⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 (2)mpeg-4 systems overview.htm

📁 关于MPRG4的一些基本的指南
💻 HTM
📖 第 1 页 / 共 2 页
字号:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<!-- saved from url=(0077)http://3c.nii.org.tw/3c/silicon/embedded/MPEG/MPEG-4%20Systems%20Overview.htm -->
<!-- saved from url=(0109)http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm --><HTML><HEAD><TITLE>MPEG-4 Systems: Overview</TITLE>
<META http-equiv=Content-Type content="text/html; charset=windows-1252">
<META content="MSHTML 6.00.2800.1106" name=GENERATOR></HEAD>
<BODY vLink=#800080 link=#0000ff><FONT size=5><B>
<P align=center>M<A name=_Ref443155765></A>PEG-4 Systems: 
Overview</P></B></FONT>
<DIV align=center>
<CENTER>
<TABLE cellSpacing=0 cellPadding=7 width=657 border=0>
  <TBODY>
  <TR>
    <TD vAlign=top width="33%">
      <P align=justify>Olivier Avaro<BR>Deutsche Telekom - Berkom GmbH<BR>Abt. 
      T.22<BR>D-64307 Darmstadt<BR>Deutschland<BR>Mail: <A 
      href="mailto:o.avaro@berkom.de">o.avaro@berkom.de</A></P></TD>
    <TD vAlign=top width="33%">
      <P align=justify>Alexandros Eleftheriadis<BR>Columbia University, Dept. of 
      Electrical Engineering<BR>500 West 120th Street, Mail Code 4712<BR>New 
      York, NY 10027<BR>USA<BR>Mail: <A 
      href="mailto:eleft@ee.columbia.edu">eleft@ee.columbia.edu</A></P></TD>
    <TD vAlign=top width="33%">
      <P align=justify>Carsten Herpel<BR>Deutsche Thomson-Brandt 
      GmbH<BR>Karl-Wichert-Allee 74<BR>30625 Hannover<BR>Deutschland<BR>Mail: <A 
      href="mailto:herpelc@thmulti.com">herpelc@thmulti.com</A></P></TD></TR>
  <TR>
    <TD vAlign=top width="33%">
      <P align=justify>Ganesh Rajan<BR>General Instrument<BR>6450 Sequence 
      Dr.<BR>San Diego 92121 CA<BR>USA<BR>Mail: <A 
      href="mailto:grajan@procy.gi.com"><U>ganesh_rajan@hotmail.com</U></A></P></TD>
    <TD vAlign=top width="33%">
      <P align=justify>Liam Ward<BR>Teltec Ireland, DCU<BR>Dublin 
      9<BR>Ireland<BR>Mail: <A 
      href="mailto:liam.ward@teltec.dcu.ie">liam.ward@teltec.dcu.ie</A></P></TD>
    <TD vAlign=top width="33%"></TD></TR></TBODY></TABLE></CENTER></DIV>
<P align=justify>Abstract</P>
<P align=justify>This paper gives an overview of Part 1 of ISO/IEC 14496 (MPEG-4 
Systems). It first presents the objectives of the MPEG-4 activity. In the MPEG-1 
and MPEG-2 standards, "Systems" referred only to overall architecture, 
multiplexing, and synchronization. In MPEG-4, in addition to these issues, the 
Systems part encompasses scene description, interactivity, content description, 
and programmability. The description of the MPEG-4 specification follows, 
starting from the general architecture up to the description of the individual 
MPEG-4 Systems tools. Finally, a conclusion describes the future extensions of 
the specification, as well as a comparison between the solutions provided by 
MPEG-4 Systems and some alternative technologies.</P>
<P align=justify>Keywords</P>
<P align=justify>APIs, Architecture, Audio-visual, Buffer Management, 
Composition, Content Description, Interactivity, MPEG-4 Systems, Multiplex, 
Programmability, Scene Description, Specification, Synchronization, Tools.</P>
<P align=justify>&nbsp;</P><B><FONT size=4>
<P align=center>Table of contents</P></FONT></B>
<P align=justify><B><I>1. Introduction </I></B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054793">*</A> 
</P>
<P><I><B>2. Objectives </B></I><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054794">*</A></P>
<P><B>2.1 Requirements </B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054795">*</A></P>
<P><B>2.2 Traditional MPEG Systems Requirements </B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054796">*</A></P>
<P><B>2.3 MPEG-4 Specific Systems Requirements </B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054797">*</A></P>
<P><B>2.4 What is MPEG-4 Systems? </B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054798">*</A></P>
<P><I><B>3. Architecture </B></I><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054799">*</A></P>
<P><I><B>4. Tools </B></I><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054800">*</A></P>
<P><B>4.1 Stream Management: The Object Description Framework </B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054801">*</A></P>
<P><B>4.2 Presentation Engine: BIFS </B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054802">*</A></P>
<P><B>4.3 Timing and Synchronization: The Systems Decoder Model (SDM) and the 
Sync Layer </B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054803">*</A></P>
<P><B>4.4 The Transport of MPEG-4 Content </B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054804">*</A></P>
<P><I><B>5. Conclusion </B></I><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054805">*</A></P>
<P><B>5.1 Extensions of the Specification </B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054806">*</A></P>
<P><B>5.2 MPEG-4 Systems and Competing Technologies </B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054807">*</A> 

<DIR>
<P>5.2.1 Transport <A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054808">*</A></P>
<P>5.2.2 Streaming Framework <A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054809">*</A></P>
<P>5.2.3 Scene Description Representation <A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054810">*</A></P></DIR>
<P><B>5.3 The key features of MPEG-4 Systems </B><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054811">*</A></P>
<P><I><B>6. Acknowledgments </B></I><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054812">*</A></P>
<P><I><B>7. References </B></I><A 
href="http://leonardo.telecomitalialab.com/icjfiles/mpeg-4_si/3-systems_overview_paper/3-systems_overview_paper.htm#_Toc458054813">*</A></P>
<P align=justify>&nbsp;</P>
<OL>
  <LI><FONT size=4><B><A name=_Toc458054793>Introduction</A></B></FONT> </LI></OL>
<P align=justify>The concept of "Systems" in MPEG has evolved dramatically since 
the development of the MPEG-1 and MPEG-2 standards. In the past, "Systems" 
referred only to overall architecture, multiplexing, and synchronization. In 
MPEG-4, in addition to these issues, the Systems part encompasses scene 
description, interactivity, content description, and programmability. The 
combination of the exciting new ways of creating compelling interactive 
audio-visual content offered by MPEG-4 Systems, and the efficient representation 
tools provided by the Visual and Audio parts, promise to be the foundation of a 
new way of thinking about audio-visual information.</P>
<P align=justify>This paper gives an overview of MPEG-4 Systems. It is 
structured around the objectives, architecture, and the tools of MPEG-4 Systems 
as follows:</P>
<UL>
  <LI><B>Objectives</B>: This section describes the motivations and the 
  rationale behind the development of the MPEG-4 Systems specifications. As with 
  all MPEG activities, MPEG-4 Systems is guided by a set of requirements [1], 
  i.e., the set of objectives that must be satisfied by the specifications 
  resulting from the work or activities of the sub-group. This paper give a 
  particular attention to the way the requirements of MPEG-4 Systems are derived 
  from the principal concept behind MPEG-4, viz., the coding of audio-visual 
  objects. 
  <LI><B>Architecture</B>: This section describes the overall structure of 
  MPEG-4, known as the "MPEG-4 Systems Architecture". A complete walkthrough of 
  an MPEG-4 session highlights the different phases that a user will, in 
  general, follow in consuming MPEG-4 content. 
  <LI><B>Tools</B>: MPEG-4 is a "toolbox" standard, providing a number of tools, 
  sets of which are particularly suited to certain applications. This section 
  provides a functional description of the MPEG-4 Systems tools. These tools are 
  further described in the sections that follow, and are fully specified in [2] 
  and [3]. </LI></UL>
<P align=justify>Of course, MPEG-4 is not the only initiative that attempts to 
provide solutions in the area described above. Several companies, industry 
consortia, and even other standardization bodies have developed technologies 
that, to some extent, also aim to address objectives similar to those of MPEG-4 
Systems. In concluding this look at MPEG-4 Systems, this paper provides an 
overview of some of these alternative technologies and makes a comparison with 
the solutions provided by MPEG-4 Systems.</P>
<OL>
  <LI><A name=_Ref441461909></A><FONT size=4><B><A 
  name=_Toc458054794>Objectives</A></B></FONT> 
  <OL>
    <LI><B><A name=_Toc458054795>Requirements</A></B> </LI></OL></LI></OL>
<P align=justify>To understand the rationale behind the activity, a good 
starting point is one of the most fundamental MPEG-4 documents, viz., the MPEG-4 
Requirements [1]. This document gives an extensive list of the objectives that 
needed to be satisfied by the MPEG-4 specifications. The goal of specifying a 
standard way for the description and coding of audio-visual objects was the 
primary motivation behind the development of the tools in the MPEG-4 
Systems.</P>
<P align=justify>MPEG-4 Systems requirements may be categorized into two 
groups:</P>
<UL>
  <LI><B>Traditional MPEG Systems Requirements</B>: The core requirements for 
  the development of the systems specifications in MPEG-1 and MPEG-2 were to 
  enable the transport of coded audio, video and user-defined private data, and 
  to incorporate timing mechanisms to facilitate synchronous decoding and 
  presentation of these data at the client side. These requirements also 
  constitute a part of the fundamental requirements set for MPEG-4 Systems. The 
  evolution of the traditional MPEG Systems activities to match the objectives 
  for MPEG-4 Systems is detailed in Section 2.2. 
  <LI><B>Specific MPEG-4 Systems Requirements</B>: The requirements in this set, 
  most notably, the notions of <I>audio-visual objects</I> and <I>scene 
  description</I>, represent the ideas central to MPEG-4 and are completely new 
  in MPEG Systems. The core competencies needed to fulfil these requirements 
  were not present at the beginning of the activity but were acquired during the 
  standards development process. Section 2.3 describes these specific MPEG-4 
  Systems requirements. </LI></UL>
<P align=justify>To round out this discussion on the MPEG-4 objectives, section 
2.4 finally provides an answer to the question "What is MPEG-4 Systems?" by 
summarizing the objectives of the MPEG-4 Systems activity and describing the 
charter of the MPEG-4 Systems sub-group during its four years of existence.</P>
<OL>
  <OL>
    <LI><A name=_Ref441289990></A><B><A name=_Toc458054796>Traditional MPEG 
    Systems Requirements</A></B> </LI></OL></OL>
<P align=justify>The work of MPEG traditionally addressed the representation of 
audio-visual information. In the past, this included only natural audio and 
video material. As we will indicate in subsequent sections, the types of media 
included within the scope of the MPEG-4 standards have been significantly 
extended. Regardless of the type of the media, each one has spatial and/or 
temporal attributes and needs to be identified and accessed by the application 

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -