📄 priorityevent.h
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//// PriorityEvent.h//// $Id: //poco/1.2/Foundation/include/Poco/PriorityEvent.h#1 $//// Library: Foundation// Package: Events// Module: PriorityEvent//// Implementation of the PriorityEvent template.//// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Foundation_PriorityEvent_INCLUDED#define Foundation_PriorityEvent_INCLUDED#include "Poco/AbstractEvent.h"#include "Poco/DefaultStrategy.h"#include "Poco/AbstractPriorityDelegate.h"#include "Poco/CompareFunctions.h"namespace Poco {template <class TArgs> class PriorityEvent: public AbstractEvent < TArgs, DefaultStrategy<TArgs, AbstractPriorityDelegate< TArgs>, p_less<AbstractPriorityDelegate<TArgs> > >, AbstractPriorityDelegate<TArgs> > /// A PriorityEvent uses internally a DefaultStrategy which /// invokes delegates in a manner determined by the priority field /// in the PriorityDelegates (lower priorities first). /// PriorityEvents can only be used together with PriorityDelegates. /// PriorityDelegates are sorted according to the priority value, when /// two delegates have the same priority, they are invoked in /// an arbitrary manner. /// Note that one object can register several methods as long as they differ /// in their priority value: /// PriorityEvent<int> tmp; /// MyClass myObject; /// tmp += PriorityDelegate<MyClass, int>(&myObject, &MyClass::myMethod1, 1); /// tmp += PriorityDelegate<MyClass, int>(&myObject, &MyClass::myMethod2, 2);{public: PriorityEvent() { } ~PriorityEvent() { }private: PriorityEvent(const PriorityEvent& e); PriorityEvent& operator = (const PriorityEvent& e);};} // namespace Poco#endif
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