astar2.cpp
来自「滑块问题求解系统:利用深度优先搜索和广度优先搜索解决有趣的滑块问题求解系统。」· C++ 代码 · 共 80 行
CPP
80 行
#include "stdafx.h"
#include "astar2.h"
struct cmp{
bool operator()(const int & a, const int & b) const{
if(open[a].val == open[b].val)
return open[a].step > open[b].step;
return open[a].val > open[b].val;
}
};
CString ASTAR2::getIntroduction(){
CString intro = "A*搜索算法\r\n\r\n"
"f(x) = g(x) + h(x),\r\n"
"其中g(x)为搜索深度,\r\n"
"h(x)为所有不在目标位置的图片数目之和,\r\n"
"在h(x)系数为1的情况下保证为最优解";
return intro;
}
int ASTAR2::search(int begin, int end, int &stop, int val){
if((getreverse(begin) & 1) != (getreverse(end) & 1) ) { //逆序数不一样,无解
result = NOANSWER;
return -1;
}
std::priority_queue<int, std::vector<int>, cmp> Q;
result = SUCCESS;
open[0].father = -1;
open[0].step = 0;
open[0].status = begin;
open[0].val = reset(begin, end, 2) * val;
int index, tmp;
for(index = 0, tmp = begin; tmp % 10; ++index, tmp /= 10);
open[0].zero = index;
Q.push(top = 0);
tree.reset();
tree.add(begin);
while(!stop && !Q.empty()){
index = Q.top();
Q.pop();
if(open[index].status == end){
last_index = index;
totalnode = top;
expanded = top + 1 - Q.size();
inopen = Q.size();
return 1;
}
int zero = open[index].zero;
for(int i = 0; i < dir_count[zero]; i++){
int tmp = getnextstatus(open[index].status, zero, dir[zero][i]);
if(tree.add(tmp) ){
open[++top].father = index;
open[top].status = tmp;
open[top].step = open[index].step + 1;
open[top].zero = dir[zero][i];
if(!val)
open[top].val = open[top].step;
else
open[top].val = (getval(tmp, (open[index].val - open[index].step) / val, zero, dir[zero][i]) * val)
+ open[top].step;
Q.push(top);
}
}
}
//获取结点信息
expanded = top + 1 - Q.size();
inopen = Q.size();
if(stop){
result = STOP;
return -2;
}
result = CANTFIND;
return 0;
}
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