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📄 rdesktopframe_localised.java

📁 cygwin 是一个在windows平台上运行的unix模拟环境
💻 JAVA
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/* RdesktopFrame_Localised.java
 * Component: ProperJavaRDP
 * 
 * Revision: $Revision: 1.7 $
 * Author: $Author: telliott $
 * Date: $Date: 2005/09/27 14:15:39 $
 *
 * Copyright (c) 2005 Propero Limited
 *
 * Purpose: Java 1.4 specific extension of RdesktopFrame class
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or (at
 * your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
 * USA
 * 
 * (See gpl.txt for details of the GNU General Public License.)
 * 
 */
// Created on 07-Jul-2003

package net.propero.rdp;
import java.awt.*;

public class RdesktopFrame_Localised extends RdesktopFrame {
	public RdesktopFrame_Localised(){
		super();
	}
	protected void fullscreen(){
			setUndecorated (true);
			setExtendedState (Frame.MAXIMIZED_BOTH);
	}
	
	public void goFullScreen(){
		if(!Options.fullscreen) return;
		
		inFullscreen = true;
		
		if(this.isDisplayable()) this.dispose();
		this.setVisible(false);
		this.setLocation(0, 0);
		this.setUndecorated(true);
		this.setVisible(true);
		//setExtendedState (Frame.MAXIMIZED_BOTH);
		//GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment();
		//GraphicsDevice myDevice = env.getDefaultScreenDevice();
		//if (myDevice.isFullScreenSupported()) myDevice.setFullScreenWindow(this);
		
		this.pack();
	}
	
	public void leaveFullScreen() {
		if(!Options.fullscreen) return;
		
		inFullscreen = false;
		
		if(this.isDisplayable()) this.dispose();
		
		GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment();
		GraphicsDevice myDevice = env.getDefaultScreenDevice();
		if (myDevice.isFullScreenSupported()) myDevice.setFullScreenWindow(null);
		
		this.setLocation(10, 10);
		this.setUndecorated(false);
		this.setVisible(true);
		//setExtendedState (Frame.NORMAL);
		this.pack();
	}
}

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