i = size;      while (i)        _vcd_salloc_set (bitmap, hint + (--i));      /* we begin with highest byte, in order to minimizing         realloc's in sector_set */      return hint;    }  /* find the lowest possible ... */  hint = 0;  while (_vcd_salloc (bitmap, hint, size) == SECTOR_NIL)    hint++;  return hint;}void_vcd_salloc_free (VcdSalloc *bitmap, uint32_t sec, uint32_t size){  uint32_t i;  for (i = 0; i < size; i++)     {      vcd_assert (_vcd_salloc_is_set (bitmap, sec + i));            _vcd_salloc_unset (bitmap, sec + i);    }}VcdSalloc *_vcd_salloc_new (void){  VcdSalloc *newobj = _vcd_malloc (sizeof (VcdSalloc));  return newobj;}void_vcd_salloc_destroy (VcdSalloc *bitmap){  vcd_assert (bitmap != NULL);  free (bitmap->data);  free (bitmap);}uint32_t _vcd_salloc_get_highest (const VcdSalloc *bitmap){  uint8_t last;  unsigned n;  vcd_assert (bitmap != NULL);  last = bitmap->data[bitmap->len - 1];  vcd_assert (last != 0);  n = 8;  while (n)    if ((1 << --n) & last)      break;  return (bitmap->len - 1) * 8 + n;}/*  * Local variables: *  c-file-style: "gnu" *  tab-width: 8 *  indent-tabs-mode: nil * End: */

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