📄 directoryiterator.cpp
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//// DirectoryIterator.cpp//// $Id: //poco/1.2/Foundation/src/DirectoryIterator.cpp#1 $//// Library: Foundation// Package: Filesystem// Module: DirectoryIterator//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/DirectoryIterator.h"#if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8)#include "DirectoryIterator_WIN32U.cpp"#elif defined(POCO_OS_FAMILY_WINDOWS)#include "DirectoryIterator_WIN32.cpp"#elif defined(POCO_OS_FAMILY_UNIX)#include "DirectoryIterator_UNIX.cpp"#else#include "DirectoryIterator_VMS.cpp"#endifnamespace Poco {DirectoryIterator::DirectoryIterator(): _pImpl(0){} DirectoryIterator::DirectoryIterator(const std::string& path): _path(path), _pImpl(new DirectoryIteratorImpl(path)){ _path.makeDirectory(); _path.setFileName(_pImpl->get()); _file = _path;}DirectoryIterator::DirectoryIterator(const DirectoryIterator& iterator): _path(iterator._path), _pImpl(iterator._pImpl){ _path.makeDirectory(); if (_pImpl) { _pImpl->duplicate(); _path.setFileName(_pImpl->get()); _file = _path; }} DirectoryIterator::DirectoryIterator(const File& file): _path(file.path()), _pImpl(new DirectoryIteratorImpl(file.path())){ _path.makeDirectory(); _path.setFileName(_pImpl->get()); _file = _path;}DirectoryIterator::DirectoryIterator(const Path& path): _path(path), _pImpl(new DirectoryIteratorImpl(path.toString())){ _path.makeDirectory(); _path.setFileName(_pImpl->get()); _file = _path;}DirectoryIterator::~DirectoryIterator(){ if (_pImpl) _pImpl->release();}DirectoryIterator& DirectoryIterator::operator = (const DirectoryIterator& it){ if (_pImpl) _pImpl->release(); _pImpl = it._pImpl; if (_pImpl) { _pImpl->duplicate(); _path = it._path; _file = _path; } return *this;}DirectoryIterator& DirectoryIterator::operator = (const File& file){ if (_pImpl) _pImpl->release(); _pImpl = new DirectoryIteratorImpl(file.path()); _path.parseDirectory(file.path()); _path.setFileName(_pImpl->get()); _file = _path; return *this;}DirectoryIterator& DirectoryIterator::operator = (const Path& path){ if (_pImpl) _pImpl->release(); _pImpl = new DirectoryIteratorImpl(path.toString()); _path = path; _path.makeDirectory(); _path.setFileName(_pImpl->get()); _file = _path; return *this;}DirectoryIterator& DirectoryIterator::operator = (const std::string& path){ if (_pImpl) _pImpl->release(); _pImpl = new DirectoryIteratorImpl(path); _path.parseDirectory(path); _path.setFileName(_pImpl->get()); _file = _path; return *this;}DirectoryIterator& DirectoryIterator::operator ++ (){ if (_pImpl) { _path.setFileName(_pImpl->next()); _file = _path; } return *this;}DirectoryIterator DirectoryIterator::operator ++ (int dummy){ if (_pImpl) { _path.setFileName(_pImpl->next()); _file = _path; } return *this;}} // namespace Poco
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