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📄 scriptpage.h

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#if !defined(AFX_SCRIPTPAGE_H__604B7D3E_331D_489E_8C22_3A0561134A02__INCLUDED_)
#define AFX_SCRIPTPAGE_H__604B7D3E_331D_489E_8C22_3A0561134A02__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// scriptPage.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// scriptPage dialog

class scriptPage : public CPropertyPage
{
	DECLARE_DYNCREATE(scriptPage)

// Construction
public:
	scriptPage();
	~scriptPage();
	CBrush m_editBrush;

// Dialog Data
	//{{AFX_DATA(scriptPage)
	enum { IDD = IDD_scriptPage };
		// NOTE - ClassWizard will add data members here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_DATA


// Overrides
	// ClassWizard generate virtual function overrides
	//{{AFX_VIRTUAL(scriptPage)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	// Generated message map functions
	//{{AFX_MSG(scriptPage)
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SCRIPTPAGE_H__604B7D3E_331D_489E_8C22_3A0561134A02__INCLUDED_)

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