📄 activedispatcher.cpp
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//// ActiveDispatcher.cpp//// $Id: //poco/1.2/Foundation/src/ActiveDispatcher.cpp#1 $//// Library: Foundation// Package: Threading// Module: ActiveObjects//// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/ActiveDispatcher.h"#include "Poco/Notification.h"#include "Poco/AutoPtr.h"namespace Poco {namespace{ class MethodNotification: public Notification { public: MethodNotification(Runnable* pRunnable): _pRunnable(pRunnable) { } Runnable* runnable() const { return _pRunnable; } private: Runnable* _pRunnable; }; class StopNotification: public Notification { };}ActiveDispatcher::ActiveDispatcher(){ _thread.start(*this);}ActiveDispatcher::ActiveDispatcher(Thread::Priority prio){ _thread.setPriority(prio); _thread.start(*this);}ActiveDispatcher::~ActiveDispatcher(){ try { stop(); } catch (...) { }}void ActiveDispatcher::start(Runnable* pRunnable){ poco_check_ptr (pRunnable); _queue.enqueueNotification(new MethodNotification(pRunnable));}void ActiveDispatcher::cancel(){ _queue.clear();}void ActiveDispatcher::run(){ AutoPtr<Notification> pNf = _queue.waitDequeueNotification(); while (pNf && !dynamic_cast<StopNotification*>(pNf.get())) { MethodNotification* pMethodNf = dynamic_cast<MethodNotification*>(pNf.get()); poco_check_ptr (pMethodNf); Runnable* pRunnable = pMethodNf->runnable(); poco_check_ptr (pRunnable); pRunnable->run(); pNf = _queue.waitDequeueNotification(); }}void ActiveDispatcher::stop(){ _queue.clear(); _queue.wakeUpAll(); _queue.enqueueNotification(new StopNotification); _thread.join();}} // namespace Poco
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