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📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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CMAKE Files contributed by Andrew J. P. Maclean <a.maclean@optusnet.com.au>Put the following files in the directory where your source code is:  CMakeLists.txt  PocoConfig.cmake.Edit CMakeLists.txt to include your source and header files. The sections of interest are:# Add any source files here.SET( EXE_SRCS "My File.cpp")# Add any include files here.SET( EXE_INCS  "My File.h")Then create a subdirectory called build.In Linux:cd buildccmake ..orccmake -GKDevelop3 ..(This will set up everything so you can use KDevelop3).In Windows:run CMakeSetup.exe and set the source code directory and where to build the libraries.If CMake cannot find Poco, you will see that the variable Poco_INCLUDE_DIR has the value Poco_INCLUDE_DIR-NOTFOUND. Just set this value to the top level direcotry of where the Poco includes are.If there is a different version of Poco, you may have to add edit the variables SUFFIX_FOR_INCLUDE_PATH, and  SUFFIX_FOR_LIBRARY_PATH adding in the new Poco version in a similar manner to the existing ones in the file PocoConfig.cmake.Finally:In Linux  Either type "make" or if you are using KDevelop, click on the <ProjectName>.kdevelop file.In Windows just use your IDE or nmake if you use nmake.

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