📄 imagerollover_js.htc
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<!-- ---------------------------------------------------------------------
//
// Copyright 2000 Microsoft Corporation. All Rights Reserved.
//
// File: imageRollover_js.htc
//
// Description: The image rollover behavior provides and easy,
// declarative method to apply image rollover effects
// without the use of script.
//
//-------------------------------------------------------------------- -->
<script language="javascript">
//------------------------------------------------------------------------
// Attach to mouse events and setup global variables
//------------------------------------------------------------------------
element.attachEvent("onmouseover", fnOnMouseOver);
element.attachEvent("onmouseout", fnOnMouseOut);
element.attachEvent("onmousedown", fnOnMouseDown);
element.attachEvent("onmouseup", fnOnMouseUp);
element.attachEvent("onpropertychange", fnOnPropertyChange);
var originalSrc = element.src
var state = "normal"
var cacheRollover
var cacheClicked
//------------------------------------------------------------------------
// Cache images needed for effects
//------------------------------------------------------------------------
if (element.hoverSrc)
{
cacheRollover = new Image()
cacheRollover.src = element.hoverSrc
}
if (element.pressedSrc)
{
cacheClicked = new Image()
cacheClicked.src = element.pressedSrc
}
//------------------------------------------------------------------------
//
// Function: fnOnMouseOver()
//
// Synopsis: When the mouse is over the image, change the src to
// the hoverSrc image (if specified).
//
//------------------------------------------------------------------------
function fnOnMouseOver()
{
state = "hover"
if (element.hoverSrc)
{
element.src = element.hoverSrc
}
}
//------------------------------------------------------------------------
//
// Function: fnOnMouseOut()
//
// Synopsis: When the mouse moves off the image, the image src back to
// the original image.
//
//------------------------------------------------------------------------
function fnOnMouseOut()
{
state = "normal"
element.src = originalSrc
}
//------------------------------------------------------------------------
//
// Function: fnOnMouseDown()
//
// Synopsis: When the image is clicked, set the src to the pressedSrc
// image (if specified).
//
//------------------------------------------------------------------------
function fnOnMouseDown()
{
state = "clicked"
if (element.pressedSrc)
{
element.src = element.pressedSrc
}
}
//------------------------------------------------------------------------
//
// Function: fnOnMouseUp()
//
// Synopsis: When the mouse button is released, set the src back to
// the hoverSrc image (if specified).
//
//------------------------------------------------------------------------
function fnOnMouseUp()
{
state = "hover"
if (element.hoverSrc)
{
element.src = element.hoverSrc
}
else
{
element.src = originalSrc
}
}
//------------------------------------------------------------------------
//
// Function: fnOnPropertyChange()
//
// Synopsis: The hoverSrc or pressedSrc properties are changed while
// their image is being displayed, update the src. Update
// the originalSrc global variable when the src property is
// changed.
//
//------------------------------------------------------------------------
function fnOnPropertyChange()
{
if ((window.event.src == "pressedSrc") && (state == "normal"))
{
originalSrc = element.src
}
if ((window.event.propertyName == "hoverSrc") && (state == "hover"))
{
element.src = element.hoverSrc
}
if ((window.event.propertyName == "pressedSrc") && (state == "clicked"))
{
element.src = element.pressedSrc
}
}
</script>
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