📄 thread.cpp
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//// Thread.cpp//// $Id: //poco/1.2/Foundation/src/Thread.cpp#1 $//// Library: Foundation// Package: Threading// Module: Thread//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/Thread.h"#include "Poco/Mutex.h"#include "Poco/Exception.h"#include "Poco/ThreadLocal.h"#include <sstream>#if defined(POCO_OS_FAMILY_WINDOWS)#include "Thread_WIN32.cpp"#else#include "Thread_POSIX.cpp"#endifnamespace Poco {Thread::Thread(): _id(uniqueId()), _name(makeName()), _pTLS(0){}Thread::Thread(const std::string& name): _id(uniqueId()), _name(name), _pTLS(0){}Thread::~Thread(){ delete _pTLS;}void Thread::setPriority(Priority prio){ setPriorityImpl(prio);}Thread::Priority Thread::getPriority() const{ return Priority(getPriorityImpl());}void Thread::start(Runnable& target){ startImpl(target);}void Thread::join(){ joinImpl();}ThreadLocalStorage& Thread::tls(){ if (!_pTLS) _pTLS = new ThreadLocalStorage; return *_pTLS;}void Thread::clearTLS(){ if (_pTLS) { delete _pTLS; _pTLS = 0; }}std::string Thread::makeName(){ std::ostringstream name; name << '#' << _id; return name.str();}int Thread::uniqueId(){ static FastMutex mtx; FastMutex::ScopedLock lock(mtx); static unsigned count = 0; ++count; return count;}void Thread::setName(const std::string& name){ _name = name;}} // namespace Poco
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