📄 environment_win32u.cpp
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//// Environment_WIN32U.cpp//// $Id: //poco/1.2/Foundation/src/Environment_WIN32U.cpp#1 $//// Library: Foundation// Package: Core// Module: Environment//// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/Environment_WIN32U.h"#include "Poco/Exception.h"#include "Poco/UnicodeConverter.h"#include "Poco/Buffer.h"#include <sstream>#include <string.h>#include <windows.h>namespace Poco {std::string EnvironmentImpl::getImpl(const std::string& name){ std::wstring uname; UnicodeConverter::toUTF16(name, uname); DWORD len = GetEnvironmentVariableW(uname.c_str(), 0, 0); if (len == 0) throw NotFoundException(name); Buffer<wchar_t> buffer(len); GetEnvironmentVariableW(uname.c_str(), buffer.begin(), len); std::string result; UnicodeConverter::toUTF8(buffer.begin(), len - 1, result); return result;}bool EnvironmentImpl::hasImpl(const std::string& name){ std::wstring uname; UnicodeConverter::toUTF16(name, uname); DWORD len = GetEnvironmentVariableW(uname.c_str(), 0, 0); return len > 0;}void EnvironmentImpl::setImpl(const std::string& name, const std::string& value){ std::wstring uname; std::wstring uvalue; UnicodeConverter::toUTF16(name, uname); UnicodeConverter::toUTF16(value, uvalue); if (SetEnvironmentVariableW(uname.c_str(), uvalue.c_str()) == 0) { std::string msg = "cannot set environment variable: "; msg.append(name); throw SystemException(msg); }}std::string EnvironmentImpl::osNameImpl(){ OSVERSIONINFO vi; vi.dwOSVersionInfoSize = sizeof(vi); if (GetVersionEx(&vi) == 0) throw SystemException("Cannot get OS version information"); switch (vi.dwPlatformId) { case VER_PLATFORM_WIN32s: return "Windows 3.x"; case VER_PLATFORM_WIN32_WINDOWS: return vi.dwMinorVersion == 0 ? "Windows 95" : "Windows 98"; case VER_PLATFORM_WIN32_NT: return "Windows NT"; default: return "Unknown"; }}std::string EnvironmentImpl::osVersionImpl(){ OSVERSIONINFO vi; vi.dwOSVersionInfoSize = sizeof(vi); if (GetVersionEx(&vi) == 0) throw SystemException("Cannot get OS version information"); std::ostringstream str; str << vi.dwMajorVersion << "." << vi.dwMinorVersion << " (Build " << (vi.dwBuildNumber & 0xFFFF); std::string version; UnicodeConverter::toUTF8(vi.szCSDVersion, version); if (!version.empty()) str << ": " << version; str << ")"; return str.str();}std::string EnvironmentImpl::osArchitectureImpl(){ SYSTEM_INFO si; GetSystemInfo(&si); switch (si.wProcessorArchitecture) { case PROCESSOR_ARCHITECTURE_INTEL: return "IA32"; case PROCESSOR_ARCHITECTURE_MIPS: return "MIPS"; case PROCESSOR_ARCHITECTURE_ALPHA: return "ALPHA"; case PROCESSOR_ARCHITECTURE_PPC: return "PPC"; case PROCESSOR_ARCHITECTURE_IA64: return "IA64";#ifdef PROCESSOR_ARCHITECTURE_IA32_ON_WIN64 case PROCESSOR_ARCHITECTURE_IA32_ON_WIN64: return "IA64/32";#endif#ifdef PROCESSOR_ARCHITECTURE_AMD64 case PROCESSOR_ARCHITECTURE_AMD64: return "AMD64";#endif default: return "Unknown"; }}std::string EnvironmentImpl::nodeNameImpl(){ wchar_t name[MAX_COMPUTERNAME_LENGTH + 1]; DWORD size = MAX_COMPUTERNAME_LENGTH + 1; if (GetComputerNameW(name, &size) == 0) throw SystemException("Cannot get computer name"); std::string result; UnicodeConverter::toUTF8(name, result); return result;}} // namespace Poco
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