game.h

来自「visual c++ 专业游戏程序设计的初级代码」· C头文件 代码 · 共 67 行

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// Game.h : main header file for the GAME application
//

#if !defined(AFX_GAME_H__8A5A48BE_0917_4830_9C01_42E46B932289__INCLUDED_)
#define AFX_GAME_H__8A5A48BE_0917_4830_9C01_42E46B932289__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"      // main symbols
#include "Display.h"

/////////////////////////////////////////////////////////////////////////////
// CGameApp:
// See Game.cpp for the implementation of this class
//

class CGameApp : public CWinApp
{
public:
	enum	{
		Width = 640,
		Height = 480,
	} ;

public:
	CGameApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CGameApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation
	bool ChangeDisplayMode()
	{
		return display.ChangeDisplayMode(Width, Height);
	}


protected:
	CDisplay	display;

public:
	//{{AFX_MSG(CGameApp)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GAME_H__8A5A48BE_0917_4830_9C01_42E46B932289__INCLUDED_)

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