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📄 utf16encoding.cpp

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//// UTF16Encoding.cpp//// $Id: //poco/1.2/Foundation/src/UTF16Encoding.cpp#1 $//// Library: Foundation// Package: Text// Module:  UTF16Encoding//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/UTF16Encoding.h"#include "Poco/ByteOrder.h"namespace Poco {const TextEncoding::CharacterMap UTF16Encoding::_charMap = {	/* 00 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* 10 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* 20 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* 30 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* 40 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* 50 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* 60 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* 70 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* 80 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* 90 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* a0 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* b0 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* c0 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* d0 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* e0 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 	/* f0 */	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, };UTF16Encoding::UTF16Encoding(ByteOrderType byteOrder){	setByteOrder(byteOrder);}	UTF16Encoding::UTF16Encoding(int byteOrderMark){	setByteOrder(byteOrderMark);}	UTF16Encoding::~UTF16Encoding(){}UTF16Encoding::ByteOrderType UTF16Encoding::getByteOrder() const{#if defined(POCO_ARCH_BIG_ENDIAN)	return _flipBytes ? LITTLE_ENDIAN_BYTE_ORDER : BIG_ENDIAN_BYTE_ORDER;#else	return _flipBytes ? BIG_ENDIAN_BYTE_ORDER : LITTLE_ENDIAN_BYTE_ORDER;#endif}	void UTF16Encoding::setByteOrder(ByteOrderType byteOrder){#if defined(POCO_ARCH_BIG_ENDIAN)	_flipBytes = byteOrder == LITTLE_ENDIAN_BYTE_ORDER;#else	_flipBytes = byteOrder == BIG_ENDIAN_BYTE_ORDER;;#endif}	void UTF16Encoding::setByteOrder(int byteOrderMark){	_flipBytes = byteOrderMark != 0xFEFF;}const TextEncoding::CharacterMap& UTF16Encoding::characterMap() const{	return _charMap;}int UTF16Encoding::convert(const unsigned char* bytes) const{	UInt16 uc;	unsigned char* p = (unsigned char*) &uc;	*p++ = *bytes++;	*p++ = *bytes++;	return _flipBytes ? ByteOrder::flipBytes(uc) : uc;}int UTF16Encoding::convert(int ch, unsigned char* bytes, int length) const{	if (ch <= 0xFFFF)	{		if (length >= 2)		{			UInt16 ch1 = _flipBytes ? ByteOrder::flipBytes((UInt16) ch) : (UInt16) ch;			unsigned char* p = (unsigned char*) &ch1;			*bytes++ = *p++;			*bytes++ = *p++;		}		return 2;	}	else	{		if (length >= 4)		{			int ch1 = ch - 0x10000;			UInt16 w1 = 0xD800 + ((ch1 >> 10) & 0x3FF);			UInt16 w2 = 0xDC00 + (ch1 & 0x3FF);			if (_flipBytes)			{				w1 = ByteOrder::flipBytes(w1);				w2 = ByteOrder::flipBytes(w2);			}			unsigned char* p = (unsigned char*) &w1;			*bytes++ = *p++;			*bytes++ = *p++;			p = (unsigned char*) &w2;			*bytes++ = *p++;			*bytes++ = *p++;		}		return 4;	}}} // namespace Poco

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