📄 base64.cpp
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// base64.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "stdlib.h"
#include "windows.h"
const int BASE64_MAXLINE = 76;
const char EOL[] = "\r\n";
const char BASE64_TAB[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz0123456789+/";
int Base64ToAnsi( char *dst,int nOutLen, char *src,int nInLen);
int ANSIToBase64(const char *szInANSI, int nInLen, char *szOutBase64, int nOutLen)
{
//Input Parameter validation
if ((szInANSI == NULL) || (nInLen == 0) || (szOutBase64 == NULL) || (nOutLen == 0))
return 0;
if (nOutLen < (nInLen*4/3 + 1 + nInLen*4/3/BASE64_MAXLINE*2 + 1 + 4))
return 0;
//Set up the parameters prior to the main encoding loop
int nInPos = 0;
int nOutPos = 0;
int nLineLen = 0;
int c1, c2, c3;
int i;
// Get three characters at a time from the input buffer and encode them
for (i=0; i<nInLen/3; ++i)
{
//Get the next 2 characters
c1 = szInANSI[nInPos++] & 0xFF;
c2 = szInANSI[nInPos++] & 0xFF;
c3 = szInANSI[nInPos++] & 0xFF;
//Encode into the 4 6 bit characters
szOutBase64[nOutPos++] = BASE64_TAB[c1 >> 2];
szOutBase64[nOutPos++] = BASE64_TAB[((c1 << 4) | (c2 >> 4)) & 0x3F];
szOutBase64[nOutPos++] = BASE64_TAB[((c2 << 2) | (c3 >> 6)) & 0x3F];
szOutBase64[nOutPos++] = BASE64_TAB[c3 & 0x3F];
nLineLen += 4;
//Handle the case where we have gone over the max line boundary
if (nLineLen > BASE64_MAXLINE - 4)
{
szOutBase64[nOutPos++] = EOL[0];
szOutBase64[nOutPos++] = EOL[1];
nLineLen = 0;
}
}
// Encode the remaining one or two characters in the input buffer
switch (nInLen % 3)
{
case 0:
{
szOutBase64[nOutPos++] = EOL[0];
szOutBase64[nOutPos++] = EOL[1];
break;
}
case 1:
{
c1 = szInANSI[nInPos] & 0xFF;
szOutBase64[nOutPos++] = BASE64_TAB[(c1 & 0xFC) >> 2];
szOutBase64[nOutPos++] = BASE64_TAB[((c1 & 0x03) << 4)];
szOutBase64[nOutPos++] = '=';
szOutBase64[nOutPos++] = '=';
szOutBase64[nOutPos++] = EOL[0];
szOutBase64[nOutPos++] = EOL[1];
break;
}
case 2:
{
c1 = szInANSI[nInPos++] & 0xFF;
c2 = szInANSI[nInPos] & 0xFF;
szOutBase64[nOutPos++] = BASE64_TAB[(c1 & 0xFC) >> 2];
szOutBase64[nOutPos++] = BASE64_TAB[((c1 & 0x03) << 4) | ((c2 & 0xF0) >> 4)];
szOutBase64[nOutPos++] = BASE64_TAB[((c2 & 0x0F) << 2)];
szOutBase64[nOutPos++] = '=';
szOutBase64[nOutPos++] = EOL[0];
szOutBase64[nOutPos++] = EOL[1];
break;
}
default:
{
return 0;
}
}
szOutBase64[nOutPos] = 0;
return nOutPos;
}
////////////////////////////////////////////////////////////////
int Base64ToAnsi( char *dst,int nOutLen, char *src,int nInLen)
{if(dst==0 || src==0) return 0;
int n,i,j;
char *p;
n=strlen(src);
for(i=0;i<n;i++) /* map base64 ASCII character to 6 bit value */
{
p=strchr(BASE64_TAB,src[i]);
if(!p)
break;
src[i]=p-BASE64_TAB;
}
memset(dst,0,n*3/4+1);
for(i=0,j=0;i<n;i+=4,j+=3)
{
dst[j]=(src[i]<<2) + ((src[i+1]&0x30)>>4);
dst[j+1]=((src[i+1]&0x0F)<<4) + ((src[i+2]&0x3C)>>2);
dst[j+2]=((src[i+2]&0x03)<<6) + src[i+3];
}
return j+2;
}
void main()
{
char src[]="hello world!this is wagon";
char dest[50]; char ansi[50];
ANSIToBase64(src,26,dest, 50);
printf("\n%s\n",dest);
Base64ToAnsi(ansi,50,dest,50);
printf("\n%s\n",ansi);
}
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