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📄 debugger.cpp

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//// Debugger.cpp//// $Id: //poco/1.2/Foundation/src/Debugger.cpp#1 $//// Library: Foundation// Package: Core// Module:  Debugger//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/Debugger.h"#include <sstream>#include <stdlib.h>#include <stdio.h>#if defined(POCO_OS_FAMILY_WINDOWS)	#include <windows.h>#elif defined(POCO_OS_FAMILY_UNIX)	#include <unistd.h>	#include <signal.h>#elif defined(POCO_OS_FAMILY_VMS)	#include <lib$routines.h>	#include <ssdef.h>#endif#if defined(POCO_WIN32_UTF8)#include "Poco/UnicodeConverter.h"#endif// NOTE: In this module, we use the C library functions (fputs) for,// output since, at the time we're called, the C++ iostream objects std::cout, etc.// might not have been initialized yet.namespace Poco {bool Debugger::isAvailable(){#if defined(_DEBUG)	#if defined(POCO_OS_FAMILY_WINDOWS)		return IsDebuggerPresent() ? true : false;	#elif defined(POCO_OS_FAMILY_UNIX)		return getenv("POCO_ENABLE_DEBUGGER") ? true : false;	#elif defined(POCO_OS_FAMILY_VMS)		return true;	#endif#else	return false;#endif}void Debugger::message(const std::string& msg){#if defined(_DEBUG)	fputs("\n%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\n", stderr);	fputs(msg.c_str(), stderr);	fputs("\n%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\n", stderr);	#if defined(POCO_OS_FAMILY_WINDOWS)	if (IsDebuggerPresent())	{#if defined(POCO_WIN32_UTF8)		std::wstring umsg;		UnicodeConverter::toUTF16(msg, umsg);		umsg += '\n';		OutputDebugStringW(umsg.c_str());#else		OutputDebugString(msg.c_str());		OutputDebugString("\n");#endif	}	#elif defined(POCO_OS_FAMILY_UNIX)	#elif defined(POCO_OS_FAMILY_VMS)	#endif#endif}void Debugger::message(const std::string& msg, const char* file, int line){#if defined(_DEBUG)	std::ostringstream str;	str << msg << " [in file \"" << file << "\", line " << line << "]";	message(str.str());#endif}void Debugger::enter(){#if defined(_DEBUG)	#if defined(POCO_OS_FAMILY_WINDOWS)	if (IsDebuggerPresent())	{		DebugBreak();	}	#elif defined(POCO_OS_FAMILY_UNIX)	if (isAvailable())	{		kill(getpid(), SIGINT);	}	#elif defined(POCO_OS_FAMILY_VMS)	{		const char* cmd = "\012SHOW CALLS";		lib$signal(SS$_DEBUG, 1, cmd);	}	#endif#endif}void Debugger::enter(const std::string& msg){#if defined(_DEBUG)	message(msg);	enter();#endif}void Debugger::enter(const std::string& msg, const char* file, int line){#if defined(_DEBUG)	message(msg, file, line);	enter();#endif}void Debugger::enter(const char* file, int line){#if defined(_DEBUG)	message("BREAK", file, line);	enter();#endif}} // namespace Poco

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