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📄 file.cpp

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// File.cpp//// $Id: //poco/1.2/Foundation/src/File.cpp#1 $//// Library: Foundation// Package: Filesystem// Module:  File//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/File.h"#include "Poco/Path.h"#include "Poco/DirectoryIterator.h"#if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8)#include "File_WIN32U.cpp"#elif defined(POCO_OS_FAMILY_WINDOWS)#include "File_WIN32.cpp"#elif defined(POCO_OS_FAMILY_UNIX)#include "File_UNIX.cpp"#else#include "File_VMS.cpp"#endifnamespace Poco {File::File(){}File::File(const std::string& path): FileImpl(path){}File::File(const char* path): FileImpl(std::string(path)){}File::File(const Path& path): FileImpl(path.toString()){}File::File(const File& file): FileImpl(file.getPathImpl()){}File::~File(){}File& File::operator = (const File& file){	setPathImpl(file.getPathImpl());	return *this;}File& File::operator = (const std::string& path){	setPathImpl(path);	return *this;}File& File::operator = (const char* path){	poco_check_ptr (path);	setPathImpl(path);	return *this;}File& File::operator = (const Path& path){	setPathImpl(path.toString());	return *this;}void File::swap(File& file){	swapImpl(file);}bool File::exists() const{	return existsImpl();}	bool File::canRead() const{	return canReadImpl();}	bool File::canWrite() const{	return canWriteImpl();}	bool File::isFile() const{	return isFileImpl();}	bool File::isDirectory() const{	return isDirectoryImpl();}bool File::isLink() const{	return isLinkImpl();}Timestamp File::created() const{	return createdImpl();}	Timestamp File::getLastModified() const{	return getLastModifiedImpl();}	void File::setLastModified(const Timestamp& ts){	setLastModifiedImpl(ts);}	File::FileSize File::getSize() const{	return getSizeImpl();}	void File::setSize(FileSizeImpl size){	setSizeImpl(size);}	void File::setWriteable(bool flag){	setWriteableImpl(flag);}void File::setReadOnly(bool flag){	setWriteableImpl(!flag);}	void File::copyTo(const std::string& path) const{	Path src(getPathImpl());	File srcFile(src);	if (srcFile.isDirectory()) 		throw OpenFileException("cannot copy directory", src.toString());	Path dest(path);	if (dest.isDirectory())	{		dest.makeDirectory();		dest.setFileName(src.getFileName());	}	copyToImpl(dest.toString());}void File::moveTo(const std::string& path){	copyToImpl(path);	removeImpl();	setPathImpl(path);}	void File::renameTo(const std::string& path){	renameToImpl(path);	setPathImpl(path);}	void File::remove(bool recursive){	if (recursive && !isLink() && isDirectory())	{		std::vector<File> files;		list(files);		for (std::vector<File>::iterator it = files.begin(); it != files.end(); ++it)		{			it->remove(true);		}	}	removeImpl();}bool File::createFile(){	return createFileImpl();}bool File::createDirectory(){	return createDirectoryImpl();}void File::createDirectories(){	if (!exists())	{		Path p(getPathImpl());		p.makeDirectory();		if (p.depth() > 1)		{			p.makeParent();			File f(p);			f.createDirectories();		}		createDirectoryImpl();	}}void File::list(std::vector<std::string>& files) const{	files.clear();	DirectoryIterator it(*this);	DirectoryIterator end;	while (it != end)	{		files.push_back(it.name());		++it;	}}void File::list(std::vector<File>& files) const{	files.clear();	DirectoryIterator it(*this);	DirectoryIterator end;	while (it != end)	{		files.push_back(*it);		++it;	}}} // namespace Poco

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