⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 notificationqueue.cpp

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
💻 CPP
字号:
//// NotificationQueue.cpp//// $Id: //poco/1.2/Foundation/src/NotificationQueue.cpp#1 $//// Library: Foundation// Package: Notifications// Module:  NotificationQueue//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/NotificationQueue.h"#include "Poco/NotificationCenter.h"#include "Poco/Notification.h"#include "Poco/SingletonHolder.h"namespace Poco {NotificationQueue::NotificationQueue(){}NotificationQueue::~NotificationQueue(){	clear();}void NotificationQueue::enqueueNotification(Notification* pNotification){	poco_check_ptr (pNotification);	FastMutex::ScopedLock lock(_mutex);	if (_waitQueue.empty())	{		_nfQueue.push_back(pNotification);	}	else	{		WaitInfo* pWI = _waitQueue.front();		_waitQueue.pop_front();		pWI->pNf = pNotification;		pWI->nfAvailable.set();	}	}void NotificationQueue::enqueueUrgentNotification(Notification* pNotification){	poco_check_ptr (pNotification);	FastMutex::ScopedLock lock(_mutex);	if (_waitQueue.empty())	{		_nfQueue.push_front(pNotification);	}	else	{		WaitInfo* pWI = _waitQueue.front();		_waitQueue.pop_front();		pWI->pNf = pNotification;		pWI->nfAvailable.set();	}	}Notification* NotificationQueue::dequeueNotification(){	FastMutex::ScopedLock lock(_mutex);	return dequeueOne();}Notification* NotificationQueue::waitDequeueNotification(){	Notification* pNf = 0;	WaitInfo*     pWI = 0;	{		FastMutex::ScopedLock lock(_mutex);		pNf = dequeueOne();		if (pNf) return pNf;		pWI = new WaitInfo;		pWI->pNf = 0;		_waitQueue.push_back(pWI);	}	pWI->nfAvailable.wait();	pNf = pWI->pNf;	delete pWI;	return pNf;}Notification* NotificationQueue::waitDequeueNotification(long milliseconds){	Notification* pNf = 0;	WaitInfo*     pWI = 0;	{		FastMutex::ScopedLock lock(_mutex);		pNf = dequeueOne();		if (pNf) return pNf;		pWI = new WaitInfo;		pWI->pNf = 0;		_waitQueue.push_back(pWI);	}	if (pWI->nfAvailable.tryWait(milliseconds))	{		pNf = pWI->pNf;	}	else	{		FastMutex::ScopedLock lock(_mutex);		pNf = pWI->pNf;		for (WaitQueue::iterator it = _waitQueue.begin(); it != _waitQueue.end(); ++it)		{			if (*it == pWI)			{				_waitQueue.erase(it);				break;			}		}	}	delete pWI;	return pNf;}void NotificationQueue::dispatch(NotificationCenter& notificationCenter){	FastMutex::ScopedLock lock(_mutex);	Notification* pNf = dequeueOne();	while (pNf)	{		notificationCenter.postNotification(pNf);		pNf = dequeueOne();	}}void NotificationQueue::wakeUpAll(){	FastMutex::ScopedLock lock(_mutex);	for (WaitQueue::iterator it = _waitQueue.begin(); it != _waitQueue.end(); ++it)	{		(*it)->nfAvailable.set();	}	_waitQueue.clear();}bool NotificationQueue::empty() const{	FastMutex::ScopedLock lock(_mutex);	return _nfQueue.empty();}	int NotificationQueue::size() const{	FastMutex::ScopedLock lock(_mutex);	return int(_nfQueue.size());}void NotificationQueue::clear(){	FastMutex::ScopedLock lock(_mutex);	for (NfQueue::iterator it = _nfQueue.begin(); it != _nfQueue.end(); ++it)	{		(*it)->release();	}	_nfQueue.clear();	}bool NotificationQueue::hasIdleThreads() const{	FastMutex::ScopedLock lock(_mutex);	return !_waitQueue.empty();}Notification* NotificationQueue::dequeueOne(){	Notification* pNf = 0;	if (!_nfQueue.empty())	{		pNf = _nfQueue.front();		_nfQueue.pop_front();	}	return pNf;}NotificationQueue& NotificationQueue::defaultQueue(){	static SingletonHolder<NotificationQueue> sh;	return *sh.get();}} // namespace Poco

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -