📄 eosurviveanddie.h
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/** -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*- ----------------------------------------------------------------------------- eoSurviveAndDie.h (c) Maarten Keijzer, Marc Schoenauer, GeNeura Team, 2000 This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Contact: todos@geneura.ugr.es, http://geneura.ugr.es Marc.Schoenauer@polytechnique.fr mkeijzer@dhi.dk *///-----------------------------------------------------------------------------#ifndef _eoSurviveAndDie_h#define _eoSurviveAndDie_h//-----------------------------------------------------------------------------#include <eoPop.h>#include <eoFunctor.h>#include <eoMerge.h>#include <eoReduce.h>#include <utils/eoHowMany.h>//-----------------------------------------------------------------------------/**eoSurviveAndDie: takes a population (first argument),kills the ones that are to die,puts the ones that are to survive into the second argumentremoves them from the first pop argument@classes: eoSurviveAndDie, eoDeterministicSurviveAndDie, eoDeterministicSaDReplacement*//** eoSurviveAndDieA pure abstract class, to store the howmany's*/template <class EOT>class eoSurviveAndDie : public eoBF<eoPop<EOT> &, eoPop<EOT> &, void>{public: eoSurviveAndDie(double _survive, double _die, bool _interpret_as_rate = true): howmanySurvive(_survive, _interpret_as_rate), howmanyDie(_die, _interpret_as_rate) {}protected: eoHowMany howmanySurvive; eoHowMany howmanyDie;};/** An instance (theonly one as of today, Dec. 20, 2000) of an eoSurviveAndDie, that does everything deterministically Used in eoDeterministicSaDReplacement.*/template <class EOT>class eoDeterministicSurviveAndDie : public eoSurviveAndDie<EOT>{public: using eoSurviveAndDie< EOT >::howmanyDie; using eoSurviveAndDie< EOT >::howmanySurvive; /** constructor */ eoDeterministicSurviveAndDie(double _survive, double _die, bool _interpret_as_rate = true) : eoSurviveAndDie< EOT >(_survive, _die, _interpret_as_rate) {} void operator()(eoPop<EOT> & _pop, eoPop<EOT> & _luckyGuys) { unsigned pSize = _pop.size(); unsigned nbSurvive = howmanySurvive(pSize); // first, save the best into _luckyGuys if (nbSurvive) { _pop.nth_element(nbSurvive); // copy best _luckyGuys.resize(nbSurvive); std::copy(_pop.begin(), _pop.begin()+nbSurvive, _luckyGuys.begin()); // erase them from pop _pop.erase(_pop.begin(), _pop.begin()+nbSurvive); } unsigned nbRemaining = _pop.size(); // carefull, we can have a rate of 1 if we want to kill all remaining unsigned nbDie = std::min(howmanyDie(pSize), pSize-nbSurvive); if (nbDie > nbRemaining) throw std::logic_error("eoDeterministicSurviveAndDie: Too many to kill!\n"); if (!nbDie) { return; } // else // kill the worse nbDie _pop.nth_element(nbRemaining-nbDie); _pop.resize(nbRemaining-nbDie); }};/**eoDeterministicSaDReplacement: replacement strategy that is just, in sequence saves best and kill worse from parents+ saves best and kill worse from offspring+ merge remaining (neither save nor killed) parents and offspring+ reduce that merged population= returns reduced pop + best parents + best offspringAn obvious use is as strong elitist strategy, i.e. preserving best parents, and reducing (either offspring or parents+offspring)*/template <class EOT>class eoDeterministicSaDReplacement : public eoReplacement<EOT>{public: /** Constructor with reduce */ eoDeterministicSaDReplacement(eoReduce<EOT>& _reduceGlobal, double _surviveParents, double _dieParents=0, double _surviveOffspring=0, double _dieOffspring=0, bool _interpret_as_rate = true ) : reduceGlobal(_reduceGlobal), sAdParents(_surviveParents, _dieParents, _interpret_as_rate), sAdOffspring(_surviveOffspring, _dieOffspring, _interpret_as_rate) {} /** Constructor with default truncate used as reduce */ eoDeterministicSaDReplacement( double _surviveParents, double _dieParents=0, double _surviveOffspring=0, double _dieOffspring=0, bool _interpret_as_rate = true ) : reduceGlobal(truncate), sAdParents(_surviveParents, _dieParents, _interpret_as_rate), sAdOffspring(_surviveOffspring, _dieOffspring, _interpret_as_rate) {} void operator()(eoPop<EOT>& _parents, eoPop<EOT>& _offspring) { unsigned pSize = _parents.size(); // target number of individuals eoPop<EOT> luckyParents; // to hold the absolute survivors sAdParents(_parents, luckyParents); eoPop<EOT> luckyOffspring; // to hold the absolute survivors sAdOffspring(_offspring, luckyOffspring); unsigned survivorSize = luckyOffspring.size() + luckyParents.size(); if (survivorSize > pSize) throw std::logic_error("eoGeneralReplacement: More survivors than parents!\n"); plus(_parents, _offspring); // all that remain in _offspring reduceGlobal(_offspring, pSize - survivorSize); plus(luckyParents, _offspring); plus(luckyOffspring, _offspring); _parents.swap(_offspring); }private : eoReduce<EOT>& reduceGlobal; eoDeterministicSurviveAndDie<EOT> sAdParents; eoDeterministicSurviveAndDie<EOT> sAdOffspring; // plus helper (could be replaced by operator+= ???) eoPlus<EOT> plus; // the default reduce: deterministic truncation eoTruncate<EOT> truncate;};#endif
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