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📄 ftoutln.c

📁 qt专门用于嵌入式的图形开发GUI
💻 C
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  /* documentation is in ftoutln.h */  FT_EXPORT_DEF( FT_Error )  FT_Outline_Done( FT_Library   library,                   FT_Outline*  outline )  {    /* check for valid `outline' in FT_Outline_Done_Internal() */    if ( !library )      return FT_Err_Invalid_Library_Handle;    return FT_Outline_Done_Internal( library->memory, outline );  }  /* documentation is in ftoutln.h */  FT_EXPORT_DEF( void )  FT_Outline_Get_CBox( FT_Outline*  outline,                       FT_BBox     *acbox )  {    FT_Pos  xMin, yMin, xMax, yMax;    if ( outline && acbox )    {      if ( outline->n_points == 0 )      {        xMin = 0;        yMin = 0;        xMax = 0;        yMax = 0;      }      else      {        FT_Vector*  vec   = outline->points;        FT_Vector*  limit = vec + outline->n_points;        xMin = xMax = vec->x;        yMin = yMax = vec->y;        vec++;        for ( ; vec < limit; vec++ )        {          FT_Pos  x, y;          x = vec->x;          if ( x < xMin ) xMin = x;          if ( x > xMax ) xMax = x;          y = vec->y;          if ( y < yMin ) yMin = y;          if ( y > yMax ) yMax = y;        }      }      acbox->xMin = xMin;      acbox->xMax = xMax;      acbox->yMin = yMin;      acbox->yMax = yMax;    }  }  /* documentation is in ftoutln.h */  FT_EXPORT_DEF( void )  FT_Outline_Translate( FT_Outline*  outline,                        FT_Pos       xOffset,                        FT_Pos       yOffset )  {    FT_UShort   n;    FT_Vector*  vec = outline->points;    for ( n = 0; n < outline->n_points; n++ )    {      vec->x += xOffset;      vec->y += yOffset;      vec++;    }  }  /* documentation is in ftoutln.h */  FT_EXPORT_DEF( void )  FT_Outline_Reverse( FT_Outline*  outline )  {    FT_UShort  n;    FT_Int     first, last;    first = 0;    for ( n = 0; n < outline->n_contours; n++ )    {      last  = outline->contours[n];      /* reverse point table */      {        FT_Vector*  p = outline->points + first;        FT_Vector*  q = outline->points + last;        FT_Vector   swap;        while ( p < q )        {          swap = *p;          *p   = *q;          *q   = swap;          p++;          q--;        }      }      /* reverse tags table */      {        char*  p = outline->tags + first;        char*  q = outline->tags + last;        char   swap;        while ( p < q )        {          swap = *p;          *p   = *q;          *q   = swap;          p++;          q--;        }      }      first = last + 1;    }    outline->flags ^= FT_OUTLINE_REVERSE_FILL;  }  /* documentation is in ftoutln.h */  FT_EXPORT_DEF( FT_Error )  FT_Outline_Render( FT_Library         library,                     FT_Outline*        outline,                     FT_Raster_Params*  params )  {    FT_Error     error;    FT_Bool      update = 0;    FT_Renderer  renderer;    FT_ListNode  node;    if ( !library )      return FT_Err_Invalid_Library_Handle;    if ( !params )      return FT_Err_Invalid_Argument;    renderer = library->cur_renderer;    node     = library->renderers.head;    params->source = (void*)outline;    error = FT_Err_Cannot_Render_Glyph;    while ( renderer )    {      error = renderer->raster_render( renderer->raster, params );      if ( !error || FT_ERROR_BASE( error ) != FT_Err_Cannot_Render_Glyph )        break;      /* FT_Err_Cannot_Render_Glyph is returned if the render mode   */      /* is unsupported by the current renderer for this glyph image */      /* format                                                      */      /* now, look for another renderer that supports the same */      /* format                                                */      renderer = FT_Lookup_Renderer( library, FT_GLYPH_FORMAT_OUTLINE,                                     &node );      update   = 1;    }    /* if we changed the current renderer for the glyph image format */    /* we need to select it as the next current one                  */    if ( !error && update && renderer )      FT_Set_Renderer( library, renderer, 0, 0 );    return error;  }  /* documentation is in ftoutln.h */  FT_EXPORT_DEF( FT_Error )  FT_Outline_Get_Bitmap( FT_Library   library,                         FT_Outline*  outline,                         FT_Bitmap   *abitmap )  {    FT_Raster_Params  params;    if ( !abitmap )      return FT_Err_Invalid_Argument;    /* other checks are delayed to FT_Outline_Render() */    params.target = abitmap;    params.flags  = 0;    if ( abitmap->pixel_mode == FT_PIXEL_MODE_GRAY  ||         abitmap->pixel_mode == FT_PIXEL_MODE_LCD   ||         abitmap->pixel_mode == FT_PIXEL_MODE_LCD_V )      params.flags |= FT_RASTER_FLAG_AA;    return FT_Outline_Render( library, outline, &params );  }  /* documentation is in ftoutln.h */  FT_EXPORT_DEF( void )  FT_Vector_Transform( FT_Vector*  vector,                       FT_Matrix*  matrix )  {    FT_Pos xz, yz;    if ( !vector || !matrix )      return;    xz = FT_MulFix( vector->x, matrix->xx ) +         FT_MulFix( vector->y, matrix->xy );    yz = FT_MulFix( vector->x, matrix->yx ) +         FT_MulFix( vector->y, matrix->yy );    vector->x = xz;    vector->y = yz;  }  /* documentation is in ftoutln.h */  FT_EXPORT_DEF( void )  FT_Outline_Transform( FT_Outline*  outline,                        FT_Matrix*   matrix )  {    FT_Vector*  vec = outline->points;    FT_Vector*  limit = vec + outline->n_points;    for ( ; vec < limit; vec++ )      FT_Vector_Transform( vec, matrix );  }  typedef struct  FT_OrientationExtremumRec_  {    FT_Int   index;    FT_Long  pos;    FT_Int   first;    FT_Int   last;  } FT_OrientationExtremumRec;  static FT_Orientation  ft_orientation_extremum_compute( FT_OrientationExtremumRec*  extremum,                                   FT_Outline*                 outline )  {    FT_Vector  *point, *first, *last, *prev, *next;    FT_Vector*  points = outline->points;    FT_Angle    angle_in, angle_out;    /* compute the previous and next points in the same contour */    point = points + extremum->index;    first = points + extremum->first;    last  = points + extremum->last;    prev = point;    next = point;    do    {      prev = ( prev == first ) ? last : prev - 1;      if ( prev == point )        return FT_ORIENTATION_TRUETYPE;  /* degenerate case */    } while ( prev->x != point->x || prev->y != point->y );    do    {      next = ( next == last ) ? first : next + 1;      if ( next == point )        return FT_ORIENTATION_TRUETYPE;  /* shouldn't happen */    } while ( next->x != point->x || next->y != point->y );    /* now compute the orientation of the `out' vector relative */    /* to the `in' vector.                                      */    angle_in  = FT_Atan2( point->x - prev->x,  point->y - prev->y );    angle_out = FT_Atan2( next->x  - point->x, next->y  - point->y );    return ( FT_Angle_Diff( angle_in, angle_out ) >= 0 )             ? FT_ORIENTATION_TRUETYPE             : FT_ORIENTATION_POSTSCRIPT;  }  FT_EXPORT_DEF( FT_Orientation )  FT_Outline_Get_Orientation( FT_Outline*  outline )  {    FT_Orientation  result = FT_ORIENTATION_TRUETYPE;    if ( outline && outline->n_points > 0 )    {      FT_OrientationExtremumRec  xmin, ymin, xmax, ymax;      FT_Int                     n;      FT_Int                     first, last;      FT_Vector*                 points = outline->points;      xmin.pos = ymin.pos = +32768L;      xmax.pos = ymax.pos = -32768L;      xmin.index = ymin.index = xmax.index = ymax.index = -1;      first = 0;      for ( n = 0; n < outline->n_contours; n++, first = last + 1 )      {        last = outline->contours[n];        /* skip single-point contours; these are degenerated cases */        if ( last > first + 1 )        {          FT_Int  i;          for ( i = first; i < last; i++ )          {            FT_Pos  x = points[i].x;            FT_Pos  y = points[i].y;            if ( x < xmin.pos )            {              xmin.pos   = x;              xmin.index = i;              xmin.first = first;              xmin.last  = last;            }            if ( x > xmax.pos )            {              xmax.pos   = x;              xmax.index = i;              xmax.first = first;              xmax.last  = last;            }            if ( y < ymin.pos )            {              ymin.pos   = y;              ymin.index = i;              ymin.first = first;              ymin.last  = last;            }            if ( y > ymax.pos )            {              ymax.pos   = y;              ymax.index = i;              ymax.first = first;              ymax.last  = last;            }          }        }        if ( xmin.index >= 0 )          result = ft_orientation_extremum_compute( &xmin, outline );        else if ( xmax.index >= 0 )          result = ft_orientation_extremum_compute( &xmax, outline );        else if ( ymin.index >= 0 )          result = ft_orientation_extremum_compute( &ymin, outline );        else if ( ymax.index >= 0 )          result = ft_orientation_extremum_compute( &ymax, outline );      }    }    return result;  }/* END */

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