📄 mysocket.cpp
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// MySocket.cpp : implementation file
//
#include "stdafx.h"
#include "client.h"
#include "MySocket.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMySocket
CMySocket::CMySocket()
{
hwnd=NULL;
}
CMySocket::CMySocket(HWND hwnd)
{
CMySocket::hwnd=hwnd;
}
CMySocket::~CMySocket()
{
}
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CMySocket, CAsyncSocket)
//{{AFX_MSG_MAP(CMySocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// CMySocket member functions
void CMySocket::OnAccept(int nErrorCode)
{
// TODO: Add your specialized code here and/or call the base class
SendMessage(hwnd,IDM_ACCEPT,0,0);
CAsyncSocket::OnAccept(nErrorCode);
}
void CMySocket::OnConnect(int nErrorCode)
{
// TODO: Add your specialized code here and/or call the base class
SendMessage(hwnd,IDM_CONNECT,0,0);
CAsyncSocket::OnConnect(nErrorCode);
}
void CMySocket::OnReceive(int nErrorCode)
{
// TODO: Add your specialized code here and/or call the base class
SendMessage(hwnd,IDM_RECEIVE,0,0);
CAsyncSocket::OnReceive(nErrorCode);
}
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