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📄 eorandomselect.h

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// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-//-----------------------------------------------------------------------------// eoRandomSelect.h// (c) GeNeura Team, 1998 - EEAAX 1999, Maarten Keijzer 2000/*    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Contact: todos@geneura.ugr.es, http://geneura.ugr.es             Marc.Schoenauer@polytechnique.fr             mak@dhi.dk *///-----------------------------------------------------------------------------#ifndef eoRandomSelect_h#define eoRandomSelect_h//-----------------------------------------------------------------------------/** This file contains straightforward selectors: * eoRandomSelect          returns an individual uniformly selected * eoBestSelect            always return the best individual * eoSequentialSelect      returns all individuals in turn */#include <utils/eoRNG.h>#include <eoSelectOne.h>//-----------------------------------------------------------------------------/** eoRandomSelect: a selection method that selects ONE individual randomly *///-----------------------------------------------------------------------------template <class EOT> class eoRandomSelect: public eoSelectOne<EOT>{ public:  /// not a big deal!!!  virtual const EOT& operator()(const eoPop<EOT>& _pop)  {    return _pop[eo::rng.random(_pop.size())] ;  }};//-----------------------------------------------------------------------------/** eoBestSelect: a selection method that always return the best *                (mainly for testing purposes) *///-----------------------------------------------------------------------------template <class EOT> class eoBestSelect: public eoSelectOne<EOT>{ public:  /// not a big deal!!!  virtual const EOT& operator()(const eoPop<EOT>& _pop)  {    return _pop.best_element() ;  }};//-----------------------------------------------------------------------------/** eoNoSelect: returns all individual in order WITHOUT USING FITNESS!!! *       looping back to the beginning when exhasuted * *///-----------------------------------------------------------------------------template <class EOT> class eoNoSelect: public eoSelectOne<EOT>{ public:  /** Ctor  */  eoNoSelect(): current(0) {}  virtual const EOT& operator()(const eoPop<EOT>& _pop)  {    if (current >= _pop.size())      current=0;    current++;    return _pop[current-1] ;  }private:  unsigned current;};#endif

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