📄 debugger.cpp
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//// Debugger.cpp//// $Id: //poco/1.2/Foundation/src/Debugger.cpp#1 $//// Library: Foundation// Package: Core// Module: Debugger//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/Debugger.h"#include <sstream>#include <stdlib.h>#include <stdio.h>#if defined(POCO_OS_FAMILY_WINDOWS) #include <windows.h>#elif defined(POCO_OS_FAMILY_UNIX) #include <unistd.h> #include <signal.h>#elif defined(POCO_OS_FAMILY_VMS) #include <lib$routines.h> #include <ssdef.h>#endif#if defined(POCO_WIN32_UTF8)#include "Poco/UnicodeConverter.h"#endif// NOTE: In this module, we use the C library functions (fputs) for,// output since, at the time we're called, the C++ iostream objects std::cout, etc.// might not have been initialized yet.namespace Poco {bool Debugger::isAvailable(){#if defined(_DEBUG) #if defined(POCO_OS_FAMILY_WINDOWS) return IsDebuggerPresent() ? true : false; #elif defined(POCO_OS_FAMILY_UNIX) return getenv("POCO_ENABLE_DEBUGGER") ? true : false; #elif defined(POCO_OS_FAMILY_VMS) return true; #endif#else return false;#endif}void Debugger::message(const std::string& msg){#if defined(_DEBUG) fputs("\n%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\n", stderr); fputs(msg.c_str(), stderr); fputs("\n%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\n", stderr); #if defined(POCO_OS_FAMILY_WINDOWS) if (IsDebuggerPresent()) {#if defined(POCO_WIN32_UTF8) std::wstring umsg; UnicodeConverter::toUTF16(msg, umsg); umsg += '\n'; OutputDebugStringW(umsg.c_str());#else OutputDebugString(msg.c_str()); OutputDebugString("\n");#endif } #elif defined(POCO_OS_FAMILY_UNIX) #elif defined(POCO_OS_FAMILY_VMS) #endif#endif}void Debugger::message(const std::string& msg, const char* file, int line){#if defined(_DEBUG) std::ostringstream str; str << msg << " [in file \"" << file << "\", line " << line << "]"; message(str.str());#endif}void Debugger::enter(){#if defined(_DEBUG) #if defined(POCO_OS_FAMILY_WINDOWS) if (IsDebuggerPresent()) { DebugBreak(); } #elif defined(POCO_OS_FAMILY_UNIX) if (isAvailable()) { kill(getpid(), SIGINT); } #elif defined(POCO_OS_FAMILY_VMS) { const char* cmd = "\012SHOW CALLS"; lib$signal(SS$_DEBUG, 1, cmd); } #endif#endif}void Debugger::enter(const std::string& msg){#if defined(_DEBUG) message(msg); enter();#endif}void Debugger::enter(const std::string& msg, const char* file, int line){#if defined(_DEBUG) message(msg, file, line); enter();#endif}void Debugger::enter(const char* file, int line){#if defined(_DEBUG) message("BREAK", file, line); enter();#endif}} // namespace Poco
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