📄 index.h
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/** @mainpage Welcome to Evolving Objects@section intro IntroductionEO is a templates-based, ANSI-C++ compliant evolutionary computation library. Itcontains classes for almost any kind of evolutionary computation you might comeup to - at least for the ones we could think of. It is component-based, so thatif you don't find the class you need in it, it is very easy to subclass existingabstract or concrete classes.@section tutorial TutorialThe best place to learn about the features and approaches of EO is to look atthe <a href="../../tutorial/html/eoTutorial.html">tutorial</a>.@section install InstallationThe installation procedure of the package is detailed in the <ahref="../../README">README</a> file in the top-directory of the source-tree.@section design Overall DesignFor an introduction to the design of EO you can look at the <ahref="http://eodev.sourceforge.net/eo/doc/LeCreusot.pdf">slides</a> from a talkat EA 2001 or the corresponding <ahref="http://eodev.sourceforge.net/eo/doc/EO_EA2001.pdf">article</a> in <ahref="http://portal.acm.org/citation.cfm?id=727742"><em>Lecture Notes InComputer Science</em> <b>2310</b>, <em>Selected Papers from the 5th EuropeanConference on Artificial Evolution</em></a>.*//** @page webpages Related webpages- EO <a href="http://eodev.sourceforge.net">homepage</a>- EO <a href="../../tutorial/html/eoTutorial.html">Tutorial</a>.- SourceForge <a href="https://sourceforge.net/projects/eodev">project page</a>- <a href="../../README">README</a>- <a href="../../NEWS">NEWS</a>*//** @page Related Projects<h1>ParadisEO</h1><a href="http://www.lifl.fr/~cahon/paradisEO">ParadisEO</a> is a project toextend EO to make use of dedicated parallel or distributed computingenvironments by <a href="http://www.lifl.fr/~cahon">S閎astien Cahon</a>.*//** An old TODO list for EO, this could be updated...@todo (old) Provide a way to easily manipulate the algorithm in runtime, be it fromgrafically or text; expand command-line capabities?@todo (old) Provide a graphical interface for Windows, in VC++ or BBuilder.@todo (old) Create more examples of the objects of which there is only one instance:algorithms, evaluators. Try to adapt most well-know algorithms to EO@todo (old) Integrate the gTK interface seamlessly in the library.@todo Complete documentation.*/// Local Variables:// coding: iso-8859-1// mode: C++// c-file-offsets: ((c . 0))// c-file-style: "Stroustrup"// fill-column: 80// End:
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