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📄 priorityevent.h

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//// PriorityEvent.h//// $Id: //poco/1.2/Foundation/include/Poco/PriorityEvent.h#1 $//// Library: Foundation// Package: Events// Module:  PriorityEvent//// Implementation of the PriorityEvent template.//// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef  Foundation_PriorityEvent_INCLUDED#define  Foundation_PriorityEvent_INCLUDED#include "Poco/AbstractEvent.h"#include "Poco/DefaultStrategy.h"#include "Poco/AbstractPriorityDelegate.h"#include "Poco/CompareFunctions.h"namespace Poco {template <class TArgs> class PriorityEvent: public AbstractEvent < 	TArgs,	DefaultStrategy<TArgs, AbstractPriorityDelegate< TArgs>, p_less<AbstractPriorityDelegate<TArgs> > >,	AbstractPriorityDelegate<TArgs> >	/// A PriorityEvent uses internally a DefaultStrategy which 	/// invokes delegates in a manner determined by the priority field 	/// in the PriorityDelegates (lower priorities first).	/// PriorityEvents can only be used together with PriorityDelegates.	/// PriorityDelegates are sorted according to the priority value, when	/// two delegates have the same priority, they are invoked in	/// an arbitrary manner.	/// Note that one object can register several methods as long as they differ	/// in their priority value:	///     PriorityEvent<int> tmp;	///     MyClass myObject;	///     tmp += PriorityDelegate<MyClass, int>(&myObject, &MyClass::myMethod1, 1);	///     tmp += PriorityDelegate<MyClass, int>(&myObject, &MyClass::myMethod2, 2);{public:	PriorityEvent()	{	}	~PriorityEvent()	{	}private:	PriorityEvent(const PriorityEvent& e);	PriorityEvent& operator = (const PriorityEvent& e);};} // namespace Poco#endif

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