⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 listensocket.cpp

📁 利用Visual c++编程思想方法实现五子棋游戏的程序设计整个过程
💻 CPP
字号:
// ListenSocket.cpp : implementation file
//

#include "stdafx.h"
#include "ff.h"
#include "ffView.h"
#include "ffDoc.h"
#include "ListenSocket.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CListenSocket

CListenSocket::CListenSocket(CFfView *pView)
{
	m_pView = pView;
}

CListenSocket::~CListenSocket()
{
}


// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CListenSocket, CSocket)
	//{{AFX_MSG_MAP(CListenSocket)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif	// 0

/////////////////////////////////////////////////////////////////////////////
// CListenSocket member functions


void CListenSocket::OnAccept(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	if(!m_pView->m_bLinked)
	{	
		int result = AfxMessageBox(_T("Want to accept a new game?"), MB_YESNO);

		if(result == IDYES)
		{
			m_pView->RequestAccepted(IDYES);
		}
		else
		{
			m_pView->RequestAccepted(IDNO);
		}
	}
	// already linked to others
	else
	{
		m_pView->RequestAccepted(IDNO);
	}
	CSocket::OnAccept(nErrorCode);
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -