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📄 mainfrm.h

📁 一个学习ODBC访问Access数据库的好例子
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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAINFRM_H__C5A038B6_DBB0_4C8E_A7B8_9D6AEFD24A8B__INCLUDED_)
#define AFX_MAINFRM_H__C5A038B6_DBB0_4C8E_A7B8_9D6AEFD24A8B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "LeftTreeView.h"
#include "RightListView.h"
#include "DialogBarPlay.h"
#include "SongRecordSet.h"

class CMainFrame : public CFrameWnd
{
	
protected: // create from serialization only
	CMainFrame();
	DECLARE_DYNCREATE(CMainFrame)

// Attributes
public:
	//分割窗口
	CSplitterWnd m_wndSplitter;
	//rebar控制
	CReBar      m_wndReBar;
	//对话条
	CDialogBarPlay m_PlayBar;
	//部分和数据库字段对应的变量
	CString m_strPath;
	CString m_strFN;
	CString m_strComment;
	CString m_strSinger;
	CString m_strSingerSex;
	//复选按钮值
	BOOL	m_bCheckCom;
	//标签对象
	struct MP3_TAG_ID1
	{
		char	header[3];    
		char    title[30];
		char    artist[30];
		char    album[30];
		char    year[4];
		char    comment[30];
		char    genre[1];
	}m_tagID1;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMainFrame)
	public:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo);
	protected:
	virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
	//}}AFX_VIRTUAL

// Implementation
public:
	void AddToDb(CSongRecordSet &db, MP3_TAG_ID1 &tagID1);
	void ReagTag(HANDLE hFile,DWORD fileSize,MP3_TAG_ID1 &tagID1,UINT uMethod);
	void BrowseDir(CString& strDir);
	virtual ~CMainFrame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:  // control bar embedded members
	CStatusBar  m_wndStatusBar;
	CToolBar    m_wndToolBar;

// Generated message map functions
protected:
	//{{AFX_MSG(CMainFrame)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnOpenSingle();
	afx_msg void OnAddSinger();
	afx_msg void OnQuery();
	afx_msg void OnDelSong();
	afx_msg void OnEditSong();
	afx_msg void OnDelSinger();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAINFRM_H__C5A038B6_DBB0_4C8E_A7B8_9D6AEFD24A8B__INCLUDED_)

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