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📄 activedispatcher.cpp

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//// ActiveDispatcher.cpp//// $Id: //poco/1.2/Foundation/src/ActiveDispatcher.cpp#1 $//// Library: Foundation// Package: Threading// Module:  ActiveObjects//// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/ActiveDispatcher.h"#include "Poco/Notification.h"#include "Poco/AutoPtr.h"namespace Poco {namespace{	class MethodNotification: public Notification	{	public:		MethodNotification(Runnable* pRunnable):			_pRunnable(pRunnable)		{		}				Runnable* runnable() const		{			return _pRunnable;		}			private:		Runnable* _pRunnable;	};		class StopNotification: public Notification	{	};}ActiveDispatcher::ActiveDispatcher(){	_thread.start(*this);}ActiveDispatcher::ActiveDispatcher(Thread::Priority prio){	_thread.setPriority(prio);	_thread.start(*this);}ActiveDispatcher::~ActiveDispatcher(){	try	{		stop();	}	catch (...)	{	}}void ActiveDispatcher::start(Runnable* pRunnable){	poco_check_ptr (pRunnable);	_queue.enqueueNotification(new MethodNotification(pRunnable));}void ActiveDispatcher::cancel(){	_queue.clear();}void ActiveDispatcher::run(){	AutoPtr<Notification> pNf = _queue.waitDequeueNotification();	while (pNf && !dynamic_cast<StopNotification*>(pNf.get()))	{		MethodNotification* pMethodNf = dynamic_cast<MethodNotification*>(pNf.get());		poco_check_ptr (pMethodNf);		Runnable* pRunnable = pMethodNf->runnable();		poco_check_ptr (pRunnable);		pRunnable->run();			pNf = _queue.waitDequeueNotification();	}}void ActiveDispatcher::stop(){	_queue.clear();	_queue.wakeUpAll();	_queue.enqueueNotification(new StopNotification);	_thread.join();}} // namespace Poco

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