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📄 gameview.h

📁 visual c++ 专业游戏程序设计的初级代码
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// GameView.h : interface of the CGAMEView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_GAMEVIEW_H__4A002E98_3722_4CA0_A8DD_11066A203342__INCLUDED_)
#define AFX_GAMEVIEW_H__4A002E98_3722_4CA0_A8DD_11066A203342__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CGAMEView window

class CGameView : public CWnd
{
// Construction
public:
	CGameView();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CGameView)
	protected:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CGameView();

	// Generated message map functions
protected:
	//{{AFX_MSG(CGameView)
	afx_msg void OnPaint();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GAMEVIEW_H__4A002E98_3722_4CA0_A8DD_11066A203342__INCLUDED_)

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