📄 dspmmu_table.c
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#include "DSPMMU_Table.h"
#include <stdio.h>
void MMU_Reset();
void MMU_ReleaseReset();
void MMU_Enable();
void MMU_Disable();
short MMU_ReadFaultType();
int MMU_ReadFaultAddress();
short MMU_CheckError();
#pragma DATA_ALIGN(Level1Table, 256)
int Level1Table[16];
void Init_DSPMMU_Table( void )
{
unsigned int PhysicalAddress;
unsigned int TableEntry;
int i;
// Build Translation Table
// Map 16MB DSP External Address Space to Physical Address Space starting at 0x1000:0000
for(i=0;i<16;i++)
{
// We map theDSP memory space contiguously into SDRAM starting at 0x1000:0000
// We map 16 sections, each 1MB (0x0010:0000) in size
PhysicalAddress = 0x10000000+i*0x00100000;
// Bits 31..20 are the 12 upper Bits of the Section Start Address
TableEntry = PhysicalAddress & 0xFFF00000;
// Bits 11 and 10 are Access Permission Bits
// No access = 0, Read only = 2, Read and write = 3
// For test purposes, even virtual addresses will be read / write, odd ones read only
if((i%2)==1)
TableEntry += SECTION_READ_ONLY;
else
TableEntry += SECTION_READ_WRITE;
// Bits 1 and 0 define the first-level table entry type
// Coarse page table pointer = 1, Section translation = 2, Fine page table pointer = 3
TableEntry += SECTION;
Level1Table[i] = TableEntry;
}
// Position Tanslation Table via TTB Registers
// The upper 16 Bit go into TTB_H_REG
TTB_H_REG = ((int) &Level1Table) >> 16;
// Bits 15..7 go into TTB_L_REG (Bits 6...0 should always be zero)
TTB_L_REG = ((int) &Level1Table) & 0xFF80;
// Configure MMU for Translation Table usage
CNTL_REG |= USE_TABLE;
}
short MMU_CheckError()
{
short i;
int addr;
i = MMU_ReadFaultType();
if (i!=0)
{
if (i & 0x1)
printf("Translation Fault! \n");
if (i & 0x2)
printf("TLB Miss! \n");
if (i & 0x4)
printf("Permission Fault! \n");
if (i & 0x8)
printf("Error during prefetch! \n");
addr = MMU_ReadFaultAddress();
printf("Fault address : 0x%x (Byte) / 0x%x (Word) \n", addr, addr>>1);
}
return i;
}
void MMU_Reset()
{
// Reset DSP MMU to default parameters
CNTL_REG = RESET;
}
void MMU_ReleaseReset()
{
// Release MMU from Reset
CNTL_REG = REL_RESET;
}
void MMU_Enable()
{
// Enable MMU
CNTL_REG |= ENABLE;
}
void MMU_Disable()
{
CNTL_REG &= DISABLE;
}
short MMU_ReadFaultType()
{
return F_ST_REG;
}
int MMU_ReadFaultAddress()
{
int i;
i = FAULT_AD_H_REG << 16;
i += FAULT_AD_L_REG;
return i;
}
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