📄 eorandomselect.h
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// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-//-----------------------------------------------------------------------------// eoRandomSelect.h// (c) GeNeura Team, 1998 - EEAAX 1999, Maarten Keijzer 2000/* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Contact: todos@geneura.ugr.es, http://geneura.ugr.es Marc.Schoenauer@polytechnique.fr mak@dhi.dk *///-----------------------------------------------------------------------------#ifndef eoRandomSelect_h#define eoRandomSelect_h//-----------------------------------------------------------------------------/** This file contains straightforward selectors: * eoRandomSelect returns an individual uniformly selected * eoBestSelect always return the best individual * eoSequentialSelect returns all individuals in turn */#include <utils/eoRNG.h>#include <eoSelectOne.h>//-----------------------------------------------------------------------------/** eoRandomSelect: a selection method that selects ONE individual randomly *///-----------------------------------------------------------------------------template <class EOT> class eoRandomSelect: public eoSelectOne<EOT>{ public: /// not a big deal!!! virtual const EOT& operator()(const eoPop<EOT>& _pop) { return _pop[eo::rng.random(_pop.size())] ; }};//-----------------------------------------------------------------------------/** eoBestSelect: a selection method that always return the best * (mainly for testing purposes) *///-----------------------------------------------------------------------------template <class EOT> class eoBestSelect: public eoSelectOne<EOT>{ public: /// not a big deal!!! virtual const EOT& operator()(const eoPop<EOT>& _pop) { return _pop.best_element() ; }};//-----------------------------------------------------------------------------/** eoNoSelect: returns all individual in order WITHOUT USING FITNESS!!! * looping back to the beginning when exhasuted * *///-----------------------------------------------------------------------------template <class EOT> class eoNoSelect: public eoSelectOne<EOT>{ public: /** Ctor */ eoNoSelect(): current(0) {} virtual const EOT& operator()(const eoPop<EOT>& _pop) { if (current >= _pop.size()) current=0; current++; return _pop[current-1] ; }private: unsigned current;};#endif
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