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📄 eodistance.h

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// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-//-----------------------------------------------------------------------------// eoDistance.h// (c) GeNeura Team, 1998, Marc Schoenauer 2001/*     This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Contact: todos@geneura.ugr.es, http://geneura.ugr.es             Marc.Schoenauer@polytechnique.fr *///-----------------------------------------------------------------------------#ifndef _eoDistance_H#define _eoDistance_H#include <eoFunctor.h>/**     This is a generic class for distance functors:    takes 2 things ane returns a double*/template< class EOT >class eoDistance : public eoBF<const EOT &, const EOT &, double>{};/**     This is a generic class for Euclidain distance (L2 norm) computation:     assumes the 2 things are std::vectors of something that is double-castable*/template< class EOT >class eoQuadDistance : public eoDistance<EOT>{public:  double operator()(const EOT & _v1, const EOT & _v2)  {     double sum=0.0;    for (unsigned i=0; i<_v1.size(); i++)      {	double r = static_cast<double> (_v1[i]) - static_cast<double> (_v2[i]);	sum += r*r;      }    return sqrt(sum);  }};/**     This is a generic class for L1 distance computation:     assumes the 2 things are std::vectors of something     that is double-castable    For bitstrings, this is the Hamming distance*/template< class EOT >class eoHammingDistance : public eoDistance<EOT>{public:  double operator()(const EOT & _v1, const EOT & _v2)  {     double sum=0.0;    for (unsigned i=0; i<_v1.size(); i++)      {	double r = static_cast<double> (_v1[i]) - static_cast<double> (_v2[i]);	sum += fabs(r);      }    return sum;  }};/* this distance measures the difference in fitness  * I am not sure it can be of any use, though ...  * except for some testing */template< class EOT >class eoFitnessDistance : public eoDistance<EOT>{public:  double operator()(const EOT & _v1, const EOT & _v2)  {    double d = _v1.fitness() - _v2.fitness();    return sqrt(d*d);  }};	#endif

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