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📄 model.mdl

📁 matlab在电力电子技术仿真中运用
💻 MDL
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	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay32"
	      Position		      [202, 2805, 238, 2840]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay33"
	      Position		      [202, 2895, 238, 2930]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay34"
	      Position		      [202, 2985, 238, 3020]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay35"
	      Position		      [202, 3075, 238, 3110]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay36"
	      Position		      [202, 3165, 238, 3200]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay37"
	      Position		      [202, 3255, 238, 3290]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay38"
	      Position		      [202, 3345, 238, 3380]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay39"
	      Position		      [202, 3435, 238, 3470]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay4"
	      Position		      [202, 285, 238, 320]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay40"
	      Position		      [202, 3525, 238, 3560]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay41"
	      Position		      [202, 3615, 238, 3650]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay42"
	      Position		      [202, 3705, 238, 3740]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay43"
	      Position		      [202, 3795, 238, 3830]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay44"
	      Position		      [202, 3885, 238, 3920]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay45"
	      Position		      [202, 3975, 238, 4010]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay46"
	      Position		      [202, 4065, 238, 4100]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay47"
	      Position		      [202, 4155, 238, 4190]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay48"
	      Position		      [202, 4245, 238, 4280]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay49"
	      Position		      [202, 4335, 238, 4370]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay5"
	      Position		      [202, 375, 238, 410]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay50"
	      Position		      [202, 4425, 238, 4460]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay51"
	      Position		      [202, 4515, 238, 4550]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay52"
	      Position		      [202, 4605, 238, 4640]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay53"
	      Position		      [202, 4695, 238, 4730]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay54"
	      Position		      [202, 4785, 238, 4820]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay55"
	      Position		      [202, 4875, 238, 4910]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay56"
	      Position		      [202, 4965, 238, 5000]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay57"
	      Position		      [202, 5055, 238, 5090]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay58"
	      Position		      [202, 5145, 238, 5180]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay59"
	      Position		      [202, 5235, 238, 5270]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay6"
	      Position		      [202, 465, 238, 500]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay60"
	      Position		      [202, 5325, 238, 5360]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay7"
	      Position		      [202, 555, 238, 590]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay8"
	      Position		      [202, 645, 238, 680]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      UnitDelay
	      Name		      "BodyDelay9"
	      Position		      [202, 735, 238, 770]
	      Orientation	      "down"
	      ShowName		      off
	      X0		      "0"
	      SampleTime	      "-1"
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR10"
	      Ports		      [2, 1]
	      Position		      [310, 865, 340, 895]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR11"
	      Ports		      [2, 1]
	      Position		      [310, 955, 340, 985]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR12"
	      Ports		      [2, 1]
	      Position		      [310, 1045, 340, 1075]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR13"
	      Ports		      [2, 1]
	      Position		      [310, 1135, 340, 1165]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR14"
	      Ports		      [2, 1]
	      Position		      [310, 1225, 340, 1255]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR15"
	      Ports		      [2, 1]
	      Position		      [310, 1315, 340, 1345]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR16"
	      Ports		      [2, 1]
	      Position		      [310, 1405, 340, 1435]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR17"
	      Ports		      [2, 1]
	      Position		      [310, 1495, 340, 1525]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR18"
	      Ports		      [2, 1]
	      Position		      [310, 1585, 340, 1615]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR19"
	      Ports		      [2, 1]
	      Position		      [310, 1675, 340, 1705]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR2"
	      Ports		      [2, 1]
	      Position		      [310, 145, 340, 175]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR20"
	      Ports		      [2, 1]
	      Position		      [310, 1765, 340, 1795]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR21"
	      Ports		      [2, 1]
	      Position		      [310, 1855, 340, 1885]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR22"
	      Ports		      [2, 1]
	      Position		      [310, 1945, 340, 1975]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR23"
	      Ports		      [2, 1]
	      Position		      [310, 2035, 340, 2065]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }
	    Block {
	      BlockType		      Sum
	      Name		      "BodySumR24"
	      Ports		      [2, 1]
	      Position		      [310, 2125, 340, 2155]
	      Orientation	      "up"
	      ShowName		      off
	      IconShape		      "round"
	      Inputs		      "++|"
	      SaturateOnIntegerOverflow	on
	    }

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