⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 md4engine.cpp

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
💻 CPP
字号:
//// MD4Engine.cpp//// $Id: //poco/1.2/Foundation/src/MD4Engine.cpp#1 $//// Library: Foundation// Package: Crypt// Module:  MD4Engine//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.////// MD4 (RFC 1320) algorithm:// Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All// rights reserved.//// License to copy and use this software is granted provided that it// is identified as the "RSA Data Security, Inc. MD4 Message-Digest// Algorithm" in all material mentioning or referencing this software// or this function.//// License is also granted to make and use derivative works provided// that such works are identified as "derived from the RSA Data// Security, Inc. MD4 Message-Digest Algorithm" in all material// mentioning or referencing the derived work.//// RSA Data Security, Inc. makes no representations concerning either// the merchantability of this software or the suitability of this// software for any particular purpose. It is provided "as is"// without express or implied warranty of any kind.//// These notices must be retained in any copies of any part of this// documentation and/or software.//#include "Poco/MD4Engine.h"#include <string.h>namespace Poco {MD4Engine::MD4Engine(){	_digest.reserve(16);	reset();}MD4Engine::~MD4Engine(){	reset();}	void MD4Engine::updateImpl(const void* input_, unsigned inputLen){	const unsigned char* input = (const unsigned char*) input_;	unsigned int i, index, partLen;	/* Compute number of bytes mod 64 */	index = (unsigned int)((_context.count[0] >> 3) & 0x3F);	/* Update number of bits */	if ((_context.count[0] += ((UInt32) inputLen << 3)) < ((UInt32) inputLen << 3))		_context.count[1]++;	_context.count[1] += ((UInt32) inputLen >> 29);	partLen = 64 - index;	/* Transform as many times as possible. */	if (inputLen >= partLen) 	{		memcpy(&_context.buffer[index], input, partLen);		transform(_context.state, _context.buffer);		for (i = partLen; i + 63 < inputLen; i += 64)			transform(_context.state, &input[i]);		index = 0;	}	else i = 0;	/* Buffer remaining input */	memcpy(&_context.buffer[index], &input[i], inputLen-i);}unsigned MD4Engine::digestLength() const{	return DIGEST_SIZE;}void MD4Engine::reset(){	memset(&_context, 0, sizeof(_context));	_context.count[0] = _context.count[1] = 0;	_context.state[0] = 0x67452301;	_context.state[1] = 0xefcdab89;	_context.state[2] = 0x98badcfe;	_context.state[3] = 0x10325476;}const DigestEngine::Digest& MD4Engine::digest(){	static const unsigned char PADDING[64] = 	{		0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0	};	unsigned char bits[8];	unsigned int index, padLen;	/* Save number of bits */	encode(bits, _context.count, 8);	/* Pad out to 56 mod 64. */	index = (unsigned int)((_context.count[0] >> 3) & 0x3f);	padLen = (index < 56) ? (56 - index) : (120 - index);	update(PADDING, padLen);	/* Append length (before padding) */	update(bits, 8);	/* Store state in digest */	unsigned char digest[16];	encode(digest, _context.state, 16);	_digest.clear();	_digest.insert(_digest.begin(), digest, digest + sizeof(digest));	/* Zeroize sensitive information. */	memset(&_context, 0, sizeof (_context));	reset();	return _digest;}/* Constants for MD4Transform routine. */#define S11 3#define S12 7#define S13 11#define S14 19#define S21 3#define S22 5#define S23 9#define S24 13#define S31 3#define S32 9#define S33 11#define S34 15/* F, G and H are basic MD4 functions. */#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))#define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z)))#define H(x, y, z) ((x) ^ (y) ^ (z))/* ROTATE_LEFT rotates x left n bits. */#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))/* FF, GG and HH are transformations for rounds 1, 2 and 3 *//* Rotation is separate from addition to prevent recomputation */#define FF(a, b, c, d, x, s) { \    (a) += F ((b), (c), (d)) + (x); \    (a) = ROTATE_LEFT ((a), (s)); \  }#define GG(a, b, c, d, x, s) { \    (a) += G ((b), (c), (d)) + (x) + (UInt32)0x5a827999; \    (a) = ROTATE_LEFT ((a), (s)); \  }#define HH(a, b, c, d, x, s) { \    (a) += H ((b), (c), (d)) + (x) + (UInt32)0x6ed9eba1; \    (a) = ROTATE_LEFT ((a), (s)); \  }void MD4Engine::transform (UInt32 state[4], const unsigned char block[64]){	UInt32 a = state[0], b = state[1], c = state[2], d = state[3], x[16];	decode(x, block, 64);	/* Round 1 */	FF (a, b, c, d, x[ 0], S11); /* 1 */	FF (d, a, b, c, x[ 1], S12); /* 2 */	FF (c, d, a, b, x[ 2], S13); /* 3 */	FF (b, c, d, a, x[ 3], S14); /* 4 */	FF (a, b, c, d, x[ 4], S11); /* 5 */	FF (d, a, b, c, x[ 5], S12); /* 6 */	FF (c, d, a, b, x[ 6], S13); /* 7 */	FF (b, c, d, a, x[ 7], S14); /* 8 */	FF (a, b, c, d, x[ 8], S11); /* 9 */	FF (d, a, b, c, x[ 9], S12); /* 10 */	FF (c, d, a, b, x[10], S13); /* 11 */	FF (b, c, d, a, x[11], S14); /* 12 */	FF (a, b, c, d, x[12], S11); /* 13 */	FF (d, a, b, c, x[13], S12); /* 14 */	FF (c, d, a, b, x[14], S13); /* 15 */	FF (b, c, d, a, x[15], S14); /* 16 */	/* Round 2 */	GG (a, b, c, d, x[ 0], S21); /* 17 */	GG (d, a, b, c, x[ 4], S22); /* 18 */	GG (c, d, a, b, x[ 8], S23); /* 19 */	GG (b, c, d, a, x[12], S24); /* 20 */	GG (a, b, c, d, x[ 1], S21); /* 21 */	GG (d, a, b, c, x[ 5], S22); /* 22 */	GG (c, d, a, b, x[ 9], S23); /* 23 */	GG (b, c, d, a, x[13], S24); /* 24 */	GG (a, b, c, d, x[ 2], S21); /* 25 */	GG (d, a, b, c, x[ 6], S22); /* 26 */	GG (c, d, a, b, x[10], S23); /* 27 */	GG (b, c, d, a, x[14], S24); /* 28 */	GG (a, b, c, d, x[ 3], S21); /* 29 */	GG (d, a, b, c, x[ 7], S22); /* 30 */	GG (c, d, a, b, x[11], S23); /* 31 */	GG (b, c, d, a, x[15], S24); /* 32 */	/* Round 3 */	HH (a, b, c, d, x[ 0], S31); /* 33 */	HH (d, a, b, c, x[ 8], S32); /* 34 */	HH (c, d, a, b, x[ 4], S33); /* 35 */	HH (b, c, d, a, x[12], S34); /* 36 */	HH (a, b, c, d, x[ 2], S31); /* 37 */	HH (d, a, b, c, x[10], S32); /* 38 */	HH (c, d, a, b, x[ 6], S33); /* 39 */	HH (b, c, d, a, x[14], S34); /* 40 */	HH (a, b, c, d, x[ 1], S31); /* 41 */	HH (d, a, b, c, x[ 9], S32); /* 42 */	HH (c, d, a, b, x[ 5], S33); /* 43 */	HH (b, c, d, a, x[13], S34); /* 44 */	HH (a, b, c, d, x[ 3], S31); /* 45 */	HH (d, a, b, c, x[11], S32); /* 46 */	HH (c, d, a, b, x[ 7], S33); /* 47 */	HH (b, c, d, a, x[15], S34); /* 48 */	state[0] += a;	state[1] += b;	state[2] += c;	state[3] += d;	/* Zeroize sensitive information. */	memset(x, 0, sizeof(x));}void MD4Engine::encode(unsigned char* output, const UInt32* input, unsigned int len){	unsigned int i, j;	for (i = 0, j = 0; j < len; i++, j += 4)	{		output[j]   = (unsigned char)(input[i] & 0xff);		output[j+1] = (unsigned char)((input[i] >> 8) & 0xff);		output[j+2] = (unsigned char)((input[i] >> 16) & 0xff);		output[j+3] = (unsigned char)((input[i] >> 24) & 0xff);	}}void MD4Engine::decode(UInt32* output, const unsigned char* input, unsigned int len){	unsigned int i, j;	for (i = 0, j = 0; j < len; i++, j += 4)		output[i] = ((UInt32)input[j]) | (((UInt32)input[j+1]) << 8) |		            (((UInt32)input[j+2]) << 16) | (((UInt32)input[j+3]) << 24);}} // namespace Poco

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -