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📄 skintoolbar.h

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#if !defined(AFX_SKINTOOLBAR_H__6DB4E733_2851_4C9E_B481_0A63C974C4C0__INCLUDED_)
#define AFX_SKINTOOLBAR_H__6DB4E733_2851_4C9E_B481_0A63C974C4C0__INCLUDED_

#include "EnBitmap.h"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SkinToolBar.h : header file
//
#include "SkinButton.h"
#include "SkinStatic.h"
/////////////////////////////////////////////////////////////////////////////
// CSkinToolBar window
class CSkinToolBar : public CSkinStatic
{
// Construction
public:
	CSkinToolBar();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSkinToolBar)
	//}}AFX_VIRTUAL

// Implementation
public:
	COLORREF m_crText;
	void SetTextColor(COLORREF cr){m_crText=cr;}
	void SetBasicCommands(CList<UINT, UINT> &ltConmmand);
	BOOL m_bShow;
	CEnBitmap m_bmpToolBar;
	CPtrList m_ptButton;
	CArray <CRect,CRect&> m_rcButton;
	CList<UINT, UINT> m_ltCommands;
	int nSelectedButton;
	void RecalcLayout();
	virtual ~CSkinToolBar();
	BOOL LoadTBImage(UINT uIDRes,COLORREF crBack);
	void SetSizes( SIZE sizeButton, SIZE sizeImage );

	// Generated message map functions
protected:
	//{{AFX_MSG(CSkinToolBar)
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SKINTOOLBAR_H__6DB4E733_2851_4C9E_B481_0A63C974C4C0__INCLUDED_)

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