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📄 process.cpp

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// Process.cpp//// $Id: //poco/1.2/Foundation/src/Process.cpp#1 $//// Library: Foundation// Package: Processes// Module:  Process//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/Process.h"#if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8)#include "Process_WIN32U.cpp"#elif defined(POCO_OS_FAMILY_WINDOWS)#include "Process_WIN32.cpp"#elif defined(POCO_OS_FAMILY_UNIX)#include "Process_UNIX.cpp"#else#include "Process_VMS.cpp"#endifnamespace Poco {//// ProcessHandle//ProcessHandle::ProcessHandle(const ProcessHandle& handle):	_pImpl(handle._pImpl){	_pImpl->duplicate();}	ProcessHandle::~ProcessHandle(){	_pImpl->release();}ProcessHandle::ProcessHandle(ProcessHandleImpl* pImpl):	_pImpl(pImpl){	poco_check_ptr (_pImpl);}ProcessHandle& ProcessHandle::operator = (const ProcessHandle& handle){	if (&handle != this)	{		_pImpl->release();		_pImpl = handle._pImpl;		_pImpl->duplicate();	}	return *this;}	ProcessHandle::PID ProcessHandle::id() const{	return _pImpl->id();}	int ProcessHandle::wait() const{	return _pImpl->wait();}//// Process//ProcessHandle Process::launch(const std::string& command, const Args& args){	return ProcessHandle(launchImpl(command, args, 0, 0, 0));}ProcessHandle Process::launch(const std::string& command, const Args& args, Pipe* inPipe, Pipe* outPipe, Pipe* errPipe){	poco_assert (inPipe == 0 || inPipe != outPipe && inPipe != errPipe);	return ProcessHandle(launchImpl(command, args, inPipe, outPipe, errPipe));}	int Process::wait(const ProcessHandle& handle){	return handle.wait();}void Process::kill(PID pid){	killImpl(pid);}void Process::requestTermination(PID pid){	requestTerminationImpl(pid);}} // namespace Poco

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