📄 rectbutton.cpp
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// RectButton.cpp : implementation file
//
#include "stdafx.h"
#include "PCM120.h"
#include "RectButton.h"
#include "DlgStateDisplay.h"
#include "DlgAllStaSet.h"
#include "RectView.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CRectButton
CRectButton::CRectButton()
{
}
CRectButton::~CRectButton()
{
}
BEGIN_MESSAGE_MAP(CRectButton, CButton)
//{{AFX_MSG_MAP(CRectButton)
ON_WM_LBUTTONDBLCLK()
ON_WM_PAINT()
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_MOVE()
ON_WM_DESTROY()
ON_WM_MOUSEMOVE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CRectButton message handlers
void CRectButton::OnLButtonDblClk(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
// AfxMessageBox(m_strText);
// CCheckState::bAuto=false;
// CRectView::bFresh=true;
CRectView::bFresh=false;
CDlgStateDisplay dldisplay;
dldisplay.strStaDisName=m_strText;
dldisplay.DoModal();
// CButton::OnLButtonDblClk(nFlags, point);
}
void CRectButton::OnPaint()
{
CPaintDC dc(this); // device context for painting
CRect rect,rectmin;
GetClientRect(rect);
CBrush edgebrush(RGB(0,0,0));
dc.FrameRect(rect,&edgebrush);
CBitmap testbit;
testbit.LoadBitmap(148);
CBrush cbrush;
cbrush.CreatePatternBrush(&testbit);
// dc.FrameRect(rect,&cbrush);
rectmin = rect;
rectmin.DeflateRect(1,1);
dc.FillSolidRect(rectmin,m_crBackground);
dc.FillRect(rectmin,&cbrush);
dc.DrawText(m_strText,rectmin,DT_BOTTOM|DT_LEFT|DT_VCENTER|DT_CENTER|DT_WORDBREAK);
}
BOOL CRectButton::Create(LPCTSTR lpszText,CRect cRect,COLORREF crbk,CWnd* pParentWnd,UINT nID)
{
m_strText = lpszText;
m_crBackground = crbk;
BOOL bOk = CButton::Create(NULL,WS_CHILD|WS_VISIBLE|BS_PUSHBUTTON|BS_OWNERDRAW,cRect,pParentWnd,nID);
return bOk;
}
void CRectButton::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct)
{
OnPaint();
}
void CRectButton::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if(CMainFrame::bSet==1)
{
CDlgAllStaSet dlgalstaset;
CString strPath;
char Get[255];
dlgalstaset.GetModulePath(strPath,NULL);
strPath+="PCM120networksetup.ini";
GetPrivateProfileString("general","StationCnt","0",Get,255,strPath);
int iCntSta =atoi(Get);
CString strNa;
for(int i=1;i<=iCntSta;i++)
{
strSect.Format("station%d",i);
GetPrivateProfileString(strSect,"stationname","0",Get,255,strPath);
strNa=(LPCTSTR)Get;
if(strNa.Compare(m_strText)==0)
{
i=iCntSta+1;
GetPrivateProfileString(strSect,"posionx",0,Get,255,strPath);
CRectView::LCx=atol(Get);
GetPrivateProfileString(strSect,"posiony",0,Get,255,strPath);
CRectView::LCy=atol(Get);
CRectView::bFresh=false;
}
}
}
else
{
}
CButton::OnLButtonDown(nFlags, point);
}
void CRectButton::OnLButtonUp(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if(CMainFrame::bSet==1)
{
CDlgAllStaSet dlgalstaset;
CString strPath,strSet;
char Get[255];
dlgalstaset.GetModulePath(strPath,NULL);
strPath+="PCM120networksetup.ini";
LONG lx,ly;
GetPrivateProfileString(strSect,"posionx",0,Get,255,strPath);
lx=point.x+atol(Get);
strSet.Format("%d",lx);
WritePrivateProfileString(strSect,"posionx",strSet,strPath);
GetPrivateProfileString(strSect,"posiony",0,Get,255,strPath);
ly=point.y+atol(Get);
strSet.Format("%d",ly);
WritePrivateProfileString(strSect,"posiony",strSet,strPath);
strSet.Format("%d",lx+80);
WritePrivateProfileString(strSect,"posionp",strSet,strPath);
strSet.Format("%d",ly+80);
WritePrivateProfileString(strSect,"posionq",strSet,strPath);
CRectView::bFresh=true;
}
else
{
CRectView::bFresh=false;
}
CButton::OnLButtonUp(nFlags, point);
}
void CRectButton::OnMove(int x, int y)
{
CButton::OnMove(x, y);
// TODO: Add your message handler code here
}
void CRectButton::OnDestroy()
{
CButton::OnDestroy();
// TODO: Add your message handler code here
}
void CRectButton::DelButton()
{
OnDestroy() ;
}
void CRectButton::OnMouseMove(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
CButton::OnMouseMove(nFlags, point);
}
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