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📄 asyncchannel.cpp

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// AsyncChannel.cpp//// $Id: //poco/1.2/Foundation/src/AsyncChannel.cpp#1 $//// Library: Foundation// Package: Logging// Module:  AsyncChannel//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/AsyncChannel.h"#include "Poco/Notification.h"#include "Poco/Message.h"#include "Poco/Formatter.h"#include "Poco/AutoPtr.h"#include "Poco/LoggingRegistry.h"namespace Poco {class MessageNotification: public Notification{public:	MessageNotification(const Message& msg)	{		_msg = msg;	}		~MessageNotification()	{	}		const Message& message() const	{		return _msg;	}	private:	Message _msg;};AsyncChannel::AsyncChannel(Channel* pChannel): _pChannel(pChannel), _thread("AsyncChannel"){	if (_pChannel) _pChannel->duplicate();}AsyncChannel::~AsyncChannel(){	close();	if (_pChannel) _pChannel->release();}void AsyncChannel::setChannel(Channel* pChannel){	FastMutex::ScopedLock lock(_mutex);		if (_pChannel) _pChannel->release();	_pChannel = pChannel;	if (_pChannel) _pChannel->duplicate();}Channel* AsyncChannel::getChannel() const{	return _pChannel;}void AsyncChannel::open(){	_thread.start(*this);}void AsyncChannel::close(){	if (_thread.isRunning())	{		while (!_queue.empty()) Thread::sleep(100);		_queue.wakeUpAll();		_thread.join();	}}void AsyncChannel::log(const Message& msg){	_queue.enqueueNotification(new MessageNotification(msg));}void AsyncChannel::setProperty(const std::string& name, const std::string& value){	if (name == "channel")		setChannel(LoggingRegistry::defaultRegistry().channelForName(value));	else		Channel::setProperty(name, value);}void AsyncChannel::run(){	AutoPtr<Notification> nf = _queue.waitDequeueNotification();	while (nf)	{		MessageNotification* pNf = dynamic_cast<MessageNotification*>(nf.get());		{			FastMutex::ScopedLock lock(_mutex);			if (pNf && _pChannel) _pChannel->log(pNf->message());		}		nf = _queue.waitDequeueNotification();	}}		} // namespace Poco

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