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📄 directoryiterator_win32u.cpp

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// DirectoryIterator_WIN32U.cpp//// $Id: //poco/1.2/Foundation/src/DirectoryIterator_WIN32U.cpp#1 $//// Library: Foundation// Package: Filesystem// Module:  DirectoryIterator//// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/DirectoryIterator_WIN32U.h"#include "Poco/File_WIN32U.h"#include "Poco/Path.h"#include "Poco/UnicodeConverter.h"#include <string.h>namespace Poco {DirectoryIteratorImpl::DirectoryIteratorImpl(const std::string& path): _fh(INVALID_HANDLE_VALUE), _rc(1){	Path p(path);	p.makeDirectory();	std::string findPath = p.toString();	findPath.append("*");	std::wstring uFindPath;	UnicodeConverter::toUTF16(findPath, uFindPath);	_fh = FindFirstFileW(uFindPath.c_str(), &_fd);	if (_fh == INVALID_HANDLE_VALUE)	{		if (GetLastError() != ERROR_NO_MORE_FILES)			FileImpl::handleError(path);	}	UnicodeConverter::toUTF8(_fd.cFileName, _current);	if (_current == "." || _current == "..")			next();}DirectoryIteratorImpl::~DirectoryIteratorImpl(){	if (_fh != INVALID_HANDLE_VALUE)		FindClose(_fh);}const std::string& DirectoryIteratorImpl::next(){	do	{		_current.clear();		if (FindNextFileW(_fh, &_fd) != 0)		{			UnicodeConverter::toUTF8(_fd.cFileName, _current);		}	}	while (_current == "." || _current == "..");	return _current;}} // namespace Poco

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