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     */    void cancelRequestFile( HTMLObject *_obj );    /*     * Cancels all @ref requestFile.     */    void cancelAllRequests();    // This function is called to download the background image from the web    void requestBackgroundImage( const char *_url );    /*     * This function is used to repaint images that have been loaded from the     * web.     */    void paintSingleObject( HTMLObject *_obj );    /*     * Internal function to paint a single object with a known chain.     */    void paint( HTMLChain *_chain, int x, int y, int w, int h );    /*     * Internal function to paint a cell     */    void paint( HTMLCellInfo * );    /*     * Schedule a paint event.  This is used internally to force a paint     * event when, for example, an image has been loaded and the document     * has been layed out again.     */    void scheduleUpdate( bool clear );    /**     * Internal use - calculates the absolute position of the objects.     */    void calcAbsolutePos();    /*     * return the map matching mapurl     * For internal use only     */    HTMLMap *getMap( const char *mapurl );    // Registers QImageIO handlers for JPEG and GIF    static void registerFormats();    /**     * @return a pointer to the @ref JSEnvironment instance used by this widget.     *         Every call to this function will result in the same pointer.     *     * @see #jsEnvironment     */    JSEnvironment* getJSEnvironment();    /**     * A convenience function to access the @ref JSWindowObject of this html     * widget.     *     * @see #getJSEvironment     */    JSWindowObject* getJSWindowObject();    /**     * @return a list of all frames.     *     * @see #frameList     */    QList<KHTMLWidget>* getFrameList() { return &frameList; }         /**     * Set document charset.      *     * Any <META ...> setting charsets overrides this setting     *     * @return TRUE if successfull     *     */    bool setCharset(const char *name);     /**     * set a charset, which will override the <meta ...> setting     */    void setOverrideCharset(const char *name = 0);	/**	 * Function used to return the current title	 */	QString *getTitle() {return &title;}	/**	 * Function to clear the title	 */	void ClrTitle() {title = "";}	    //-----------------------------------------------------------    // FUNCTIONS used for KFM Extension    // -----------------------------------------------------------    bool setMarker( const char *_url );    bool selectFromMarker( const char *_url );    bool cellDown( bool select );    bool cellUp( bool select );    bool cellLeft( bool select );    bool cellRight( bool select );    void cellSelected();    void cellActivated();    void cellContextMenu();    void cellSequenceChanged(); // DF    // reset the current key sequence (for instance when changing directory). DF    void resetCurrentKeySeq() { currentKeySeq = ""; }    //-----------------------------------------------------------    // End KFM Extensions    // -----------------------------------------------------------    // Another option to feed image data into the HTML Widget    void data( const char *_url, const char *_data, int _len, bool _eof );    //for saving and restoring pages    SavedPage *saveYourself(SavedPage *p = 0);    void restore(SavedPage *);    void restorePosition( int x, int y );protected:    void buildFrameSet(SavedPage *p, QString *s);    void buildFrameTree(SavedPage *p, HTMLFrameSet *f);    int initialXPos;    int initialYPos;public:  signals:    /**     * This signal is emitted whenever the Widget wants to     * change the window's title. Usually this is the text     * enclosed in <tt>&lt;title&gt;....&lt;/title&gt;</tt>.     */    void setTitle( const char * );    /**     * The user presse ALTd + Up     */    void goUp();    /**     * The user pressed ALT + Left     */    void goLeft();    /**     * The user pressed ALT + Right     */    void goRight();      /**     * The user double clicked on a URL.     *     * @param _url the URL that the user clicked on.     * @param _button the mouse button that was used.     */    void doubleClick( const char * _url, int _button);    /**     * Tells the parent, that the widget has scrolled. This may happen if     * the user selects an <tt>&lt;a href="#anchor"&gt;</tt>.     */    void scrollVert( int _y );    /**     * Tells the parent, that the widget has scrolled. This may happen if     * the user selects an &lt;a href="#anchor"&gt;.     */    void scrollHorz( int _x );    /**     * Signals that a URL has been selected using a single click.     *     * @param _url is the URL clicked on.     * @param _button is the mouse button clicked.     */    void URLSelected( const char *_url, int _button );    /**     * Signals that a URL has been selected using a single click.     *     * @param _url is the URL clicked on.     * @param _button is the mouse button clicked.     * @param _target is the target window or 0L if there is none.     * ( Used to implement frames ).     */    void URLSelected( const char *_url, int _button, const char *_target );    /**     * Signals that the mouse cursor has moved on or off a URL.     *     * @param _url is the URL that the mouse cursor has moved onto.     * _url is null if the cursor moved off a URL.     */    void onURL( const char *_url );    /**     * Signal that the user has selected text or the existing selection has     * become unselected.  The text may be retrieved using     * @ref #getSelectedText.  This is a good signal to connect to for     * enabling/disabling the Copy menu item or calling XSetSelectionOwner().     *     * @param _selected is true if the user has selected text or false if     * the current selection has been removed.     */	void textSelected( bool _selected );    /**     * Indicates the document has changed due to new URL loaded     * or progressive update.  This signal may be emitted several times     * while the document is being parsed.  It is an ideal opportunity     * to update any scrollbars.     */    void documentChanged();    /**     * This signal is emitted if the widget got a call to @ref #parse     * or @ref #begin. This indicates that the widget is working.     * In a Web Browser you can use this to start an animated logo     * like netscape does. The signal @ref #documentDone will tell     * you that the widget finished its job.     *     * @see #documentDone     */    void documentStarted();    /**     * This signal is emitted when document is finished parsing     * and all required images arrived.     *     * @see #documentStarted     */    void documentDone();        /// Emitted if the user pressed the right mouse button    /**     * If the user pressed the right mouse button over a URL than _url     * points to this URL, otherwise _url will be null.     * The position is in global coordinates.     */    void popupMenu( const char *_url, const QPoint & );    /**     * This signal is emitted if the user presses the mouse. If he clicks on     * a link you get the URL in '_url'.     *     * @param _url is the clicked URL or null is there was none.     * @param _target is the target frame if one is mentioned otherwise 0L.     * @param _ev the @ref QMouseEvent.     */    void mousePressed( const char *_url, const char *_target, QMouseEvent *_ev );      // The widget requests to load a file    /**     * KHTMLWidget can only load files from your local disk. If it     * finds a object which requires a remote file, it will emit this     * signal. If the file is loaded at some time, call @ref #slotFileLoaded.     *     * If the file is not needed any more, the signal @ref #cancelFileRequest     * is emitted.     *     * @param _url is the URL of the image that needs to be loaded.     */    void fileRequest( const char *_url );        // Cancels a file that has been requested.    void cancelFileRequest( const char *_url );    // signal when user has submitted a form    void formSubmitted( const char *_method, const char *_url, const char *_data );    // signal that the HTML Widget has changed size    void resized( const QSize &size );    /**     * used for url redirection     */    void redirect( int delay, const char * url );#ifdef EXEC_EXTENSIONS    void execfunc( const char *cmd);#endifpublic slots:    /**     * Scrolls the document to _y.     *     * This is usually connected to a scrollbar.     */    void slotScrollVert( int _y );    /**     * Scrolls the document to _x.     *     * This is usually connected to a scrollbar.     */    void slotScrollHorz( int _x );    /**     * Call when a file requested by @ref #fileRequest has been loaded.     *     * @param _url is the URL of the file that was requested.     * @param _filename is the name of the file that has been stored on     * the local filesystem.     */    void slotFileLoaded( const char *_url, const char *_filename );  protected slots://    void slotTimeout();    void scrollBlobTimeout ();    /*     * INTERNAL     *     * Called when the widget needs an update.     */    void slotUpdate();    /*     * INTERNAL     *     * Called by timer event when the widget is due to autoscroll.     */    void slotAutoScrollY();    /*     * INTERNAL     *     * Used to update the selection when the user has caused autoscrolling     * by dragging the mouse out of the widget bounds.     */    void slotUpdateSelectText( int newy );    /*     * INTERNAL     *     * Called when the user submitted a form.     */    void slotFormSubmitted( const char *_method, const char *_url, const char *_data );    /*     * INTERNAL     *     * Called if this widget displays a frameset and the user selected     * one of the frames. In this case we have to unselect the     * currently selected frame if there is one.     */    void slotFrameSelected( KHTMLView *_view );  public:    enum ListNumType { Numeric = 0, LowAlpha, UpAlpha, LowRoman, UpRoman };    enum ListType { Unordered, UnorderedPlain, Ordered, Menu, Dir };protected:    virtual void mousePressEvent( QMouseEvent * );    virtual void mouseMoveEvent( QMouseEvent * );    void setBlob (QPoint pos);    void clearBlob ();    /**     * This function emits the 'doubleClick' signal when the user     * double clicks a &lt;a href=...&gt; tag.     */    virtual void mouseDoubleClickEvent( QMouseEvent * );    /**     * Overload this method if you dont want any drag actions.     */    virtual void dndMouseMoveEvent( QMouseEvent * _mouse );    /**     * This function emits the 'URLSelected' signal when the user     * pressed a &lt;a href=...&gt; tag.     */    virtual void dndMouseReleaseEvent( QMouseEvent * );    virtual void dragEndEvent();    /**     * Called when a URL is encountered.  Overload this method to indicate     * which links have been visited previously.     *     * @return true if the URL has been visited previously.  If true is     * returned the URL will be rendered in the vlink color.  If false     * is returned the URL will be rendered in the link color.     */    virtual bool URLVisited( const char *_url );    virtual void paintEvent( QPaintEvent * );    virtual void resizeEvent( QResizeEvent * );    virtual void keyPressEvent( QKeyEvent * );    virtual void timerEvent( QTimerEvent * );    // we don't want global palette changes affecting us    virtual void setPalette( const QPalette & ) {}    // reimplemented to prevent flicker    virtual void focusInEvent( QFocusEvent * ) { }    virtual void focusOutEvent( QFocusEvent * ) { }    // flush key presses from the event queue    void flushKeys();    // do </a> if necessary    void closeAnchor()    {#ifdef EXEC_EXTENSIONS      if(exec)      {	popColor();	popFont();      }      exec = 0;#endif	if ( url )	{	    popColor();	    popFont();	}	url = 0;	target = 0;    }	/*	 * This function creates a new flow adds it to '_clue' and sets 'flow'	 */	void newFlow(HTMLClue *_clue);	void insertText(char *str, const HTMLFont * fp);    /*     * This function is called after &lt;body&gt; usually. You can     * call it for every rectangular area: For example a tables cell     * or for a menus <li> tag. ht gives you one token after another.     * _clue points to a VBox. All HTMLObjects created by this     * function become direct or indirect children of _clue.     * The last two parameters define which token signals the end     * of the section this function should parse, for example &lt;/body&gt;.     * You can specify two tokens, for example &lt;/li&gt; and &lt;/menu&gt;.     * You may even set the second one to "" if you dont need it.     */    const char* parseBody( HTMLClueV *_clue, const char *[], bool toplevel = FALSE );    const char* parseOneToken( HTMLClueV *_clue, const char *str );    /*     * Parse marks starting with character, e.g.     * &lt;img ...  is processed by KHTMLWidget::parseI()     * &lt;/ul&gt;     is processed by KHTMLWidget::parseU()     */    void parseA( HTMLClueV *_clue, const char *str );    void parseB( HTMLClueV *_clue, const char *str );    void parseC( HTMLClueV *_clue, const char *str );    void parseD( HTMLClueV *_clue, const char *str );    void parseE( HTMLClueV *_clue, const char *str );    void parseF( HTMLClueV *_clue, const char *str );    void parseG( HTMLClueV *_clue, const char *str );    void parseH( HTMLClueV *_clue, const char *str );    void parseI( HTMLClueV *_clue, const char *str );    void parseJ( HTMLClueV *_clue, const char *str );    void parseK( HTMLClueV *_clue, const char *str );    void parseL( HTMLClueV *_clue, const char *str );    void parseM( HTMLClueV *_clue, const char *str );    void parseN( HTMLClueV *_clue, const char *str );    void parseO( HTMLClueV *_clue, const char *str );    void parseP( HTMLClueV *_clue, const char *str );    void parseQ( HTMLClueV *_clue, const char *str );    void parseR( HTMLClueV *_clue, const char *str );    void parseS( HTMLClueV *_clue, const char *str );    void parseT( HTMLClueV *_clue, const char *str );    void parseU( HTMLClueV *_clue, const char *str );    void parseV( HTMLClueV *_clue, const char *str );    void parseW( HTMLClueV *_clue, const char *str );    void parseX( HTMLClueV *_clue, const char *str );    void parseY( HTMLClueV *_clue, const char *str );    void parseZ( HTMLClueV *_clue, const char *str );     /*     * This function is called after the <cell> tag.     */    const char* parseCell( HTMLClue *_clue, const char *attr );    /*     * parse table     */    const char* parseTable( HTMLClue *_clue, int _max_width, const char * );    /*     * parse input     */    const char* parseInput( const char * );    /*     * This function is used for convenience only. It inserts a vertical space     * if this has not already been done. For example     * <h1>Hello</h1><p>How are you ?     * would insert a VSpace behind </h1> and one in front of <p>. This is one     * VSpace too much. So we use 'space_inserted' to avoid this. Look at     * 'parseBody' to see how to use this function.     * Assign the return value to 'space_inserted'.     */    bool insertVSpace( HTMLClueV *_clue, bool _space_inserted );public:    /*     * draw background area     */    void drawBackground( int _xval, int _yval, int _x, int _y, int _w, int _h,			 QPainter *p = 0 );protected:    /*     * position form elements (widgets) on the page     */    void positionFormElements();    /*     * The current string formed by the sequence of key pressed     */    QString currentKeySeq;    /*     * The <title>...</title>.     */    QString title;    /*     * If we are in an <a href=..> ... </a> tag then the href     * is stored in this string.     */    char *url;    /*     * If we are in an <a target=..> ... </a> tag then this points to the     * target.     */    char *target;#ifdef EXEC_EXTENSIONS    char *exec;#endif    /*     * This is the URL that the cursor is currently over     */    QString overURL;        /*     * Reference (anchor) to jump to once it becomes available

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